Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 6570861034834598729 71 Name63 the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on Jan 26, 2024. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:51 (874 turns). Name63 the Magician (Djinni Conjurer) Turns: 874, Time: 00:03:52 Health: -3/31 AC: 2 Str: 6 XL: 4 Next: 47% Gold: 39 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (boots unavailable) Will ..... g - amulet of regeneration Stlth ++ m - ring of resist corrosion HPRegen 1.05/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. You spent 60 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery g - an amulet of regeneration (around neck) m - a ring of resist corrosion (left hand) Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of immolation {unknown} e - a scroll of identify {unknown} j - 2 scrolls of amnesia {unknown} o - a scroll of teleportation {unknown} Potions c - a potion of haste {unknown} f - a potion of mutation {unknown} h - a potion of lignification {unknown} i - 2 potions of heal wounds k - a potion of invisibility {unknown} l - a potion of magic {unknown} n - a potion of enlightenment {unknown} Skills: + Level 3.2 Dodging + Level 2.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish channelling your searing ray. The gnoll barely misses you. The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. Your magical contamination has completely faded away. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 81% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... .. #....# #. ### #....# #.# ###.# #....# .. #...####..####### #. ##..###..........# #.## ##................# #..#######..#.###..........## ######............# #..........#. ......##......##@## #............ ........<.######)# #..........#† ...#####..... #g# #.<.......##. ....# ##..##.##g# #............ ..#.# ##.##...J####..........## .^#... .####.................# ..###.:# .##.$...†####..##.###.. #..# #........##†#...##.# #.....# ##.# ####...# #.###.#..# ####..# You could see 2 gnolls and an endoplasm. Vanquished Creatures 2 gnolls An adder (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) An endoplasm (D:2) 2 giant cockroaches A goblin (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) 3 quokkas 6 ball pythons 2 bats (D:1) 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Name63 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 89 | D:1 | Found Jeygipou's Distillery. 117 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 340 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 340 | D:1 | Learned a level 1 spell: Slow 685 | D:1 | Bought a potion of heal wounds for 60 gold pieces 774 | D:2 | Reached XP level 4. HP: 24/31 MP: 0/0 874 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, serial_shops, nicolae_lakefront_shop, minmay_shallow_snake_nest D:2: layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, basic_altar, serial_shops, nicolae_shop_tiny_waterfront, minmay_tromino_v4_a Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 13 | || 13 Searing Ray | 16 | 7 || 23 Armour: Robe | 9 | 7 || 16 Dodge: Dodged | 8 | 2 || 10