Name63 Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -9, D:1) a +0 whip (2, -9, D:1) a +0 dagger (2, 18, D:1) a +0 dagger (11, 25, D:1) a stone a +0 short sword (13, 2, D:1) a +0 hand axe (13, 23, D:1) a +0 club (14, 22, D:1) a +0 short sword (14, 25, D:1) a +0 short sword (17, 12, D:1) a +0 club (17, 23, D:1) 11 stones (25, -8, D:1) a +0 dagger (29, -1, D:1) a +0 club (29, 20, D:1) a +0 cloak (31, 19, D:1) a +0 club (33, -2, D:1) 23 bolts (33, 15, D:1) a +2 dagger of venom (37, 15, D:1) 20 stones (46, -6, D:1) a +2 short sword of venom Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 dagger a +0 dagger a +0 dagger (1, 0, D:2) a +0 dagger (2, 0, D:2) a +0 dagger a +0 club (2, 1, D:2) a +0 dagger a +0 hunting sling 28 stones (4, -4, D:2) a +0 dagger (5, -3, D:2) a +0 club (7, -3, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 scythe a +0 robe (14, 2, D:2) a +0 club (15, 12, D:2) a +0 club (21, 22, D:2) 6 atropa-tipped darts (33, 7, D:2) 19 stones (36, 2, D:2) a +0 leather armour (39, -13, D:2) a +0 club (45, 15, D:2) 2 poisoned darts (46, 1, D:2) a +0 dagger (52, 9, D:2) 29 stones (57, 17, D:2) 19 sling bullets Level 3 of the Dungeon [Shop] Jisalug's Weapon Boutique 15 sling bullets (75 gold) a +0 dagger of electrocution (70 gold) the +9 triple crossbow "Oraezeudd" {elec, rC+ rCorr Int+4} (980 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 short sword (30 gold) a +0 mace (30 gold) 16 sling bullets (80 gold) a +0 hand axe (30 gold) (0, 0, D:3) a staff of poison (5, -25, D:3) a +0 robe (11, 5, D:3) a +0 hunting sling (16, -23, D:3) a +0 short sword (16, 4, D:3) a +0 hand axe (26, 19, D:3) 5 poisoned darts (31, 19, D:3) a +0 hand axe a +0 leather armour (40, 9, D:3) a +0 dagger 21 stones (42, 4, D:3) a +0 dagger a +0 trident (45, 0, D:3) a throwing net (55, -11, D:3) a +0 pair of gloves (56, -16, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) the +12 flail of Dawn {protect, rC+} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. (1, 0, D:4) 5 stones a +0 short sword of venom (9, 44, D:4) a +0 club (21, -3, D:4) a +0 dagger (22, 36, D:4) a +0 ring mail (23, -11, D:4) 23 bolts (25, 29, D:4) a +0 glaive a +2 robe of the Archmagi (34, 3, D:4) 32 sling bullets (36, 24, D:4) a scroll of enchant weapon (36, 31, D:4) an orb of mayhem Level 5 of the Dungeon (1, -10, D:5) a +0 hand axe (5, -1, D:5) a +0 trident (6, -2, D:5) 10 gold pieces (7, -2, D:5) 18 gold pieces (8, -23, D:5) 27 stones (14, -12, D:5) a +0 giant spiked club (25, -21, D:5) a +0 war axe (28, -19, D:5) a +0 ring mail a +0 club (28, -18, D:5) a +0 robe a +0 dagger a +0 short sword (32, -37, D:5) a +0 hunting sling (33, -4, D:5) 12 bolts (36, -31, D:5) a +0 leather armour a +0 hand axe (40, -4, D:5) a +0 dagger (42, -18, D:5) a +0 buckler (43, -5, D:5) a +0 mace (43, -4, D:5) +0 steam dragon scales (53, -20, D:5) a +0 dagger (57, -13, D:5) a +0 spear (61, -16, D:5) a +0 mace Level 6 of the Dungeon [Shop] Piluck's Armour Emporium a +0 buckler (49 gold) a +0 ring mail (44 gold) a +0 cloak (49 gold) a +1 ring mail of poison resistance (143 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 scale mail of positive energy (88 gold) (0, 0, D:6) a +0 flail (3, -2, D:6) a +0 kite shield a +0 ring mail a +0 trident (12, -13, D:6) a +0 club (12, -6, D:6) a +0 cloak (12, -4, D:6) a +0 ring mail (14, -12, D:6) a +0 halberd (14, -5, D:6) a +0 cloak (18, -3, D:6) a +0 chain mail (22, 17, D:6) a +0 short sword (24, 3, D:6) a +0 leather armour (27, -1, D:6) a +0 robe (32, -4, D:6) 21 stones (32, 25, D:6) a +0 battleaxe (35, -20, D:6) 14 stones (37, 24, D:6) a +0 leather armour (39, -19, D:6) 6 sling bullets (40, 7, D:6) a +0 club (51, -11, D:6) 20 stones (52, -6, D:6) 4 curare-tipped darts (52, 2, D:6) a +0 hand axe (54, -20, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (8, -32, D:7) a +0 robe (18, -4, D:7) a +0 dagger (22, -5, D:7) 17 arrows (36, -14, D:7) 16 arrows a +0 shortbow (42, -31, D:7) 4 poisoned darts (45, -6, D:7) 18 stones (55, -28, D:7) a +0 whip a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a bullfrog corpse (still there?) a yak skeleton (still there?) (3, 8, D:8) 4 poisoned darts a +0 short sword (3, 17, D:8) a +0 whip (5, 7, D:8) a +0 hand axe (12, 9, D:8) a +0 pair of gloves (13, -5, D:8) a +0 dagger 4 poisoned darts (14, -5, D:8) a +0 short sword (15, -6, D:8) a +0 dagger a curare-tipped dart (20, 17, D:8) a +0 club 4 stones (24, -11, D:8) a +0 shortbow 13 arrows (24, 11, D:8) 25 stones (26, -9, D:8) a +0 whip of electrocution a +0 robe (30, 21, D:8) the +3 scimitar "Guwexkis" {vorpal, rPois rCorr MP+9 Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rPois: It protects you from poison. MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (31, 23, D:8) 7 gold pieces (32, 21, D:8) a +0 whip (39, 31, D:8) a +0 dagger a +0 robe a +0 club (40, 30, D:8) a +0 dagger a +0 robe a +0 whip a +0 scale mail (41, 30, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 13 bolts (5, -2, D:9) 16 sling bullets (5, 16, D:9) a wyvern corpse (skeletalised by now) (6, 17, D:9) a bullfrog corpse (skeletalised by now) (7, 20, D:9) 10 arrows a +0 shortbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 sling bullets