Name63 Level 1 of the Dungeon [Shop] Demmeh Tago's Antique Armour Shop the +10 plate armour of the Bruised Mouths {Contam rC- Str+4 Dex+4} (2441 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. Contam: It causes magical contamination when unequipped. a +0 leather armour (58 gold) a +0 plate armour (667 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 chain mail (130 gold) a +0 chain mail (130 gold) (0, 0, D:1) a +0 club (4, 26, D:1) a +0 ring mail (8, 26, D:1) a +0 ring mail (11, 3, D:1) a +0 dagger (18, 3, D:1) a +0 club (19, 20, D:1) a +0 plate armour (23, 21, D:1) a stone a +0 club (25, -1, D:1) a +0 club (30, 16, D:1) 18 stones (45, 20, D:1) a +0 short sword 5 stones (49, 20, D:1) 8 stones (51, -2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 26 stones (8, 2, D:2) a +0 mace (9, -2, D:2) a +0 ring mail (11, 20, D:2) 17 stones (28, 23, D:2) a +0 dagger (30, -21, D:2) a stone a +0 whip (32, 3, D:2) a +0 spear (33, -13, D:2) 23 stones (34, -8, D:2) a potion of degeneration (39, -13, D:2) 23 arrows (42, -22, D:2) 17 stones Level 3 of the Dungeon (14, -15, D:3) 20 sling bullets (15, -11, D:3) the +6 quarterstaff "Musamoah" {vamp, +Blink Will++ Str-3 Dex+3} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-3). Dex: It affects your dexterity (+3). +Blink: It lets you blink. Will: It greatly increases your willpower. (34, 7, D:3) a +0 chain mail (41, -4, D:3) 16 stones (42, -15, D:3) 22 bolts (43, -5, D:3) a +0 chain mail (50, -9, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) 21 stones (4, 21, D:4) a +0 helmet (5, 7, D:4) a +0 short sword (7, 13, D:4) 4 boomerangs (14, -2, D:4) a +0 spear (14, 20, D:4) 27 stones (18, 19, D:4) a +0 mace (20, -9, D:4) 23 stones (25, 2, D:4) a +0 rapier (26, 9, D:4) a +0 trident (27, -12, D:4) 5 poisoned darts (29, -2, D:4) a +0 short sword 5 poisoned darts (31, 2, D:4) 3 poisoned darts (31, 3, D:4) a +0 club (31, 10, D:4) a +0 club (32, -13, D:4) a +0 leather armour (32, 23, D:4) a +0 dagger (34, -10, D:4) a +0 quarterstaff (34, 2, D:4) a +0 giant club (36, 4, D:4) a +0 mace (38, 33, D:4) a +0 robe (47, 4, D:4) a +0 mace (49, 6, D:4) 23 bolts Level 5 of the Dungeon [Shop] Etiasm's Weapon Shop a +4 quarterstaff (338 gold) a +6 vorpal longbow (503 gold) a +0 club (13 gold) a +0 fustibalus (195 gold) the +7 dagger of Raclupuu {elec, rCorr MP+9 Str+2} (984 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 whip (32 gold) a +0 whip (32 gold) a +0 short sword (39 gold) a +0 quarterstaff (52 gold) a +0 war axe (45 gold) a +0 great sword (84 gold) (9, 14, D:5) a +0 giant spiked club (13, 5, D:5) a +0 giant club (15, 3, D:5) 21 stones (17, -2, D:5) 17 arrows (18, -7, D:5) a scroll of enchant armour (22, 21, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (5, 6, D:6) a +0 leather armour (5, 27, D:6) an adder skeleton (17, 5, D:6) a +5 fustibalus of flaming (23, 23, D:6) a +0 robe a +0 dagger (24, 25, D:6) a +0 vorpal morningstar (25, 23, D:6) a +0 short sword (26, 4, D:6) a +0 short sword of holy wrath a +0 short sword a +0 dagger a curare-tipped dart a +0 whip a kobold skeleton (26, 5, D:6) 5 poisoned darts a +0 whip the felid skeleton of Name63 a kobold skeleton (26, 24, D:6) a +0 club (27, 26, D:6) a +0 hand axe of venom (32, 4, D:6) a potion of attraction (38, 6, D:6) a vampire mosquito corpse (39, 7, D:6) a +0 short sword (still there?) 22 arrows (still there?) the Ecumenical Temple