Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 13093487447264394390 719 Name63 the Apothecary (level 8, -3/58 HPs) Began as a Formicid Alchemist on Oct 1, 2024. Slain by a river rat (4 damage) ... on level 5 of the Dungeon. The game lasted 00:12:09 (1711 turns). Name63 the Apothecary (Formicid Alchemist) Turns: 1711, Time: 00:12:10 Health: -3/58 AC: 2 Str: 13 XL: 8 Next: 1% Magic: 8/13 EV: 11 Int: 17 God: Gold: 140 SH: 0 Dex: 14 Spells: 3/13 levels left rFire + . . w - +2 dagger (distort) rCold . . . (no shield) rNeg + . . g - +0 robe {Will+} rPois . (helmet unavailable) rElec + (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv + (boots currently unavailable) Will +.... (no amulet) Stlth +++ k - ring of positive energy HPRegen 0.29/turn (no ring) MPRegen 0.13/turn %: no passive effects @: beast-form, attractive A: beast (slay +0), permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, fire resistance 1, high MP 1, electricity resistance a: Dig, Shaft Self, Begin Untransformation You were on level 5 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons o - the +7 hand axe "Sytivacso" {drain, Str+2 Stlth+} (You found it on level 5 of the Dungeon) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. p - a +3 dagger of venom w - a +2 dagger of distortion (weapon) Missiles j - 19 poisoned darts Armour e - a +0 leather armour g - a +0 robe of willpower (worn) Magical Staves d - a staff of air Jewellery k - a ring of positive energy (left hand) Talismans l - a beast talisman (active) Wands i - a wand of polymorph (13) n - a wand of digging (4) Scrolls m - a scroll of immolation Potions a - a potion of might b - 3 potions of magic f - a potion of curing h - 2 potions of brilliance Skills: - Level 3.0 Fighting - Level 3.0 Short Blades - Level 2.0 Dodging + Level 5.7 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations + Level 2.8 Fire Magic + Level 6.5 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 b - Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 c - Mercury Vapours Alch/Air 26% N/A 7% 2 d - Sticky Flame Fire/Alch 18% 2d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 45% 3 Teleport Other Tloc 2% N/A 45% 3 Olgreb's Toxic Radiance Alch 24% N/A 12% 4 Summon Mana Viper Hex/Summ 2% N/A 99% 5 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Monstrous Menagerie Summ 1% N/A 100% 7 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Makhleb Nemelex Xobeh Okawaru Sif Muna Xom The Shining One Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Your flesh is heat resistant. (rF+) You have an increased reservoir of magic. (+10% MP) You are resistant to electric shocks. (rElec) Message History The rat is attracted toward you. A river rat comes into view. You kill the rat! The river rat moves out of view. The river rat is attracted toward you. The river rat squeaks loudly. You hit the river rat but do no damage. Space warps around the river rat. The river rat is lightly wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * You hit the river rat but do no damage. Space warps horribly around the river rat! You kill the river rat! A sleepcap comes into view. The sleepcap is attracted toward you. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (translocational energy, 100% to hit) Okay, then. Casting: Sting (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sticky Flame (quite dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (translocational energy) The sticky flame hits the sleepcap. The sleepcap is lightly damaged. The sleepcap burns! The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The river rat is attracted toward you. The sleepcap burns! The sleepcap releases spores at you. You wake up. * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... ##.#.# #.#.## ##.## #.## ## # #.####. #. ##††#. #. #.#.# #§#†#.# #..fh# #..r#†# #.#.§##.# ..#.##. .# #.#### . .,, # #. .., { . .. { .. ... { You could see a sleepcap (burning) and a river rat. Vanquished Creatures Grinder (D:4) A steam dragon (D:5) A phantom (D:4) 3 bombardier beetles 4 adders 3 gnolls (D:4) 3 river rats (D:5) A shadow imp (D:5) A white imp (D:5) 3 dart slugs A ribbon worm (D:5) 5 orcs 6 ball pythons 4 bats 6 endoplasms 3 giant cockroaches 4 goblins 7 hobgoblins 2 jackals (D:4) 4 kobolds 6 quokkas (D:5) A frilled lizard (D:2) 17 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 54 | D:1 | Reached skill level 1 in Conjurations 121 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 359 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 363 | D:2 | Learned a level 3 spell: Mephitic Cloud 372 | D:2 | Learned a level 2 spell: Mercury Vapours 615 | D:4 | Reached XP level 4. HP: 16/30 MP: 0/8 805 | D:4 | Noticed Grinder 806 | D:4 | Found a glowing golden altar of the Shining One. 831 | D:4 | Found a shimmering blue altar of Sif Muna. 885 | D:4 | Reached skill level 1 in Fighting 885 | D:4 | Reached skill level 5 in Alchemy 885 | D:4 | Reached XP level 5. HP: 37/37 MP: 5/9 894 | D:4 | Learned a level 4 spell: Sticky Flame 1153 | D:4 | Noticed a phantom 1177 | D:4 | Killed a phantom 1178 | D:4 | Reached skill level 1 in Short Blades 1178 | D:4 | Reached XP level 6. HP: 30/43 MP: 10/10 1201 | D:4 | Reached skill level 1 in Fire Magic 1257 | D:4 | Killed Grinder 1258 | D:4 | Reached skill level 5 in Stealth 1258 | D:4 | Reached XP level 7. HP: 28/51 MP: 8/11 1298 | D:5 | Entered Level 5 of the Dungeon 1339 | D:5 | Noticed a steam dragon 1363 | D:5 | Killed a steam dragon 1364 | D:5 | Reached skill level 6 in Alchemy 1517 | D:5 | Identified the +7 hand axe "Sytivacso" {drain, Str+2 | Stlth+} 1530 | D:5 | Found a shimmering altar of Xom. 1530 | D:5 | Found a sparkling altar of Nemelex Xobeh. 1530 | D:5 | Found a burning altar of Makhleb. 1530 | D:5 | Noticed a chaos spawn 1565 | D:5 | Found an iron altar of Okawaru. 1675 | D:5 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1675 | D:5 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1675 | D:5 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 1694 | D:5 | Reached XP level 8. HP: 18/58 MP: 13/13 1711 | D:5 | HP: 1/58 [sleepcap (4)] 1711 | D:5 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_grusome_pit, layout_loops_cross D:2: layout_loops_corners, basic_altar D:3: layout_basic, nzn_wu_jian_contemplation, pdpol_temple_overflow_zin_treasury_gozag_greed, uniq_terence D:4: layout_loops_cross, nicolae_overflow_crystal_walls, mainiacjoe_overflow_boulevard, uniq_grinder D:5: lemuel_ratsnest, layout_cave_pools, dolorous_overflow_abandoned_chaos_spawn_temple, okawaru_gym_becter Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 1 | 1.1 Dodging | 2 | 2.0 Stealth | 3 4 5 | 5.7 Spellcasting | 3 | 3.0 Fighting | 1 2 3 | 3.0 Alchemy | 5 6 | 6.5 Short Blades | 1 2 3 | 3.0 Fire Magic | 1 2 | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Dagger | 20 | 47 | 69 || 136 Cast: Sting | 33 | 12 | 19 || 64 Mercury Vapours | 1 | 1 | 2 || 4 Sticky Flame | | | 1 || 1 Use: Scroll | | 6 | 4 || 10 Potion | | | 3 || 3 Stab: Sleeping | 5 | 5 | || 10 Armour: Robe | 10 | 20 | 34 || 64 Dodge: Dodged | 15 | 17 | 24 || 56 Form: Beast | | 1 | || 1