Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 15568513698779777179 2214 Name63 the Vexing (level 9, -5/60 (65) HPs) Began as a Formicid Conjurer on Sept 1, 2021. Was an Initiate of Gozag. Slain by a two-headed ogre (20 damage) ... on level 6 of the Dungeon. The game lasted 00:15:33 (7524 turns). Name63 the Vexing (Formicid Conjurer) Turns: 7524, Time: 00:15:34 HP: -5/60 (65) AC: 5 Str: 13 XL: 9 Next: 61% MP: 13/13 EV: 11 Int: 20 God: Gozag Gold: 220 SH: 0 Dex: 9 Spells: 1/14 levels left rFire . . . SeeInvis + a - +2 short sword (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . m - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . l - +1 pair of gloves Will +.... (no boots) Stlth ++........ c - amulet of the acrobat HPRegen 0.20/turn t - ring of willpower MPRegen 0.13/turn (no ring) @: drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 6 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 271 gold pieces. You paid 51 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 short sword of draining (weapon) w - a +2 dagger of venom x - a +5 dagger of freezing Missiles p - 8 poisoned darts Armour l - a +1 pair of gloves (worn) m - a +0 leather armour (worn) n - a +0 robe of cold resistance Jewellery c - an amulet of the acrobat (around neck) t - a ring of willpower (left hand) Scrolls d - a scroll of noise i - 2 scrolls of enchant armour o - 2 scrolls of blinking q - a scroll of enchant weapon u - a scroll of teleportation Potions f - a potion of magic {unknown} h - a potion of lignification {unknown} j - a potion of attraction {unknown} k - a potion of curing r - a potion of mutation {unknown} Skills: + Level 4.2 Fighting + Level 4.3 Armour - Level 1.7 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 7.0 Conjurations + Level 7.6 Hexes - Level 6.0 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 c - Fulminant Prism Conj/Hex 16% 3d11 9% 4 d - Mephitic Cloud Conj/Pois/Air 20% N/A 9% 3 e - Tukima's Dance Hex 33% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 36% N/A 1% 1 Freeze Ice 12% 1d4 17% 1 Dazzling Flash Conj/Hex 64% N/A 2% 3 Ensorcelled Hibernation Hex/Ice 36% N/A 5% 2 Call Imp Summ 3% N/A 26% 2 Iskenderun's Battlesphe Conj 31% 2d8 26% 5 Hailstorm Conj/Ice 17% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 38% 4 Frozen Ramparts Ice 6% 1d2 45% 3 Iron Shot Conj/Erth 8% 9d3 99% 6 Spellforged Servitor Conj/Summ 8% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Portals: Ossuary: D:6 Annotations: D:4 2 runed translucent doors, waddelsworth's ghost, novice MiBe Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. You hear the hiss of flowing sand. There is an entrance to an ossuary on this level. Hurry and find it before the portal is buried! You hear the rapid hiss of an avalanche of sand very nearby. The wight barely misses you. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant club! The wight misses you. There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The wight hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The hiss of flowing sand is almost imperceptible now. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (chance to affect: 53%) Okay, then. A gnoll comes into view. It is wielding a +0 flail. You see here 11 gold pieces. You aren't carrying any items that you can evoke. Unknown command. Unknown command. The gnoll shouts! Things that are here: a +0 robe; 22 gold pieces; a +2 dagger of draining Unknown command. The gnoll hits you but does no damage. There is a sand-covered staircase here. The two-headed ogre hits you with a +0 giant club!! You die... Your body crumbles into a pile of gold. #z.Z ##............###.## .#.{#.##..##.......##....