Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 2867377502350091412 78 Name63 the Conjurer (level 4, 0/30 HPs) Began as a Demonspawn Conjurer on Sept 17, 2021. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:05:19 (2816 turns). Name63 the Conjurer (Demonspawn Conjurer) Turns: 2816, Time: 00:05:20 Health: 0/30 AC: 6 Str: 8 XL: 4 Next: 15% Magic: 5/7 EV: 11 Int: 20 God: Gold: 95 SH: 5 Dex: 11 Spells: 0/7 levels left rFire . . . SeeInvis . l - +4 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 leather armour rPois . Reflect + (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . c - +2 pair of gloves Will ..... (no boots) Stlth ++........ m - amulet of reflection HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons l - a +4 mace (weapon) Armour c - a +2 pair of gloves (worn) e - a +0 leather armour (worn) Jewellery m - an amulet of reflection (around neck) Wands k - a wand of flame (30) Scrolls h - a scroll of torment Potions d - a potion of invisibility {unknown} f - a potion of mutation {unknown} g - a potion of might {unknown} i - a potion of haste {unknown} j - 3 potions of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.1 Spellcasting + Level 5.4 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 2% 1 b - Searing Ray Conj 46% 3d4 3% 2 c - Fulminant Prism Conj/Hex 6% 3d7 58% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 22% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Memorise Fulminant Prism, consuming 4 spell levels and leaving 0? You start memorising the spell. You continue memorising. x3 The ice beast barely misses you. You continue memorising. The ice beast closely misses you. You finish memorising. Spell assigned to 'c'. The ice beast closely misses you. There is a stone staircase leading down here. The orc wizard shouts! You hear a shout! x3 The orc wizard gestures at you while chanting. You resist with some effort. The orc shouts! The orc hits you with a +0 trident. You block the orc's attack. The orc wizard barely misses you. The ice beast hits you but does no damage. You block the orc's attack. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You block the ice beast's attack. The orc priest invokes the aid of Beogh against you. Beogh smites you! You hear some strange, mumbled words. Something tries to affect you, but you resist. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 ring mail (81% to hit) The searing ray hits the orc. The orc is heavily wounded. The searing ray hits the orc. The orc is moderately wounded. The searing ray misses the ice beast. The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.#....# #.########## .. #......# #....## .. ##....## #.##..# .. ##.#...### ##.###.# ..$ ##..# #....##..# #.#### ####.... #..## ##.o..## #...>###....... #.## ######Yo.# ####...#.##.... #.# ###...oo.#{### ###.#.# ... #.###...######o@.# ###...# .. ##.....### ###.# #...### .. #..##### #.####.#...# #..## #..##..###...# ....# ##.....#####.... ....# ###.#....## ##. ....# ##..####..# ....# ##..## ##.## ....# ###..## #..# You could see an ice beast, an orc priest and 2 orcs. Vanquished Creatures An adder (D:3) A white imp (D:3) A worm (D:2) A dart slug (D:3) 4 orcs (D:3) 3 ball pythons 8 endoplasms 2 giant cockroaches 4 jackals (D:1) 5 kobolds 3 quokkas 6 bats 4 frilled lizards 4 goblins 4 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 302 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 302 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 681 | D:1 | Learned a level 2 spell: Searing Ray 1065 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1375 | D:2 | Found a faded altar of an unknown god. 2164 | D:3 | Reached skill level 5 in Conjurations 2371 | D:3 | Reached XP level 4. HP: 19/30 MP: 1/7 2787 | D:3 | Noticed an ice beast 2797 | D:3 | Learned a level 4 spell: Fulminant Prism 2816 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, minmay_misc_feat_rugged, kennysheep_decorative_pillar D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_ecumenical_altar_simple, minmay_randomly_rotated_circles D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | 5 | 5.4 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 19 | || 19 Cast: Magic Dart | 57 | 7 || 64 Searing Ray | 5 | 1 || 6 Use: Scroll | 3 | || 3 Armor: Leather armour | 8 | 1 || 9 Robe | 1 | || 1 Dodge: Dodged | 20 | 4 || 24 Block: Other | 3 | 3 || 6 Reflection | 2 | || 2