Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 6160792054483610416 1962 Name63 the Conjurer (level 9, -7/62 HPs) Began as an Octopode Conjurer on Sept 24, 2021. Mangled by an orc warrior (12 damage) ... on level 6 of the Dungeon. The game lasted 00:08:26 (6973 turns). Name63 the Conjurer (Octopode Conjurer) Turns: 6973, Time: 00:08:26 Health: -7/62 AC: 1 Str: 7 XL: 9 Next: 19% Magic: 2/21 EV: 14 Int: 23 God: Gold: 214 SH: 0 Dex: 10 Spells: 1/12 levels left rFire . . . SeeInvis . h - +3 quarterstaff (chaos) rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . n - ring of magical power rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 214 gold pieces. Inventory: Hand Weapons h - a +3 quarterstaff of chaos (weapon) l - the +7 scimitar of Premature Burial {flame, Fragile rC+ Str+2 Dex+5} (You found it on level 4 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). Dex: It affects your dexterity (+5). rC: It protects you from cold. Fragile: It will be destroyed if unequipped. Missiles o - 11 poisoned darts Jewellery n - a ring of magical power (left tentacle) Wands a - a wand of paralysis (11) Scrolls b - 3 scrolls of teleportation c - a scroll of magic mapping e - 2 scrolls of summoning f - 2 scrolls of immolation g - a scroll of fear m - a scroll of amnesia q - a scroll of fog r - a scroll of blinking {unknown} Potions d - a potion of ambrosia i - a potion of mutation j - a potion of resistance k - a potion of heal wounds p - a potion of curing {unknown} Skills: - Level 6.0 Fighting - Level 6.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 6.0 Conjurations - Level 6.0 Hexes + Level 2.8 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 3d5 1% 2 c - Fulminant Prism Conj/Hex 14% 3d9 11% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Dazzling Flash Conj/Hex 58% N/A 3% 3 Conjure Flame Conj/Fire 16% 6-21 11% 3 Inner Flame Hex/Fire 16% N/A 11% 3 Summon Forest Summ/Tloc 4% N/A 89% 5 Eringya's Noxious Bog Tmut/Pois 1% N/A 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Ashenzari Fedhas Wu Jian Xom Shops: D:6 * Annotations: D:6 1 runed translucent door, 101zpm's ghost, novice GrFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc warrior hits you with a +0 short sword! x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is severely wounded. The orc warrior is knocked back by the mystic blast. You feel yourself speed up. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Iskenderun's Mystic Blast (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 77% to hit) The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc warrior but does no damage. The orc warrior is severely wounded. Your magical contamination has completely faded away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is severely wounded. The orc warrior is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc warrior hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc warrior hits you with a +0 short sword! You die... #### ##.#...#.##.##.........##. ...# #.#...#..#.##.........##. ...# #.....##....#.##########. ...# ##....#..........# #. ...# #........###.##.# #. ...########...........##.# ## ###.....###..#....######.######## #W#.###.##..>..o................. .(+..##.########@#######.######## #.#..##.# ######.............# # ###..##.# #......#######.###.# # # ##.##.# #.####.# #.# #.#### #.##.# #.# #.# #.# #..... #.##.###.# #.# #.# ###### #.##.....# #.# #.# #<######## #.# #.# ### #.# #.