Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 17595649929047451233 66 Name63 the Conjurer (level 4, 2/30 HPs) Began as a Formicid Conjurer on Aug 30, 2021. Was a Follower of Zin. Quit the game on level 2 of the Dungeon. The game lasted 00:02:54 (1799 turns). Name63 the Conjurer (Formicid Conjurer) Turns: 1799, Time: 00:02:55 Health: 2/30 AC: 3 Str: 11 XL: 4 Next: 37% Magic: 1/7 EV: 11 Int: 19 God: Zin [*.....] Gold: 79 SH: 0 Dex: 9 Spells: 0/7 levels left rFire . . . SeeInvis + w - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Recite, Donate Gold You were on level 2 of the Dungeon. You worshipped Zin. Zin was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. You donated 8 gold pieces to Zin. Inventory: Hand Weapons w - a +2 dagger of venom (weapon) Armour f - a +0 leather armour (worn) Scrolls c - a scroll of identify {unknown} d - a scroll of blinking {unknown} Potions a - a potion of berserk rage {unknown} b - a potion of resistance {unknown} e - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 5.1 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 4% 2 c - Fulminant Prism Conj/Hex 5% 3d7 58% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 22% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: Robin, wielding a +0 mace, wearing a +0 animal skin and wearing a +0 helmet (84% to hit) The searing ray hits Robin! Robin is severely wounded. The searing ray misses the hobgoblin. (Press . to maintain the ray.) Robin closely misses you. Without enough magic to sustain it, your searing ray dissipates. Robin hits you with a +0 mace. You closely miss Robin. Robin is severely wounded. Robin roars a battlecry! The hobgoblin goes into a battle-frenzy! You hit Robin. Robin is poisoned. Robin is severely wounded. Robin hits you but does no damage. You closely miss Robin. Robin is severely wounded. Robin points. "Kill!" Robin hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You hit Robin but do no damage. Robin is almost dead. Robin hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Robin. Robin is almost dead. Robin hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Robin. Robin is almost dead. You kill Robin! Your Conjurations skill increases to level 5! You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is almost dead. You kill the hobgoblin! You pay a tithe of 1 gold. You now have 79 gold pieces (gained 8). Items here: ) [[ ††. Autopickup is now off. Autopickup is now on. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##########.#+######............. ..................+............. ##########.....####.....)....... ...............# ##.#)####..... ##.............# #.#).# #... #........†#.### #.##)## ## #.........#.# #.##..# ##.........#.#######.###.#######. ...........+....@..............>. ...........#.#######.###..#####.. ...........#.# #.....(....... ...........#.# ####....#####.# ..##+####### ........_....... ..# ##.........###.# ... #.....⌠........ ..## #......##.###.# ### ######.##.. There were no monsters in sight! Vanquished Creatures Robin (D:2) An adder (D:2) A dart slug (D:2) A ball python (D:1) 2 bats 5 endoplasms 3 giant cockroaches 14 goblins 5 hobgoblins A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 683 | D:1 | Reached skill level 4 in Conjurations 683 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1354 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1654 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/7 1657 | D:2 | Learned a level 2 spell: Searing Ray 1662 | D:2 | Learned a level 4 spell: Fulminant Prism 1710 | D:2 | Found a faded altar of an unknown god. 1752 | D:2 | Became a worshipper of Zin the Law-Giver 1752 | D:2 | Reached * piety under Zin 1762 | D:2 | Noticed Robin 1795 | D:2 | Killed Robin 1796 | D:2 | Reached skill level 5 in Conjurations 1799 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_abandoned, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.1 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Dagger | 52 | 7 || 59 Cast: Magic Dart | 30 | 10 || 40 Searing Ray | | 1 || 1 Stab: Sleeping | 3 | || 3 Armor: Robe | 11 | || 11 Leather armour | 5 | 1 || 6 Dodge: Dodged | 31 | 5 || 36