Naow Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, 6, D:1) a +0 spear (17, 42, D:1) 17 sling bullets (20, 12, D:1) a +0 club (23, 21, D:1) 18 arrows (24, 2, D:1) a +0 dagger (28, 13, D:1) a +0 mace (29, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (5, 7, D:2) 18 stones (8, 13, D:2) a +0 whip (8, 41, D:2) a +0 hand axe a +0 mace (10, 1, D:2) a +0 buckler (10, 41, D:2) a cursed -1 dagger (11, 30, D:2) 13 poisoned needles (16, 11, D:2) a +0 club (17, 11, D:2) a +0 scale mail (18, -6, D:2) a +0 mace (20, -5, D:2) a +3 quarterstaff of chaos (26, 25, D:2) a +0 dagger (27, 18, D:2) a +0 club (29, 26, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -3 club (5, 3, D:3) a +0 dagger (8, 9, D:3) 15 arrows (18, 4, D:3) a +0 spear (18, 6, D:3) a +0 flail a +0 leather armour (18, 7, D:3) a +0 rapier (19, 8, D:3) a +0 dagger (20, 0, D:3) a +0 whip a +0 ring mail (20, 3, D:3) a stone (20, 4, D:3) a stone (30, -25, D:3) a +0 club (30, 14, D:3) a +0 spear (30, 15, D:3) a +0 club (37, 17, D:3) a tomahawk (37, 18, D:3) 2 tomahawks (37, 19, D:3) a +0 falchion a +0 leather armour (38, 16, D:3) a cursed -1 robe (38, 17, D:3) a +0 flail a +0 leather armour (39, -12, D:3) a stone (39, 1, D:3) 20 sling bullets (39, 13, D:3) a +0 club (39, 20, D:3) a +0 flail (42, -15, D:3) a +0 whip a +0 leather armour (42, -10, D:3) a +0 dagger (42, 23, D:3) a tomahawk (44, -17, D:3) a +0 club a +0 chain mail 13 stones (45, -21, D:3) a cursed +0 leather armour (48, -21, D:3) a stone (52, -19, D:3) 14 bolts Level 4 of the Dungeon (0, 0, D:4) 24 arrows (6, 1, D:4) a +0 flail (6, 4, D:4) a +0 dagger (7, 0, D:4) a +0 spear (8, 0, D:4) a +0 halberd (17, -14, D:4) a +0 short sword (21, -25, D:4) a cursed -3 dagger (28, -5, D:4) a +0 spear (28, -3, D:4) a +0 spear (39, 24, D:4) a +0 dagger a +0 robe (41, 14, D:4) an uncursed staff of fire (54, -19, D:4) 26 stones (55, -15, D:4) a stone a +0 whip a +0 leather armour (55, -8, D:4) a +0 giant club (56, -15, D:4) a +0 flail a +0 flail Level 5 of the Dungeon (0, 0, D:5) 17 stones (1, 14, D:5) a +0 whip (1, 15, D:5) a +0 whip a +0 robe (1, 16, D:5) a +0 spear (2, -17, D:5) a +0 ring mail (8, -25, D:5) a +0 giant club (16, 5, D:5) 21 bolts (21, -3, D:5) a +0 chain mail (23, -1, D:5) a +0 short sword (24, -18, D:5) 18 arrows (24, 20, D:5) a +0 dagger (25, -10, D:5) 4 stones (27, -4, D:5) 24 stones (35, -7, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 16 stones (16, -30, D:6) a +0 flail (17, -18, D:6) a +0 giant club (17, -17, D:6) a +1 hat (21, -2, D:6) a +0 morningstar a +0 leather armour (24, -3, D:6) a +0 hand axe (26, -3, D:6) a +0 flail (27, -3, D:6) a +0 short sword a +0 ring mail Level 7 of the Dungeon [Shop] Qunil's Antique Weapon Shop the +10 morningstar "Eos" {elec, Halo rElec} (2146 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 quarterstaff (116 gold) a +2 rapier of holy wrath (556 gold) a cursed +0 spear (2 gold) a +0 quarterstaff (116 gold) a +0 club (29 gold) a +0 broad axe (116 gold) a +0 short sword (87 gold) the +7 spear of Spite {elec, rElec rN+} (1760 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. It protects you from negative energy. a +0 flail (101 gold) a +3 dagger of venom (562 gold) a +0 war axe (101 gold) a +1 flail of holy wrath (385 gold) (0, 0, D:7) 20 sling bullets (7, -27, D:7) a +0 club (7, -5, D:7) a throwing net (8, -26, D:7) a +0 hand axe (9, -27, D:7) a +0 hand axe (20, -51, D:7) a +0 falchion (20, -17, D:7) a +0 hand axe (21, -17, D:7) a +0 scale mail a +0 hand axe a +0 hand axe (22, -18, D:7) a +0 giant club (22, -17, D:7) a cursed -2 dagger (23, -19, D:7) a +0 club (23, -18, D:7) a +0 club a +0 plate armour a +0 short sword (25, -44, D:7) a poisoned tomahawk (26, -43, D:7) a poisoned tomahawk (26, -42, D:7) a poisoned tomahawk a +0 club (27, -39, D:7) a +0 robe a +0 dagger a +0 club (33, 0, D:7) 20 stones (34, -46, D:7) 26 stones (35, -26, D:7) a +0 short sword (35, -22, D:7) the +3 whip of Apoow {vamp, rElec