# You could see an orc warrior. Vanquished Creatures Sigmund (D:2) Eustachio (D:5) 2 water moccasins A sky beast (D:5) An ogre (D:5) A centaur (D:6) A phantom (D:4) 3 scorpions 6 killer bees (D:5) 3 centaur zombies (D:6) A bullfrog zombie (D:7) 2 jellies 2 bullfrog skeletons (D:6) An orc priest (D:5) Crazy Yiuf (D:2) A centaur skeleton (D:6) A scorpion zombie (D:5) 3 iguanas 2 orc wizards A hound skeleton (D:4) 2 howler monkey zombies (D:5) 7 adders 3 white imps An ufetubus (D:5) 2 worms 4 dart slugs 12 orcs 9 ball pythons 8 bats 6 endoplasms A giant cockroach (D:4) 6 goblins 2 hobgoblins 7 jackals 4 kobolds 4 quokkas 3 frilled lizards 5 rats 121 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 12 plants 15 creatures vanquished. Grand Total: 136 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 188 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 492 | D:1 | Learned a level 2 spell: Searing Ray 747 | D:1 | Found a faded altar of an unknown god. 906 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 978 | D:2 | Reached skill level 5 in Conjurations 1081 | D:2 | Found a runed translucent door. 1082 | D:2 | Noticed Crazy Yiuf 1395 | D:2 | Noticed Sigmund 1581 | D:2 | Killed Sigmund 1582 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 1582 | D:2 | Reached XP level 5. HP: 31/31 MP: 1/8 1587 | D:2 | Learned a level 4 spell: Fulminant Prism 2246 | D:2 | Killed Crazy Yiuf 2247 | D:2 | Reached skill level 1 in Hexes 2247 | D:2 | Reached XP level 6. HP: 36/36 MP: 4/9 2720 | D:3 | Found an ornate altar of the Wu Jian Council. 3094 | D:4 | Found a shimmering altar of Xom. 3196 | D:4 | Identified the +7 scimitar of Premature Burial {flame, | Fragile rC+ Str+2 Dex+5} 3479 | D:4 | Reached XP level 7. HP: 41/41 MP: 6/10 3736 | D:4 | Found a blossoming altar of Fedhas. 4059 | D:5 | Entered Level 5 of the Dungeon 4098 | D:5 | Found a broken altar of Ashenzari. 4163 | D:5 | Reached skill level 5 in Hexes 4674 | D:5 | Reached XP level 8. HP: 50/50 MP: 11/11 4687 | D:5 | Reached skill level 5 in Dodging 4764 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5135 | D:5 | Noticed Eustachio 5154 | D:5 | Killed Eustachio 5390 | D:6 | Found a runed translucent door. 5391 | D:6 | Found a shimmering altar of Xom. 5391 | D:6 | Noticed 101zpm's ghost (novice GrFi) 5391 | D:6 | Noticed a +1 scimitar of chaos 5816 | D:6 | Reached skill level 5 in Fighting 6092 | D:6 | Reached XP level 9. HP: 52/62 MP: 12/12 6116 | D:6 | Reached skill level 1 in Translocations 6339 | D:6 | Found Teyst's Neck Hole. 6685 | D:6 | Identified the +12 chain mail of Feixuwn {rElec MP-9 Int+5} 6973 | D:6 | Mangled by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, kennysheep_pointless_box, chequers_serial_rivers_micro_a D:2: layout_loops_ring, serial_bayou_crossing, uniq_sigmund, uniq_crazy_yiuf_cottage D:3: layout_rooms, lemuel_tele_altar D:4: cheibrodos_old_hovel, layout_cave_pools, fedhas_altar_3, mainiacjoe_overflow_surrounded_room, eino_small_chamber_without_monster, minmay_misc_feat_pillars, ebering_dispersal_statue_hall, amcnicky_mini_rare_corridor_liquid, kennysheep_decorative_pillar D:5: layout_cave_pods, ashenzari_altar_1, uniq_eustachio D:6: layout_basic, ebering_ghost_xom, nicolae_shop_sticking_my_neck_out D:7: layout_cave_pools, lemuel_crystal_altar, minmay_temple_entry_antechambers, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 6 | 6.0 Dodging | 3 4 6 | 6.0 Hexes | 1 4 6 | 6.0 Fighting | 2 5 6 | 6.0 Translocations | 2 | 2.8 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Constrict | 1 | 1 | 1 || 3 Quarterstaff | | 4 | 1 || 5 Cast: Magic Dart | 45 | 21 | || 66 Searing Ray | 3 | 18 | 51 || 72 Fulminant Prism | | 1 | 2 || 3 Iskenderun's Myst | | | 2 || 2 Use: Scroll | | 8 | 3 || 11 Potion | | | 2 || 2 Armor: Skin | | 2 | 1 || 3 Dodge: Dodged | 8 | 8 | 31 || 47