Dungeon Crawl Stone Soup version 0.19-a0-1891-ge1d1fe8 (webtiles) character file. 0 Naow the Conjurer (level 1, 0/13 HPs) Began as a Formicid Conjurer on Oct 18, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (31 turns). Naow the Conjurer (Formicid Conjurer) Turns: 31, Time: 00:00:10 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Iskenderun's Battlesphere Conjuration/Charms 5 Comestibles c - a bread ration Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal barely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You die... ##### ##...######## #............ #..h......... #..h@..# ##.hh#.# ##.##.# #. #.# #. #.######## #? ##'......## #... #> #........##.... #. #...##...##... #..####..##..# You could see 4 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naow the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 31 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_four_loops, minmay_ruptured Action || total -------------------------++------- Melee: Unarmed || 6 Armor: Robe || 4 Dodge: Dodged || 15