Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 15200461722054257959 10 Name63 the Conjurer (level 2, -3/17 HPs) Began as an Octopode Conjurer on Sept 18, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (407 turns). Name63 the Conjurer (Octopode Conjurer) Turns: 407, Time: 00:00:45 Health: -3/17 AC: 1 Str: 6 XL: 2 Next: 20% Magic: 5/5 EV: 12 Int: 20 God: Gold: 26 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Jewellery f - a ring of wizardry Scrolls b - a scroll of identify {unknown} d - a scroll of immolation {unknown} e - 2 scrolls of fear {unknown} Potions a - a potion of magic c - 2 potions of brilliance {unknown} Skills: + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Slow Hex 8% N/A 16% 1 Blink Tloc 4% N/A 24% 2 Call Imp Summ 4% N/A 24% 2 Confusing Touch Hex 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the bat. Your grab misses the bat. You squeeze the bat. You kill the bat! No target in view! No target in view! No target in view! You open the door. There is an open door here. There is an open door here. You open the door. An endoplasm comes into view. There is an open door here. The helpless endoplasm fails to defend itself. You tentacle-slap the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. You tentacle-slap the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You tentacle-slap the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #...##........##.##. #...##........##.##. #...#######...##.... ##?..#######...###### #....'............... #....#####....######. #....# #....#...... #....# #....#...... #...@# #....#.##.#. #...J# #....#'#..#. #.#### ####......## #. #..†....# #. #.......# #.......# #.......# #........ #.###.... You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 2 bats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 407 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.2 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Unarmed || 34 Constrict || 6 Tentacles || 2 Cast: Magic Dart || 6 Stab: Sleeping || 4 Armour: Skin || 13 Dodge: Dodged || 18