Int-4 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-4). It insulates you from electricity. It makes you more stealthy. a +0 broad axe a +0 war axe (50, -46, D:7) an arrow (51, -44, D:7) a +0 shortbow 6 arrows Level 8 of the Dungeon [Shop] Itaufeu's General Store a potion of mutation (35 gold) 28 stones (39 gold) 23 sling bullets (161 gold) a +0 chain mail (63 gold) a book of Debilitation (560 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) a +0 flail (49 gold) [Shop] Vafetoq's Distillery a potion of flight (36 gold) 2 potions of degeneration (24 gold) a potion of heal wounds (60 gold) a potion of agility (48 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of cure mutation (300 gold) a potion of lignification (36 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of flight (36 gold) (0, 0, D:8) a +0 war axe (5, 16, D:8) a +0 shortbow 17 arrows a +0 buckler (6, 19, D:8) 2 arrows (7, 12, D:8) an arrow (11, 8, D:8) a +0 leather armour a +0 dagger a +0 robe (12, 8, D:8) a +0 trident a +0 chain mail (13, 13, D:8) 17 arrows (15, -16, D:8) a +0 short sword 3 stones (15, -15, D:8) a +0 short sword 3 stones (16, -15, D:8) a +0 blowgun 9 poisoned needles a +0 whip a +0 club a +0 short sword a stone (17, -15, D:8) a stone a +0 dagger (18, -15, D:8) a +0 club (31, 10, D:8) 13 stones (40, 15, D:8) a +0 hand axe (44, 16, D:8) a +0 giant club (47, 19, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 hand axe (3, 7, D:9) 19 stones (3, 28, D:9) 13 arrows (5, 52, D:9) a +0 shortbow 23 arrows (9, 26, D:9) a +1 long sword of slicing a +0 robe a +0 dire flail a +0 robe a +0 morningstar a +0 robe a cursed +2 war axe a +0 robe (9, 29, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 hand axe a +0 chain mail (9, 30, D:9) a +2 flail of holy wrath a +0 plate armour (10, 52, D:9) an arrow (19, 44, D:9) a +0 shortbow 11 arrows (20, 2, D:9) a +0 war axe (22, 9, D:9) a +0 plate armour (25, 34, D:9) a +0 dagger (28, 38, D:9) a +0 quarterstaff (43, 16, D:9) 16 sling bullets (48, 29, D:9) 14 stones Level 10 of the Dungeon (0, 0, D:10) a +0 war axe (10, -10, D:10) a +0 hand axe a +0 scale mail a +0 war axe (21, -11, D:10) 12 bolts (28, -53, D:10) 18 stones (41, -23, D:10) a +0 whip (45, -46, D:10) a scroll of random uselessness 2 potions of degeneration a wand of flame (18/48) 2 scrolls of teleportation a scroll of immolation 2 scrolls of blinking a +0 shield a +0 scale mail (45, -8, D:10) a +0 ring mail (50, -28, D:10) 26 arrows (51, -46, D:10) a +0 leather armour (54, -2, D:10) 15 sling bullets (54, 1, D:10) a +0 morningstar (61, -15, D:10) 11 stones (62, -23, D:10) 3 stones a +0 spear (63, -28, D:10) a stone (63, -27, D:10) a stone (63, -23, D:10) a +0 blowgun a +0 club a +0 short sword (63, -22, D:10) a curare-tipped needle a +0 dagger a +0 flail (63, -21, D:10) a +0 spear a +0 ring mail (63, -20, D:10) a stone (64, -23, D:10) a cursed -1 short sword a stone (64, -22, D:10) a +0 short sword a +0 spear (64, 3, D:10) a +0 giant spiked club (65, -22, D:10) a +0 short sword (66, -2, D:10) a wand of lightning (7/15) a wand of confusion (20/48) an uncursed ring of wizardry Level 11 of the Dungeon (0, 0, D:11) a yak skeleton (9, -4, D:11) a +0 ring mail (11, 2, D:11) an arrow (12, -5, D:11) 3 arrows (12, -4, D:11) an arrow (12, -3, D:11) 17 arrows a +0 shortbow (12, -2, D:11) a +0 hunting sling (12, 2, D:11) 3 arrows (13, 2, D:11) a +0 giant club (35, -4, D:11) a +0 giant spiked club (unseen) the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident (1, 0, Orc:1) a cursed -3 flail a +0 mace (1, 12, Orc:1) a +0 mace (1, 13, Orc:1) a +0 ring mail (2, 12, Orc:1) a +0 flail (2, 13, Orc:1) a +0 broad axe a cursed +0 plate armour (3, 0, Orc:1) a +0 robe a +0 dagger (3, 1, Orc:1) a +0 robe a +0 dagger (5, 12, Orc:1) a large rock (9, -5, Orc:1) a large rock (10, -6, Orc:1) a +1 dagger of electrocution a +0 robe 11 gold pieces (11, -5, Orc:1) a +0 halberd (unseen) (13, 9, Orc:1) 4 gold pieces