Naow Level 1 of the Dungeon (0, 0, D:1) 19 sling bullets (11, 17, D:1) a +0 leather armour (15, 1, D:1) 18 bolts (16, 8, D:1) a +0 robe (21, 17, D:1) a +0 ring mail (24, 13, D:1) a +0 dagger (24, 14, D:1) a +0 spear (27, 17, D:1) 3 large rocks (28, 10, D:1) a +0 spear (31, 2, D:1) 20 arrows (32, 13, D:1) a +0 hand axe (32, 22, D:1) a +0 whip (39, -9, D:1) 23 stones (39, 21, D:1) a +0 leather armour (41, 8, D:1) 16 sling bullets (42, -8, D:1) a +0 club (43, -10, D:1) a +0 dagger 14 stones a +0 short sword (43, -9, D:1) a +0 dagger a +0 short sword (44, -9, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -4, D:2) a +0 robe a +0 dagger (6, -3, D:2) a +0 club (7, 14, D:2) a +0 ring mail (11, -6, D:2) a +0 ring mail (12, 12, D:2) a +0 hand axe a +0 scale mail (18, -9, D:2) 24 bolts (20, 18, D:2) a +0 mace (23, 17, D:2) a +3 quarterstaff of chaos (24, 7, D:2) a +0 club (27, -13, D:2) a +0 robe (33, 8, D:2) a +0 club (34, 7, D:2) a +0 hand axe (36, -4, D:2) 23 bolts (36, 7, D:2) 22 stones (40, -20, D:2) a +0 leather armour (40, -13, D:2) a +0 leather armour (41, 4, D:2) a +0 dagger a +0 club a +0 dagger (41, 8, D:2) a +0 dagger (42, 4, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club (42, 8, D:2) a +0 club (43, 5, D:2) a +0 dagger (44, 3, D:2) a +0 club (52, 12, D:2) a +0 leather armour (53, 13, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a +2 shield (8, -7, D:3) a stone (9, -11, D:3) a stone (9, -7, D:3) a stone (10, -12, D:3) a cursed -3 hunting sling 13 stones (16, -13, D:3) a +0 spear (20, -32, D:3) a +0 robe (21, -44, D:3) a +0 club (42, 12, D:3) a +0 scale mail (44, -5, D:3) 27 arrows (48, 0, D:3) a +0 leather armour (50, -15, D:3) 21 arrows (59, 3, D:3) 8 poisoned needles Level 4 of the Dungeon (0, 0, D:4) the +10 mace "Cuopsar" {crush, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (4, -12, D:4) 5 stones (7, -14, D:4) a +0 leather armour (8, -13, D:4) a +0 hand axe (9, -15, D:4) a +0 dagger (9, -14, D:4) a +0 robe a +0 dagger (9, -13, D:4) 5 tomahawks a +0 falchion (19, 1, D:4) a +0 robe (21, -11, D:4) 25 arrows (21, -2, D:4) a +0 dagger (38, -21, D:4) a throwing net (38, -19, D:4) a +0 flail Level 5 of the Dungeon (2, 46, D:5) a +0 ring mail (14, -3, D:5) a +0 spear (27, 25, D:5) a +0 giant spiked club (35, 1, D:5) a +0 robe (40, -14, D:5) a +0 pair of boots Level 6 of the Dungeon [Shop] Potil's Armour Emporium a +0 buckler (63 gold) a +0 helmet (63 gold) a +0 pair of boots (63 gold) the +1 robe of Day {*Contam rElec MR+++} (354 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 plate armour (322 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) (0, 0, D:6) a +0 shortbow of freezing (6, 26, D:6) 14 arrows (12, 9, D:6) a cursed -1 morningstar (15, 21, D:6) a +0 robe (19, 10, D:6) a +0 hand axe (20, 34, D:6) a +0 hunting sling (30, 23, D:6) a +0 giant club (30, 28, D:6) a +0 short sword (31, 11, D:6) a +0 flail (34, 6, D:6) a +0 giant club (36, 34, D:6) a +0 mace (37, 34, D:6) a +0 giant club (42, 24, D:6) 2 arrows (45, 22, D:6) a +0 mace (45, 23, D:6) 2 arrows (45, 24, D:6) 2 arrows (46, 21, D:6) an arrow (47, 19, D:6) 14 stones (47, 21, D:6) an arrow (49, 20, D:6) a +0 shortbow 16 arrows (60, 26, D:6) 13 arrows Level 7 of the Dungeon (6, 2, D:7) a +0 mace (7, -13, D:7) a +0 spear a +0 scale mail (7, -12, D:7) a +0 flail a +0 flail (7, 3, D:7) a +0 flail (8, -13, D:7) a +2 flail of draining (15, -19, D:7) a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail a +0 mace (16, -20, D:7) a +0 dagger a +0 robe (16, 9, D:7) 14 stones (17, -41, D:7) a +0 leather armour (17, 0, D:7) 24 stones (22, -26, D:7) a +0 robe (39, 11, D:7) a +0 war axe (43, -33, D:7) a +0 helmet (49, -10, D:7) a +0 giant club (49, -9, D:7) 10 bolts (53, -30, D:7) 12 stones (53, -9, D:7) 11 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +0 dagger (0, 16, D:8) 14 arrows (1, 0, D:8) a +0 club a +0 leather armour (4, 11, D:8) a +0 giant spiked club (5, -6, D:8) a +0 spear (5, 11, D:8) a +0 leather armour a +0 mace a +0 leather armour (6, -18, D:8) 14 stones (6, 11, D:8) a +0 robe a +0 dagger a +0 whip a +0 scale mail (7, 11, D:8) a +0 falchion (11, 4, D:8) 3 stones (12, 10, D:8) a cursed staff of conjuration 20 stones (13, 8, D:8) a +0 leather armour (16, 3, D:8) a +0 club (19, 5, D:8) a +2 antimagic flail (19, 6, D:8) a +0 robe a +0 dagger (20, 5, D:8) a +0 glaive a +0 plate armour (20, 6, D:8) a +0 hand axe (27, 12, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +1 long sword of freezing (28, 12, D:8) a +0 club (34, -15, D:8) a +0 giant club 2 throwing nets (41, 14, D:8) a cursed +3 falchion a +0 robe (41, 15, D:8) a +1 mace a +0 robe (41, 16, D:8) a +0 morningstar a cursed +0 robe (42, 15, D:8) 7 arrows (49, -22, D:8) 24 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, -4, D:9) a +0 leather armour (1, 0, D:9) a tomahawk (2, -4, D:9) a +0 leather armour a +0 club a +0 robe a +0 dagger (2, -2, D:9) a tomahawk (2, 0, D:9) a tomahawk (3, -7, D:9) a tomahawk (13, 2, D:9) 20 stones (14, 5, D:9) 27 arrows (15, -28, D:9) a +2 flail of crushing (15, 15, D:9) 19 stones (17, -28, D:9) a +0 mace (17, -21, D:9) a +0 cloak (17, 3, D:9) a troll hide (22, -13, D:9) 28 sling bullets (22, 11, D:9) a +0 short sword (24, -23, D:9) a +0 quarterstaff (26, 17, D:9) 25 stones (30, -19, D:9) 15 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (6, -1, D:10) a +0 halberd a +0 robe a +1 long sword a +0 robe a +0 dagger a +0 robe (11, 16, D:10) a +0 mace a +0 chain mail (12, 15, D:10) a +0 club a +0 ring mail a +0 hand axe a cursed +0 ring mail (12, 16, D:10) a +0 club (14, 15, D:10) a +0 dagger a +0 robe (17, 20, D:10) the +3 hunting sling of Spite {freeze, +Blink rPois rF+ Str-3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-3). It protects you from fire. It protects you from poison. It lets you blink. (27, -3, D:10) a +0 short sword (28, 30, D:10) a +0 dire flail (29, 28, D:10) a +0 chain mail (37, 5, D:10) a +0 mace (42, 32, D:10) a +0 club a +0 chain mail (42, 33, D:10) a +0 glaive a +0 chain mail (43, 33, D:10) a +0 dagger a +0 dagger a +0 robe (43, 34, D:10) a cursed +0 hand axe (50, 38, D:10) a +0 whip of venom 2 stones (50, 39, D:10) a cursed +0 short sword (52, 39, D:10) a +0 dagger a +0 scale mail a +0 dagger (53, 39, D:10) a stone a +0 whip (54, 34, D:10) a +0 short sword (54, 35, D:10) a +0 mace a +0 chain mail a +0 hand axe of holy wrath (54, 36, D:10) a +0 battleaxe a +0 plate armour (54, 37, D:10) a +0 falchion a +0 scale mail (55, 36, D:10) a +0 trident a +0 chain mail a +0 dagger a +0 ring mail a +0 mace (55, 37, D:10) a +0 dagger a +1 ring mail of fire resistance (55, 39, D:10) 2 stones (65, 9, D:10) a +0 chain mail (65, 22, D:10) a cursed -2 falchion (71, -2, D:10) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (2, 11, Lair:1) 22 stones (2, 14, Lair:1) a +0 helmet (15, 8, Lair:1) a cursed -3 halberd (52, -29, Lair:1) a wand of acid (5/15) a wand of paralysis (5/24) a +0 shield (54, -29, Lair:1) a book of Air a book of Frost a scroll of enchant weapon a book of Flames 4 potions of lignification a scroll of immolation 2 scrolls of magic mapping 11 beef jerkies 2 potions of haste a book of Callings (57, -29, Lair:1) a +0 plate armour an uncursed amulet of guardian spirit a +0 scale mail a +0 war axe (59, -2, Lair:1) a +0 shield Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scythe (5, 14, Lair:2) a +0 whip (17, 19, Lair:2) 17 stones (19, 16, Lair:2) a +0 chain mail (25, 33, Lair:2) 17 stones (29, 6, Lair:2) 19 bolts (47, 41, Lair:2) a +0 war axe (51, 28, Lair:2) 14 stones (53, -1, Lair:2) 17 arrows (57, -5, Lair:2) 16 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 13 arrows (4, 0, Lair:3) a cursed +0 cloak (12, -36, Lair:3) a +0 leather armour (14, -12, Lair:3) a +0 shortbow (27, -29, Lair:3) 21 stones (30, -36, Lair:3) 20 arrows (42, -11, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (2, -16, Lair:4) 33 stones (12, 7, Lair:4) a +0 robe (38, -24, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 25 stones (2, -13, Lair:5) a +0 war axe (2, 2, Lair:5) a +0 leather armour (9, -24, Lair:5) a rime drake skeleton (15, -39, Lair:5) a black mamba corpse (16, -26, Lair:5) 20 arrows (16, -20, Lair:5) a +0 rapier (18, -41, Lair:5) 23 arrows (23, -51, Lair:5) a +0 leather armour (25, -26, Lair:5) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (25, 1, Lair:5) a water moccasin corpse (skeletalised by now) (26, -33, Lair:5) a +0 pair of boots (29, -37, Lair:5) a black mamba corpse (skeletalised by now) (34, -11, Lair:5) a +0 cloak Level 1 of the Shoals (0, 0, Shoals:1) a +0 leather armour (8, 3, Shoals:1) 20 stones