Dungeon Crawl Stone Soup version 0.31-b1-22-gc680215f68 (webtiles) character file. Game seed: 11573307401878714764 41 Name63 the Conjurer (level 3, 0/25 HPs) Began as a Gnoll Conjurer on Jan 18, 2024. Succumbed to a goblin's poison ... on level 2 of the Dungeon. The game lasted 00:01:54 (1383 turns). Name63 the Conjurer (Gnoll Conjurer) Turns: 1383, Time: 00:01:55 Health: 0/25 AC: 3 Str: 6 XL: 3 Next: 52% Magic: 0/9 EV: 13 Int: 19 God: Gold: 85 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . j - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -5) A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - a +0 sling w - a +0 dagger of venom Missiles i - 6 javelins Armour c - a +0 pair of gloves (worn) j - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} h - a scroll of enchant armour {unknown} k - a scroll of amnesia {unknown} Potions f - a potion of magic g - a potion of degeneration {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 0.9 Ranged Weapons + Level 0.9 Throwing + Level 0.9 Armour + Level 4.5 Dodging + Level 4.2 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 5.0 Spellcasting + Level 7.1 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 0.9 Evocations + Level 0.7 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 19% 3d7 8% 3 Freeze Ice 28% 1d5 10% 1 Sublimation of Blood Necr 7% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Call Canine Familiar Summ 7% N/A 28% 3 Frozen Ramparts Ice 14% 1d3 28% 3 Summon Ice Beast Ice/Summ 7% N/A 28% 3 Irradiate Conj/Alch 9% 3d14 56% 5 Petrify Alch/Erth 7% N/A 67% 4 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Summon Mana Viper Hex/Summ 7% N/A 95% 5 Conjure Ball Lightning Conj/Air 9% 3x3d6 98% 6 Monstrous Menagerie Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You barely miss the goblin. You bite the goblin, but do no damage. The goblin is moderately wounded. The goblin no longer looks unusually strong. The goblin misses you. You completely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger of venom. You are poisoned. You hit the goblin. The goblin is severely wounded. You feel very sick. The goblin closely misses you. You closely miss the goblin. The goblin is severely wounded. You feel sick. The goblin hits you with a +0 dagger of venom. You are more poisoned. You closely miss the goblin. The goblin is heavily wounded. You feel very sick. The hobgoblin no longer looks unusually strong. The goblin no longer looks unusually strong. The goblin closely misses you. Robin's horned helmet rattles. Robin roars a battlecry! The goblins go into a battle-frenzy! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger of venom (heavily wounded, strong, 74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You feel sick. Robin barely misses you. You feel sick. Robin attacks as they pursue you! Robin hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Items here: ))) †††. w - a +0 dagger of venom You die... ##### ####...# .....#.## #....## #.....#######.## ##.....@gg)g.... ##.#########.#. #.# #(# #+# You could see Robin, a hobgoblin (strong) and a goblin (strong). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 10 hobgoblins 3 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 goblins (D:2) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 197 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 268 | D:1 | Learned a level 2 spell: Searing Ray 333 | D:1 | Got the Octavo of Allied Astrapomancy 368 | D:1 | Found a faded altar of an unknown god. 1067 | D:1 | Reached skill level 5 in Spellcasting 1067 | D:1 | Reached XP level 3. HP: 25/25 MP: 4/9 1358 | D:2 | Noticed Robin 1360 | D:2 | Reached skill level 1 in Invocations 1383 | D:2 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minmay_pentomino_s4 D:2: layout_loops_corners, uniq_crazy_yiuf_cottage, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | | 0.9 Short Blades | | 0.9 Long Blades | | 0.9 Axes | | 0.9 Maces & Flails | | 0.9 Polearms | | 0.9 Staves | | 0.9 Ranged Weapons | | 0.9 Throwing | | 0.9 Armour | | 0.9 Dodging | | 4.5 Stealth | | 4.2 Shields | | 0.9 Unarmed Combat | | 0.9 Conjurations | | 7.1 Hexes | | 0.6 Summonings | | 0.6 Necromancy | | 0.6 Translocations | | 0.6 Fire Magic | | 0.6 Ice Magic | | 0.6 Air Magic | | 0.6 Earth Magic | | 0.6 Alchemy | | 0.6 Evocations | | 0.9 Shapeshifting | | 0.7 Action || total ---------------------------++------- Melee: Short sword || 1 Spear || 12 Bite || 1 Cast: Magic Dart || 26 Searing Ray || 13 Use: Potion || 1 Armour: Robe || 17 Dodge: Dodged || 18