Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 6270903461608366976 20 Name63 the Insei (level 2, -3/18 HPs) Began as an Octopode Transmuter on Apr 28, 2022. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (387 turns). Name63 the Insei (Octopode Transmuter) Turns: 387, Time: 00:01:40 Health: -3/18 AC: 1 Str: 9 XL: 2 Next: 79% Magic: 4/5 EV: 13 Int: 15 God: Gold: 3 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 1 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Scrolls a - a scroll of amnesia {unknown} b - a scroll of acquirement {unknown} c - a scroll of teleportation {unknown} Skills: + Level 1.3 Fighting + Level 2.2 Dodging + Level 1.1 Stealth + Level 3.1 Unarmed Combat + Level 2.2 Spellcasting + Level 2.2 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 b - Wereblood Tmut 8% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 22% 1 Call Imp Summ 1% N/A 32% 2 Spider Form Tmut/Pois 5% N/A 38% 3 Frozen Ramparts Ice 2% 1d2 54% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 54% 3 Ice Form Ice/Tmut 5% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the jackal but do no damage. You grab the jackal. You squeeze the jackal. The jackal is almost dead. You constrict the ball python. You kill the ball python! You constrict the jackal. You kill the jackal! The jackal barely misses you. The quokka barely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal bites you. The quokka completely misses you. You barely miss the quokka. You grab the quokka. You constrict the quokka. The jackal closely misses you. The quokka closely misses you. The jackal misses you. You tentacle-slap the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the quokka, but do no damage. You constrict the jackal, but do no damage. The quokka bites you. The jackal closely misses you. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You constrict the quokka. You constrict the jackal, but do no damage. The jackal bites you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. You pierce the jackal. The jackal is severely wounded. You constrict the quokka. You constrict the jackal, but do no damage. The jackal closely misses you. The quokka closely misses you. The jackal misses you. You tentacle-slap the quokka but do no damage. The quokka is heavily wounded. You constrict the quokka. You constrict the jackal, but do no damage. The quokka barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... .......####.##### ..>...#.###.# .# ....[...##..# .# ......#....## .# ..........## .# # #.#.#.##.## .##.# ....####.########....# ##### #...._.##...# # #####...#@# ###.hr# #..## #..# #....†..# #.#.....# #.###.. #! .... . ...#. You could see a quokka and a jackal. Vanquished Creatures 4 ball pythons (D:1) 4 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 3 jackals (D:1) A kobold (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Got Sif Muna's Collected Works on Transmigration and Cold 276 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 282 | D:1 | Learned a level 2 spell: Wereblood 310 | D:1 | Reached skill level 1 in Stealth 357 | D:1 | Found a faded altar of an unknown god. 387 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms, basic_ecumenical_altar, st_stairs_4, dk_noncrumbling_4, minmay_tromino_i4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.1 Fighting | | 1.3 Dodging | | 2.2 Unarmed Combat | | 3.1 Spellcasting | | 2.2 Transmutations | | 2.2 Action || total -------------------------++------- Melee: Unarmed || 37 Constrict || 15 Tentacles || 9 Kick || 2 Punch || 1 Cast: Beastly Appendage || 3 Stab: Sleeping || 5 Armor: Skin || 3 Dodge: Dodged || 35