Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 15363739178217877254 933 Name63 the Conjurer (level 8, -3/43 (46) HPs) Began as an Octopode Conjurer on Sept 28, 2021. Slain by a wight (10 damage) ... on level 5 of the Dungeon. The game lasted 00:07:13 (5470 turns). Name63 the Conjurer (Octopode Conjurer) Turns: 5470, Time: 00:07:14 HP: -3/43 (46) AC: 1 Str: 6 XL: 8 Next: 11% MP: 3/11 EV: 14 Int: 23 God: Gold: 232 SH: 0 Dex: 10 Spells: 4/11 levels left rFire . . . SeeInvis . a - +0 short sword rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . m - amulet of magic regeneration rElec . Harm . n - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.37/turn (no ring) (no ring) (no ring) @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 232 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles h - 35 poisoned darts j - 3 curare-tipped darts Magical Staves i - a staff of cold Jewellery m - an amulet of magic regeneration (around mantle) n - a ring of protection from cold (left tentacle) Scrolls b - a scroll of fog {unknown} d - 3 scrolls of identify {unknown} k - a scroll of enchant armour {unknown} o - 2 scrolls of blinking {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of vulnerability {unknown} Potions c - a potion of might {unknown} e - a potion of lignification {unknown} f - a potion of heal wounds {unknown} g - a potion of ambrosia {unknown} l - a potion of attraction {unknown} Skills: + Level 5.2 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 6.0 Conjurations - Level 6.0 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 3d5 1% 2 c - Fulminant Prism Conj/Hex 14% 3d9 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 58% N/A 3% 3 Blink Tloc N/A N/A 19% 2 Sublimation of Blood Necr 1% N/A 19% 2 Lesser Beckoning Tloc 1% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Petrify Tmut/Erth 2% N/A 77% 4 Irradiate Conj/Tmut 8% 3d16 71% 5 Manifold Assault Tloc 2% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Vehumet Shops: D:1 ! Annotations: D:4 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight. The wight is severely damaged. Your life force feels restored. Your Dodging skill increases to level 5! The searing ray misses the wight. You finish channeling your searing ray. A necrophage comes into view. Found a stone staircase leading down. Found 2 glowing emerald potions. The wight hits you with a +0 short sword! You feel drained. You see here 2 glowing emerald potions. A necrophage comes into view. You hit the necrophage but do no damage. Your grab misses the necrophage. The necrophage barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 short sword and wearing a +0 robe (severely damaged, 79% to hit) The searing ray hits the wight. The wight is almost destroyed. (Press . to maintain the ray.) The wight closely misses you. The necrophage hits you. You feel drained. You barely miss the wight. Your grab misses the wight. The wight is almost destroyed. The wight hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The necrophage barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you with a +0 short sword! You die... #.# #)# #.# ..# #.# #.# ### #.# #.# #.# #.# #.# #.. ..# ### #######.# #..z@n..# _.. #.####### ☼☼.#### #.#.### ....... #.....# #.##### ####.###.# #.# .>... #!# #.# .....###.# #.# ##.#.....#### #.# .##....###.## #.# You could see a necrophage and a wight. Vanquished Creatures Sigmund (D:2) 2 black bears A necrophage (D:5) A water moccasin skeleton (D:5) 3 wights (D:5) 3 orc priests (D:4) 2 hounds (D:4) 2 orc wizards A mummy (D:3) 4 adders 2 worms 2 dart slugs 13 orcs A bat (D:1) 6 endoplasms 4 giant cockroaches 4 hobgoblins 3 jackals (D:3) 4 kobolds 6 quokkas 4 ball pythons 8 frilled lizards 2 goblins 6 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 63 | D:1 | Found Paxuilem's Distillery. 206 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 519 | D:1 | Learned a level 2 spell: Searing Ray 887 | D:1 | Found a faded altar of an unknown god. 1287 | D:2 | Reached skill level 5 in Conjurations 1287 | D:2 | Reached XP level 3. HP: 14/21 MP: 0/6 1695 | D:2 | Noticed Sigmund 1713 | D:2 | Killed Sigmund 1714 | D:2 | Reached XP level 4. HP: 24/27 MP: 1/7 1714 | D:2 | Reached XP level 5. HP: 27/31 MP: 1/8 1722 | D:2 | Learned a level 4 spell: Fulminant Prism 2243 | D:3 | Reached XP level 6. HP: 36/36 MP: 1/9 2255 | D:3 | Reached skill level 1 in Hexes 2421 | D:3 | Found a snail-covered altar of Cheibriados. 4254 | D:4 | Noticed Grinder 4371 | D:4 | HP: 1/36 [Grinder/nerve-wracking pain (11)] 4687 | D:4 | Reached XP level 7. HP: 15/41 MP: 6/10 4998 | D:5 | Entered Level 5 of the Dungeon 5025 | D:5 | Reached skill level 5 in Hexes 5429 | D:5 | Found a radiant altar of Vehumet. 5451 | D:5 | Reached XP level 8. HP: 28/43 MP: 5/11 5454 | D:5 | Reached skill level 5 in Dodging 5470 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_grove, hangedman_decor_growths D:2: layout_rooms, uniq_sigmund D:3: layout_basic, slow_altar_2, hangedman_decor_points, amcnicky_mini_rare_corridor_liquid D:4: layout_rooms, temple_doors_e, serial_shops, shop, uniq_grinder, uniq_crazy_yiuf_cottage D:5: layout_loops_ring, fiery_altar_vehumet, hangedman_decor_opposing, hangedman_abyss_or_decor_stagger Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 | 6.0 Dodging | 3 4 5 | 5.2 Hexes | 4 6 | 6.0 Stealth | | 2.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Tentacles | 2 | 4 | || 6 Unarmed | 1 | | || 1 Short sword | 11 | 21 | 5 || 37 Constrict | 4 | 6 | 1 || 11 Cast: Magic Dart | 54 | 11 | || 65 Searing Ray | 3 | 28 | 15 || 46 Stab: Sleeping | | 3 | || 3 Armor: Skin | 1 | 3 | || 4 Dodge: Dodged | 4 | 27 | 10 || 41