Naow Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -23, D:1) a +0 scale mail (8, 1, D:1) 14 stones (31, 0, D:1) a +0 short sword (32, -9, D:1) a stone (32, -5, D:1) a stone (33, -11, D:1) a +0 whip (33, -4, D:1) a stone (34, -25, D:1) a +0 club (35, 10, D:1) 2 stones (40, 11, D:1) a +0 dagger a stone (50, 12, D:1) a +0 dagger (52, -45, D:1) a +0 centaur barding Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (13, -10, D:2) a +0 club (15, -13, D:2) a +0 whip 2 stones (15, 18, D:2) 21 stones (20, 26, D:2) a +0 ring mail (21, 27, D:2) a +0 short sword (23, -9, D:2) a +0 club (42, 12, D:2) a +0 war axe (50, 2, D:2) a +0 dagger (55, -6, D:2) a +0 hunting sling Level 3 of the Dungeon (2, -4, D:3) a +0 ring mail (13, -17, D:3) 21 arrows (20, 15, D:3) 5 poisoned needles (22, -6, D:3) 2 stones (23, -18, D:3) a +0 leather armour (23, -13, D:3) a stone (26, -35, D:3) a +0 long sword of draining (26, -4, D:3) a +0 dagger a +0 hunting sling 24 stones (27, 5, D:3) a +0 short sword a +0 ring mail (28, -33, D:3) a +0 hunting sling (32, -33, D:3) a +0 whip (37, -3, D:3) a +0 club (42, -32, D:3) a +0 hand axe of pain (42, -24, D:3) a +0 club (43, -2, D:3) 20 stones (44, -24, D:3) 25 stones (44, -19, D:3) 32 bolts (54, -33, D:3) a +0 whip (55, -32, D:3) a +0 war axe a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 16 bolts (6, 16, D:4) 23 arrows (8, 5, D:4) a +0 dagger (13, -20, D:4) a +0 club a +0 leather armour (13, 5, D:4) a +0 war axe (17, 14, D:4) a +0 ring mail a +0 club a +0 flail a +0 falchion (21, -1, D:4) a cursed +0 leather armour (31, -3, D:4) a +0 club (41, 9, D:4) 17 arrows (45, -11, D:4) a +0 giant club (52, -21, D:4) a +0 hand axe (52, 0, D:4) a +0 morningstar (53, 10, D:4) a +0 hand axe a +0 chain mail Level 5 of the Dungeon [Shop] Luffejom's Armour Shop the +1 scale mail "Kiydos" {rElec} (322 gold) It insulates you from electricity. a +2 ring mail of positive energy (252 gold) a +0 pair of boots (63 gold) a +0 helmet (63 gold) a +3 scale mail of positive energy (322 gold) a +1 plate armour of cold resistance (490 gold) a +2 leather armour of cold resistance (266 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) the +2 ratskin cloak {rPois rN+ Int-1 Dex-1} (359 gold) It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. the +2 leather armour of Rise {*Drain rF+ rC++} (530 gold) It protects you from fire. It greatly protects you from cold. It causes draining when unequipped. a +0 plate armour (322 gold) (0, 0, D:5) 3 tomahawks (1, 6, D:5) a tomahawk (15, 1, D:5) a +0 club (16, 2, D:5) a +0 dagger a +0 robe (19, 16, D:5) a +0 club a +2 dagger of electrocution a +0 robe (20, 15, D:5) a +0 scale mail (28, 11, D:5) a +0 shortbow 4 arrows (31, -7, D:5) 18 stones (32, 8, D:5) an arrow (38, 19, D:5) the cursed +2 flail "Newtslayer" {crush, +Blink rElec rC- Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It makes you vulnerable to cold. It insulates you from electricity. It lets you blink. It has a curse placed upon it. (47, 35, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club an ogre skeleton (2, 11, D:6) a scroll of enchant armour (8, 7, D:6) 6 tomahawks (14, -8, D:6) 24 stones (26, -10, D:6) a +0 club a +0 scale mail (27, -10, D:6) a +0 ring mail the Ecumenical Temple