Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 2537301719299152700 56 Name63 the Conjurer (level 4, 30/30 HPs) Began as a Formicid Conjurer on Sept 1, 2021. Was a Follower of Okawaru. Quit the game on level 2 of the Dungeon. The game lasted 00:02:29 (1849 turns). Name63 the Conjurer (Formicid Conjurer) Turns: 1849, Time: 00:02:30 Health: 30/30 AC: 3 Str: 11 XL: 4 Next: 15% Magic: 7/7 EV: 11 Int: 19 God: Okawaru [*.....] Gold: 61 SH: 0 Dex: 9 Spells: 0/7 levels left rFire . . . SeeInvis + b - +0 flail (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Heroism You were on level 2 of the Dungeon. You worshipped Okawaru. Okawaru was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons b - a +0 flail of holy wrath (weapon) Armour g - a +0 leather armour (worn) Scrolls a - a scroll of silence {unknown} c - a scroll of magic mapping {unknown} d - a scroll of acquirement {unknown} i - a scroll of fog {unknown} Potions e - a potion of might {unknown} f - 2 potions of curing {unknown} h - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.9 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 3d4 4% 2 c - Fulminant Prism Conj/Hex 5% 3d7 61% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 44% 2x1d6 8% 1 Conjure Flame Conj/Fire 11% 6-21 24% 3 Dazzling Flash Conj/Hex 22% N/A 24% 3 Inner Flame Hex/Fire 2% N/A 54% 3 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the bat! You see here a ball python corpse. Found a stone staircase leading down. Found a stone staircase leading up. Found a scroll labelled HOHEXTORHI. A quokka comes into view. A quokka is nearby! The magic dart hits the quokka but does no damage. An orc comes into view. It is wielding a +0 whip. The magic dart hits the quokka. The quokka is moderately wounded. The orc shouts! The magic dart hits the orc. The orc is severely wounded. The magic dart hits the quokka. The quokka is severely wounded. The quokka twitches its whiskers. The magic dart hits the quokka. You kill the quokka! The magic dart hits the orc. You kill the orc! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a quokka corpse. Things that are here: a +0 whip; a +0 leather armour; an orc corpse i - a scroll labelled HOHEXTORHI Found 9 gold pieces. You now have 61 gold pieces (gained 9). You open the huge gate. Found a faded altar of an unknown god. Found a scroll labelled SONOATSIPUPH. Found 8 sling bullets. There is a huge open gate here. There is a huge open gate here. There is a faded altar of an unknown god here. You cannot tell which god this altar belongs to. Convert to them anyway? Okawaru accepts your prayer! Okawaru welcomes you! You can now gain great but temporary skills. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# #.# #.# ##.## ## #####...### ...#.........# .....'''''.#.#######. .(.#.'''''........... ..?..''@''.#.######## ...#.'''''.#.# ## #.'''''.#.# ...........###### ########.........# #..######.# # #..# #.# .## ### #..######.##...# ######.## #..##........... There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 dart slugs An orc (D:2) 2 ball pythons 3 bats A giant cockroach (D:2) 3 goblins A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:2) 2 frilled lizards (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 361 | D:1 | Reached skill level 4 in Conjurations 361 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 509 | D:1 | Learned a level 2 spell: Searing Ray 1056 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1094 | D:2 | Noticed Terence 1173 | D:2 | Killed Terence 1548 | D:2 | Reached XP level 4. HP: 25/30 MP: 1/7 1642 | D:2 | Learned a level 4 spell: Fulminant Prism 1835 | D:2 | Found a faded altar of an unknown god. 1848 | D:2 | Became a worshipper of Warmaster Okawaru 1848 | D:2 | Reached * piety under Okawaru 1849 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, patterned_corridor D:2: layout_loops_corners, hellmonk_ecumenical_altar_heavens_door, basic_altar, uniq_terence Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.9 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 3 | || 3 Cast: Magic Dart | 34 | 11 || 45 Searing Ray | 3 | || 3 Dodge: Dodged | 3 | || 3