Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 11624262673981372148 1000 Name63 the Conjurer (level 8, -8/46 HPs) Began as an Octopode Conjurer on Sept 28, 2021. Shot with an arrow by a centaur (14 damage) ... on level 5 of the Dungeon. The game lasted 00:06:00 (4719 turns). Name63 the Conjurer (Octopode Conjurer) Turns: 4719, Time: 00:06:01 Health: -8/46 AC: 3 Str: 6 XL: 8 Next: 19% Magic: 2/11 EV: 14 Int: 28 God: Gold: 266 SH: 0 Dex: 11 Spells: 4/11 levels left rFire . . . SeeInvis . f - +2 hand axe (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +2 hat {Stlth+} rPois . Reflect . (no amulet) rElec . Harm . k - +6 ring of intelligence rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: brilliant, flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 266 gold pieces. Inventory: Hand Weapons f - a +2 hand axe of electrocution (weapon) g - a +4 vorpal falchion Missiles m - 19 poisoned darts Armour i - a +0 buckler j - a +2 hat of stealth (worn) Jewellery k - a +6 ring of intelligence (left tentacle) Scrolls c - 2 scrolls of enchant weapon {unknown} e - 3 scrolls of teleportation Potions a - a potion of flight d - a potion of magic {unknown} h - 2 potions of might l - a potion of curing {unknown} Skills: + Level 5.5 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 6.0 Conjurations - Level 6.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 26% 3d14 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 100% N/A 2% 3 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Qazlal Shops: D:4 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. You finish channeling your searing ray. The ogre hits you with a +0 giant club. You have reached level 8! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded, 91% to hit) The searing ray hits the ogre! You kill the ogre! The searing ray hits the centaur zombie. The centaur zombie is severely damaged. (Press . to maintain the ray.) The centaur shouts! Your Dodging skill increases to level 5! The searing ray hits the centaur zombie! You destroy the centaur zombie! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow closely misses you. It was a potion of flight. You feel very buoyant. You fly up into the air. The centaur shoots an arrow. The arrow hits you! It was a potion of brilliance. You feel clever all of a sudden. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (90% to hit) You feel a surge of power! The searing ray hits the centaur. The centaur is lightly wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! You die... # #.##.######## ########...........# .............#####.# ...#####...### #.# ...# ##### #.# ##.# ####### #.# ##.# #...... #.# ##.# #..(...#####.## ##.# #c.....c).@...# ##.# #......######## ##.# #...... ##.# #...... ##.# #####+# # You could see a centaur. Vanquished Creatures Sigmund (D:4) Eustachio (D:4) A black bear (D:4) A sky beast (D:5) An ogre (D:5) A necrophage (D:4) A centaur zombie (D:5) 2 orc priests A hound (D:5) A bullfrog skeleton (D:4) An orc wizard (D:4) An iguana (D:5) 5 gnolls 5 adders A dart slug (D:1) 5 orcs 8 endoplasms 6 giant cockroaches 4 goblins 5 hobgoblins (D:1) 2 quokkas 6 ball pythons A bat (D:1) 2 frilled lizards (D:1) 5 kobolds 3 rats (D:1) 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 274 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 590 | D:1 | Learned a level 2 spell: Searing Ray 793 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1097 | D:1 | Reached skill level 5 in Conjurations 2037 | D:2 | Found a faded altar of an unknown god. 2277 | D:3 | Reached XP level 4. HP: 13/27 MP: 3/7 2953 | D:3 | Found a stormy altar of Qazlal. 2954 | D:3 | Noticed a water elemental 2956 | D:3 | Noticed an earth elemental 2959 | D:3 | Noticed a fire elemental 2959 | D:3 | Noticed an air elemental 3129 | D:3 | Learned a level 4 spell: Fulminant Prism 3315 | D:4 | Reached XP level 5. HP: 11/31 MP: 1/8 3509 | D:4 | Reached skill level 1 in Hexes 3579 | D:4 | Found Somoqude's Antique Weapon Emporium. 3828 | D:4 | Noticed a necrophage 3857 | D:4 | Killed a necrophage 3858 | D:4 | Reached XP level 6. HP: 36/36 MP: 1/9 4003 | D:4 | Noticed a black bear 4010 | D:4 | Killed a black bear 4071 | D:4 | Noticed Eustachio 4079 | D:4 | Killed Eustachio 4080 | D:4 | Reached skill level 5 in Hexes 4080 | D:4 | Reached XP level 7. HP: 41/41 MP: 2/10 4135 | D:4 | Noticed Sigmund 4139 | D:4 | Killed Sigmund 4415 | D:5 | Entered Level 5 of the Dungeon 4623 | D:5 | Found a hazy altar of Hepliaklqana. 4714 | D:5 | Reached XP level 8. HP: 22/46 MP: 5/11 4715 | D:5 | Reached skill level 5 in Dodging 4719 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: layout_rooms, chequers_ecumenical_altar_lobes D:3: layout_loops_corners, nicolae_qazlal_style_of_elements D:4: kennysheep_spiral_hall, layout_rooms, serial_shops, nicolae_take_the_stairs, uniq_sigmund, uniq_eustachio D:5: layout_basic, nicolae_overflow_hidden_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Dodging | 4 5 | 5.5 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Constrict | 6 | 4 | 2 || 12 Tentacles | 2 | 2 | || 4 Dagger | 16 | 8 | || 24 Hand axe | | 2 | 7 || 9 Cast: Magic Dart | 47 | 33 | || 80 Searing Ray | 2 | 10 | 8 || 20 Use: Scroll | | 7 | || 7 Potion | | | 2 || 2 Stab: Sleeping | 3 | 1 | 3 || 7 Armor: Skin | 5 | 3 | || 8 Dodge: Dodged | 9 | 10 | 11 || 30