Naow Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (0, 23, D:1) a +0 ring mail (19, 1, D:1) a +2 helmet (19, 27, D:1) 25 arrows (21, 6, D:1) 2 stones (23, 10, D:1) a +0 dagger (34, 24, D:1) a +0 leather armour (49, 3, D:1) a +0 whip (49, 26, D:1) a +0 ring mail Level 2 of the Dungeon (1, -36, D:2) a cursed -2 club 30 stones a +0 leather armour (3, 13, D:2) 20 stones (5, -36, D:2) 2 stones a +0 robe (6, -36, D:2) a +0 club (7, -36, D:2) a stone (13, 0, D:2) 20 sling bullets a +0 hunting sling (32, -36, D:2) a +0 dagger (32, -34, D:2) a +0 robe (45, -36, D:2) 21 sling bullets (47, -38, D:2) 18 stones (48, -38, D:2) a +0 whip (60, -41, D:2) a +0 club (61, -41, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (1, -2, D:3) 12 stones (13, 0, D:3) a cursed -1 hunting sling (14, 1, D:3) a cursed +0 rapier (16, 0, D:3) a +0 whip (16, 1, D:3) a +0 flail (28, 17, D:3) a +0 long sword (30, 31, D:3) a +0 dagger (31, 8, D:3) a +0 flail (35, 5, D:3) a +0 blowgun 13 poisoned needles (39, 5, D:3) a poisoned needle (39, 18, D:3) a +0 leather armour (40, -17, D:3) a +0 dagger (40, 5, D:3) a poisoned needle (44, -14, D:3) a +2 dagger of venom (45, -10, D:3) a +0 dagger (46, 26, D:3) a +0 dagger (47, -14, D:3) a stone (49, -14, D:3) a stone (49, -13, D:3) a stone (50, 5, D:3) 5 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (0, 1, D:4) a +1 dagger of venom a cursed +0 robe (0, 20, D:4) a +0 mace (1, 22, D:4) a +4 quarterstaff of chaos (2, 1, D:4) a +1 trident of piercing a +0 ring mail (6, 3, D:4) a +0 scale mail (23, 0, D:4) 23 stones Level 5 of the Dungeon [Shop] Wetufa's General Store the +4 chain mail "Wefocy" {Int+3} (567 gold) It affects your intelligence (+3). 17 stones (25 gold) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} (967 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +0 mace (45 gold) a +0 ring mail (60 gold) 16 stones (24 gold) a potion of lignification (45 gold) a scroll of silence (112 gold) a scroll of random uselessness (15 gold) a potion of flight (45 gold) 14 stones (21 gold) a book of Cantrips (300 gold) (0, 0, D:5) 14 stones (12, 36, D:5) a +0 dagger (13, 2, D:5) 20 stones (20, 15, D:5) a +0 mace (27, 18, D:5) 25 stones (30, 14, D:5) 18 arrows (42, 2, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 17 arrows (2, 6, D:6) a +0 spear (5, -2, D:6) a +0 spear (8, 2, D:6) a +0 short sword a +0 chain mail (8, 3, D:6) a +0 short sword a +0 robe (9, 12, D:6) a +0 trident 5 tomahawks (10, 9, D:6) a +0 dagger a +0 robe (10, 10, D:6) a +0 dagger a +0 robe (16, -21, D:6) a +0 giant club (17, 13, D:6) a +0 trident (18, 18, D:6) a +0 morningstar (19, 14, D:6) a +0 rapier (21, 18, D:6) a +0 mace (22, -6, D:6) a +0 dagger (23, -18, D:6) a +0 dagger (25, 7, D:6) a +0 giant club (25, 8, D:6) a +2 dagger of speed (29, 11, D:6) 8 stones (30, 1, D:6) a +1 dire flail of protection a +0 scale mail of poison resistance (35, -10, D:6) a +0 robe (43, -5, D:6) a +0 rapier (44, -6, D:6) an uncursed amulet of dismissal Level 7 of the Dungeon (0, 0, D:7) an orc corpse (1, 9, D:7) a +0 mace (3, 14, D:7) a jackal skeleton (4, 14, D:7) a +0 trident 7 stones (8, 12, D:7) a stone (8, 16, D:7) 6 large rocks (15, 4, D:7) a +0 club (35, 17, D:7) 20 bolts