Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 5810806074093611232 144 Name63 the Magician (level 5, -9/38 HPs) Began as a Djinni Conjurer on Jan 21, 2024. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (2691 turns). Name63 the Magician (Djinni Conjurer) Turns: 2691, Time: 00:03:18 Health: -9/38 AC: 3 Str: 6 XL: 5 Next: 52% Gold: 142 EV: 13 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-10 HP) @: weakened, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Missiles k - 2 throwing nets Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Wands f - a wand of flame (31) Scrolls b - 3 scrolls of identify {unknown} g - a scroll of blinking {unknown} i - a scroll of teleportation {unknown} j - a scroll of poison {unknown} Potions c - a potion of cancellation {unknown} e - a potion of haste {unknown} h - a potion of berserk rage {unknown} Skills: + Level 1.7 Fighting + Level 3.7 Dodging - Level 2.3 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Blink Tloc 44% N/A 3% 2 X - Kiss of Death Conj/Necr 88% 2d12 1% 1 Z - Magic Dart Conj 88% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * The gnoll completely misses you. The searing ray hits the gnoll! You kill the gnoll! * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. k - 2 throwing nets Things that are here: a +0 whip; a +0 whip Things that are here: a +0 halberd; a +0 whip; a gnoll corpse Found a runed translucent door. You reach down and open the door. Crazy Yiuf cries, "You leg down broken song, no?" The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You feel your attacks grow feeble. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Crazy Yiuf barely misses you. Okay, then. Casting: Iskenderun's Mystic Blast (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... .......##### #.# #.#.#.# ...........# ### #.#.#.## ........#### #.#..... ......#.# ##### #.###.## ......#.# #..)# #.# #.# #.#..##.# #...# #.###.# ###..##.# ... #.†...# .....##.# #g# ####### ###..<..# ##@# ##)#### #.## #.# ##.# ##### #.# #.## #...#### ##.## ##.## #....... ###...## #.PP## ##...#### .......##### #...P# #.......# ###........# #....# #.#.###.# ##.####### ##..## #.#.# #.# You could see Crazy Yiuf. Vanquished Creatures 4 gnolls (D:3) 2 adders 2 ribbon worms 3 dart slugs (D:1) 3 ball pythons 4 bats 6 endoplasms 6 giant cockroaches 11 goblins 6 hobgoblins 7 jackals (D:1) 3 kobolds 4 quokkas 2 frilled lizards 6 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Name63 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 36 | D:1 | Reached XP level 2. HP: 9/21 MP: 0/0 126 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 126 | D:1 | Learned a level 1 spell: Kiss of Death 427 | D:1 | Found a faded altar of an unknown god. 979 | D:1 | Reached XP level 4. HP: 29/31 MP: 0/0 2095 | D:3 | Reached skill level 1 in Fighting 2280 | D:3 | Reached XP level 5. HP: 26/37 MP: 0/0 2280 | D:3 | Learned a level 2 spell: Blink 2682 | D:3 | Found a runed translucent door. 2683 | D:3 | Noticed Crazy Yiuf 2691 | D:3 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, chequers_ecumenical_altar_simple, nicolae_figureground_sparkle D:2: layout_loops_ring D:3: layout_loops_corners, gammafunk_ghost_nasty_kobolds, kennysheep_crisscross, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.7 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | 1 | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 3 || 4 Cast: Magic Dart | 17 | || 17 Searing Ray | 21 | 35 || 56 Blink | | 1 || 1 Armour: Robe | 7 | 14 || 21 Dodge: Dodged | 10 | 14 || 24