Dungeon Crawl Stone Soup version 0.32-a0-19-g28bc0835a1 (webtiles) character file. Game seed: 8551904391788540533 5783 Name63 the Mimic (level 10, -6/72 HPs) Began as an Octopode Shapeshifter on Jan 17, 2024. Was a Priest of Makhleb. Mangled by a gnoll sergeant ... wielding a +0 spear (9 damage) ... on level 9 of the Dungeon. The game lasted 00:14:39 (8697 turns). Name63 the Mimic (Octopode Shapeshifter) Turns: 8697, Time: 00:14:40 Health: -6/72 AC: 1 Str: 18 XL: 10 Next: 78% Magic: 12/12 EV: 25 Int: 12 God: Makhleb [***...] Gold: 453 SH: 0 Dex: 12 Spells: 9/9 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . F - amulet of the acrobat rElec . e - +5 ring of evasion rCorr + l - ring of resist corrosion SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.32/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: acrobat @: flux-form, glowing, studying 2 skills A: glow, contaminating, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation, Renounce Religion, Minor Destruction, Lesser Servant of Makhleb You were on level 9 of the Dungeon. You worshipped Makhleb. Makhleb was most pleased with you. You were something dangerously unstable. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 453 gold pieces. Inventory: Hand Weapons j - the +3 scimitar of Conscience {flame, rPois MP+9} (You found it on level 6 of the Dungeon) rPois: It protects you from poison MP+9: It affects your magic capacity (+9). Missiles n - a throwing net (quivered) Magical Staves h - the staff of the Teaching Hero {rC+ Dex+3 Hexes Tloc Ice} (You found it in a sewer) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-tentacled weapon. Jewellery e - a +5 ring of evasion (left tentacle) l - a ring of resist corrosion (right tentacle) F - an amulet of the acrobat (around mantle) Talismans b - a dragon-blood talisman c - a flux talisman (active) i - a beast talisman t - a serpent talisman G - a blade talisman Wands m - a wand of charming (14) u - a wand of flame (20) x - a wand of roots (11) E - a wand of digging (5) H - a wand of light (8) Scrolls f - 5 scrolls of teleportation g - a scroll of noise o - a scroll of enchant weapon {unknown} p - 2 scrolls of amnesia {unknown} r - a scroll of fog {unknown} v - 3 scrolls of blinking {unknown} y - a scroll of butterflies {unknown} B - a scroll of identify Potions a - a potion of lignification d - 4 potions of invisibility k - a potion of cancellation {unknown} q - 4 potions of resistance s - 2 potions of enlightenment w - 2 potions of attraction {unknown} z - 3 potions of heal wounds {unknown} A - a potion of curing {unknown} C - a potion of might {unknown} D - a potion of magic {unknown} Skills: + Level 7.7 Fighting + Level 8.0 Dodging + Level 8.3 Unarmed Combat + Level 3.8 Invocations + Level 9.5 Shapeshifting You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 32% 1 Mercury Vapours Alch/Air 0% N/A 45% 2 Searing Ray Conj 0% 2d4 45% 2 Call Canine Familiar Summ 0% N/A 69% 3 Gell's Gravitas Tloc 0% N/A 69% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 69% 3 Sigil of Binding Hex 0% N/A 69% 3 Teleport Other Tloc 0% N/A 69% 3 Dimensional Bullseye Hex/Tloc 0% N/A 97% 4 Fulminant Prism Conj/Alch 0% 3d5 97% 4 Leda's Liquefaction Alch/Erth 0% N/A 97% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Dispersal Tloc 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Sewer (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 : Annotations: D:8 2 transporters, Drangen's ghost, novice GnHu Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the vampire. You feel sick. The vampire barely misses you. The vampire completely misses you. The gnoll closely misses you. The gnoll barely misses you. The gnoll sergeant completely misses you. You release your grip on the vampire. You feel sick. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll completely misses you. You feel sick. The vampire mumbles some strange words. The vampire flickers and vanishes for a moment. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll sergeant attacks as it pursues you! The gnoll sergeant completely misses you. You tentacle-slap the gnoll but do no damage. The gnoll begins to glow. You grab the gnoll. You constrict the gnoll. The gnoll completely misses you. The gnoll sergeant hits you from afar with a +0 spear! You tentacle-slap the gnoll. The gnoll glows dangerously bright. The gnoll is moderately wounded. You constrict the gnoll. You feel sick. The gnoll completely misses you. You tentacle-slap the gnoll. The gnoll shudders as magic cascades through it!! You kill the gnoll! Makhleb accepts your kill. You feel sick. The gnoll sergeant closely misses you. You barely miss the vampire. Your grab misses the vampire. The vampire is lightly damaged. You feel sick. The gnoll sergeant hits you from afar with a +0 spear! You tentacle-slap the vampire but do no damage. The vampire shudders as magic cascades through it! You feel sick. You are no longer poisoned. Something hits you! * * * LOW HITPOINT WARNING * * * Deactivating autopickup; reactivate with Ctrl-A. Something bites you! * * * LOW HITPOINT WARNING * * * Something draws strength from your injuries! The gnoll sergeant hits you from afar with a +0 spear! You die... .........# .......(.# ........)# .......