Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 224975162051418395 39 Name63 the Conjurer (level 3, -5/21 HPs) Began as an Octopode Conjurer on Sept 28, 2021. Killed from afar by Robin (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:50 (1945 turns). Name63 the Conjurer (Octopode Conjurer) Turns: 1945, Time: 00:01:51 Health: -5/21 AC: 1 Str: 6 XL: 3 Next: 47% Magic: 1/6 EV: 13 Int: 21 God: Gold: 40 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . w - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - ring of willpower rCorr . Rampage . (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons w - a +0 dagger (weapon) Jewellery d - a ring of willpower (left tentacle) Scrolls a - a scroll of magic mapping {unknown} b - a scroll of identify {unknown} Potions c - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (strong, 78% to hit) Okay, then. Robin throws the goblin at you! The goblin hits you with a +0 dagger. The goblin barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +2 mace of protection, wearing a +0 animal skin, wearing a +2 helmet of see invisible and carrying a wand of flame (10) (84% to hit) The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin. Robin is lightly wounded. (Press . to maintain the ray.) Robin zaps a wand. The puff of flame misses you. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Robin. Robin is heavily wounded. The searing ray hits Robin. Robin is heavily wounded. The searing ray hits Robin but does no damage. Robin is heavily wounded. You finish channeling your searing ray. Robin drinks a potion. Robin is healed! Robin throws the goblin at you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. You grab the goblin. You constrict the goblin, but do no damage. Robin zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... ..#.....### ####.......# ###.....##..## ## .........<###..#############. #####.......# #..#.......#..# #....#### ##.'..⌠8⌠..'.## #(...# ###..#.......#..# #....####g.#############. ####.##.@### ## #g).### ##### You could see Robin and a goblin (strong). Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) An endoplasm (D:1) 9 goblins 5 hobgoblins 4 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 2 frilled lizards 2 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 261 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 948 | D:1 | Reached XP level 3. HP: 19/21 MP: 1/6 1060 | D:1 | Reached skill level 5 in Conjurations 1606 | D:2 | Noticed Robin 1633 | D:3 | Learned a level 2 spell: Searing Ray 1945 | D:2 | Killed from afar by Robin Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_corners, st_stairs_6, minmay_fountain_box D:2: layout_basic, ebering_ecumenical_altar_mist, grunt_decor_clamped, uniq_robin D:3: minmay_general_purpose_star, layout_rooms, mainiacjoe_overflow_tiny_flanked, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 23 Constrict || 4 Dagger || 3 Tentacles || 2 Cast: Magic Dart || 45 Searing Ray || 3 Armor: Skin || 3 Dodge: Dodged || 34