Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4604063321003902150 23 Name63 the Conjurer (level 2, -4/13 HPs) Began as a Felid Conjurer on Oct 24, 2024. Slain by a gnoll ... wielding a +0 flail of protection (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (404 turns). Name63 the Conjurer (Felid Conjurer) Turns: 404, Time: 00:01:47 Health: -4/13 AC: 1 Str: 3 XL: 2 Next: 75% Magic: 2/6 EV: 16 Int: 21 God: Gold: 48 SH: 0 Dex: 14 Spells: 2/5 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Scrolls b - a scroll of poison {unknown} c - a scroll of enchant weapon {unknown} d - 3 scrolls of revelation {unknown} e - a scroll of identify {unknown} Potions a - a potion of magic f - a potion of berserk rage {unknown} Skills: - Level 3.1 Dodging - Level 3.1 Stealth - Level 2.2 Spellcasting + Level 4.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The magic dart hits the goblin. You kill the goblin! A kobold comes into view. It is wielding a +0 club. The magic dart hits the kobold but does no damage. The kobold shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 flail of protection. You are out of magic! A gnoll comes into view. It is wielding a +0 whip. The kobold throws a stone. The stone misses you. You see here a hobgoblin corpse. The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone misses you. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone completely misses you. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 flail of protection The floor. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail of protection (81% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll but does no damage. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. Unknown command. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail of protection! Ouch! That really hurt! You die... #........|...÷..÷.#..##.#...# #.............^...#.###.#...# ............#....)......#...## †#........###.......#####....# .##......## #.......# #....# .....##### #.......#####...## ........## #................# ......(..# ##......######....## ß .##......###..##@### #...#.#.. ................g########.....#.. #######...######.......K..##..... ~~~~~~.ß...####..g.####.........> ....~~~)#...............##....... ~~~..~~.#..........#.....#..##†.> ~~~~..~.#...............)..###... ...~~.~.+....................# .~<~..~.+.........##....†###..... You could see 2 gnolls. Vanquished Creatures A dart slug (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Name63 the Felid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 76 | D:1 | Found Oheuscha's Jewellery Boutique. 102 | D:1 | Frozen to death by an endoplasm 102 | D:1 | Lost a life (0 lives remaining) 131 | D:1 | Reached XP level 2. HP: 13/13 MP: 3/6 178 | D:1 | Learned a level 2 spell: Searing Ray 321 | D:1 | Reached skill level 4 in Conjurations 404 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms, serial_shops, shop_fountains, shapermc_ecumenical_altar_pompeii Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.1 Conjurations | 4 | 4.0 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 38 Searing Ray || 1 Armour: Skin || 8 Dodge: Dodged || 12