Naow Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (2, 2, D:1) a stone (3, 2, D:1) a stone (4, 2, D:1) a stone (5, 17, D:1) a +0 short sword (5, 25, D:1) a +0 club (6, 18, D:1) a +0 club (9, -1, D:1) a +0 dagger a +0 leather armour (10, 31, D:1) a +0 dagger (16, 12, D:1) a stone (16, 31, D:1) a +0 dagger (19, 33, D:1) 4 stones (21, 17, D:1) a +0 dagger (25, 31, D:1) 13 bolts (33, 28, D:1) a +0 dagger (36, 40, D:1) a +0 club (42, 22, D:1) a +0 robe (42, 29, D:1) a cursed -2 club (43, 2, D:1) 18 poisoned needles (55, 19, D:1) a +0 hand axe a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 trident (0, 20, D:2) 23 arrows (1, 16, D:2) 9 poisoned needles (8, 12, D:2) a +0 short sword (13, -3, D:2) a +0 club 2 stones (15, 1, D:2) a +0 quarterstaff (16, 21, D:2) a cursed -1 club (unseen) (19, -1, D:2) a +0 club (21, 0, D:2) a cursed -1 club a +0 whip (23, -12, D:2) 22 stones (25, 12, D:2) a +0 club (26, 3, D:2) a +0 leather armour (28, -14, D:2) a +0 club (28, 12, D:2) a +0 short sword (31, 9, D:2) a +0 robe (35, 24, D:2) 8 javelins (37, -7, D:2) a +0 quarterstaff (40, -6, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 5, D:3) 13 stones (6, -8, D:3) a +0 mace (9, -24, D:3) 15 sling bullets (10, -17, D:3) a cursed +0 scale mail (14, -3, D:3) a cursed -3 club (15, -2, D:3) 19 stones (16, -24, D:3) 8 javelins (21, -6, D:3) a +0 dagger (24, -18, D:3) a +0 dagger (26, -8, D:3) a +0 club (27, -8, D:3) a +0 flail a +0 club (31, 20, D:3) a +1 leather armour of positive energy (32, -15, D:3) a cursed -3 flail a +0 ring mail (32, -10, D:3) a +0 leather armour (38, -14, D:3) a +0 trident a +0 flail a +0 mace (43, 8, D:3) a cursed +0 club (47, 5, D:3) a +0 whip (49, -6, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ydwim's Antique Weapon Emporium a +0 trident (87 gold) a +2 mace of protection (390 gold) a +0 hand axe (75 gold) a +4 long sword of freezing (707 gold) a +0 dagger (50 gold) a +0 antimagic war axe (312 gold) a +0 dagger (50 gold) the +8 spear "Lekoem" {flame, Stlth+} (1380 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a +0 flail (87 gold) the +5 long sword of Wrongful Imprisonment {antimagic, Dex+5} (1325 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+5). the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} (1765 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (0, 0, D:4) a +0 robe (8, 13, D:4) 22 stones (17, 11, D:4) a +0 dagger a +0 plate armour (25, -10, D:4) a +0 giant club (unseen) (29, -11, D:4) a cursed +0 robe (30, 1, D:4) a +0 short sword (45, -3, D:4) a potion of curing (52, 13, D:4) a +2 shortbow of velocity