# .. .#....#....)..#...... . .....{..##....<$.... . #..###.##.......#... $ ..###.. ..##.#.....##.. #......###.##......####. ...........#...)##..#### .......@Oz[$#$.$.....# ........g..#.........# #..........#.>......... .............$........## ...#...#...#........### .. #...##..##......... # #.#.........###...# ...#.....#.#.# #### .........#.... You could see a two-headed ogre, a wight and a gnoll. Vanquished Creatures A centaur zombie (D:5) Grinder (D:3) A water moccasin (D:5) An ice beast (D:6) 2 sky beasts 3 ogres A phantom (D:5) 3 scorpions 4 wights (D:5) A bullfrog zombie (D:5) A bullfrog skeleton (D:5) 3 orc priests 2 hounds (D:6) A centaur skeleton (D:5) A human zombie (D:6) 3 orc wizards A scorpion zombie (D:5) A killer bee zombie (D:6) A howler monkey zombie (D:5) A howler monkey skeleton (D:5) 8 gnolls 6 adders An ufetubus (D:5) A worm (D:3) A dart slug (D:4) 22 orcs 2 ball pythons 3 endoplasms 4 giant cockroaches 5 goblins 11 hobgoblins 13 jackals 9 kobolds 2 quokkas (D:1) 4 bats A jackal zombie (D:6) 6 rats 132 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:6) 2 creatures vanquished. Grand Total: 134 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 338 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 346 | D:1 | Learned a level 2 spell: Searing Ray 1141 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 2241 | D:2 | Reached XP level 4. HP: 25/30 MP: 3/7 2297 | D:2 | Reached skill level 5 in Conjurations 2826 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/8 3216 | D:3 | Learned a level 4 spell: Fulminant Prism 3414 | D:3 | Noticed Grinder 3440 | D:3 | Killed Grinder 3441 | D:3 | Reached XP level 6. HP: 21/41 MP: 0/9 3441 | D:3 | Reached XP level 7. HP: 24/46 MP: 0/10 3445 | D:3 | Learned a level 3 spell: Mephitic Cloud 3455 | D:3 | Reached skill level 5 in Hexes 4118 | D:4 | Found a runed translucent door. 4119 | D:4 | Noticed waddelsworth's ghost (novice MiBe) 4150 | D:4 | Reached skill level 1 in Poison Magic 4633 | D:4 | Found a runed translucent door. 5204 | D:5 | Entered Level 5 of the Dungeon 5236 | D:5 | Reached skill level 1 in Fighting 5236 | D:5 | Reached skill level 1 in Armour 5236 | D:5 | Reached XP level 8. HP: 46/54 MP: 5/11 5723 | D:5 | Found a staircase to the Ecumenical Temple. 5757 | Temple | Entered the Ecumenical Temple 6036 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 6167 | D:5 | Reached skill level 5 in Poison Magic 6167 | D:5 | Reached XP level 9. HP: 47/63 MP: 0/13 6491 | D:5 | Learned a level 3 spell: Tukima's Dance 6947 | D:6 | Found a sand-covered staircase. 7239 | D:6 | Noticed a two-headed ogre 7524 | D:6 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic D:2: layout_loops_corners, minmay_misc_feat_hallway D:3: layout_loops_cross, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, kennysheep_generic_room_13, uniq_grinder D:4: layout_loops_cross, ebering_ghost_sewer_f D:5: layout_loops_ring, minmay_temple_entry_stoned_glass D:6: cheibrodos_fzero, layout_cave_pools, amcnicky_altar_gilded, enter_ossuary_3 Temple: roderic_octagonal_lattice_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 4 5 6 7 | 7.0 Hexes | 4 6 7 | 7.6 Poison Magic | 4 5 6 | 6.0 Fighting | 1 3 4 | 4.2 Armour | 1 3 4 | 4.3 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 9 | 16 | 38 || 63 Unarmed | 3 | | || 3 Dagger | 11 | 1 | 41 || 53 Cast: Magic Dart | 49 | 14 | 16 || 79 Searing Ray | 3 | 13 | 42 || 58 Tukima's Dance | | | 3 || 3 Fulminant Prism | | | 2 || 2 Abil: Dig | | 2 | 1 || 3 Use: Scroll | | | 8 || 8 Potion | | | 3 || 3 Stab: Sleeping | 1 | | 1 || 2 Armor: Robe | 6 | 5 | || 11 Leather armour | | 6 | 37 || 43 Dodge: Dodged | 23 | 12 | 159 || 194