Naow Level 1 of the Dungeon (0, 0, D:1) a +0 sling (7, 23, D:1) 6 poisoned darts (9, -18, D:1) a +0 dagger (13, 26, D:1) 4 stones (16, 23, D:1) a +0 mace a +0 club (21, 5, D:1) a serpent talisman (22, 17, D:1) a rat skeleton (26, 2, D:1) a bat skeleton (27, -2, D:1) a rat skeleton (28, 0, D:1) a +0 dagger a goblin skeleton (29, 19, D:1) a +0 sling (34, -5, D:1) a hobgoblin skeleton (34, 7, D:1) a ball python skeleton (34, 10, D:1) a frilled lizard skeleton (38, -19, D:1) 6 stones (40, -19, D:1) a ball python corpse (skeletalised by now) (40, -16, D:1) 4 boomerangs (43, -22, D:1) a +0 club a kobold corpse (skeletalised by now) (43, -20, D:1) a frilled lizard corpse (skeletalised by now) (44, -20, D:1) a frilled lizard corpse (skeletalised by now) (44, 19, D:1) a ball python corpse (skeletalised by now) (46, -1, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (8, 3, D:2) an adder corpse (skeletalised by now) (15, 2, D:2) a +0 pair of gloves (15, 35, D:2) a +0 short sword 2 stones (18, 3, D:2) a hobgoblin corpse (skeletalised by now) (21, 22, D:2) 3 stones (29, 24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 29, D:2) a +0 short sword (34, 7, D:2) a +0 club 3 stones a kobold skeleton (37, 15, D:2) 4 stones (38, 31, D:2) a quokka corpse (skeletalised by now) (41, 35, D:2) a +1 hand axe of venom (42, 15, D:2) a +0 barding Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -1, D:3) 5 javelins (2, 21, D:3) a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (2, 22, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (3, 23, D:3) a +0 club (5, -3, D:3) a +0 dagger a goblin skeleton (6, 12, D:3) 3 stones (15, 40, D:3) a +0 dagger (16, 3, D:3) a +0 dagger a kobold skeleton (21, 42, D:3) a +0 scale mail (23, 4, D:3) a bat corpse (skeletalised by now) (31, 12, D:3) a +0 long sword (32, -3, D:3) a bat skeleton (35, 32, D:3) a +2 dagger of venom (41, 38, D:3) a bat skeleton Level 4 of the Dungeon (0, 0, D:4) 7 stones (3, -13, D:4) a +0 falchion an orc skeleton (3, 19, D:4) a beast talisman a +0 war axe (6, -12, D:4) a +0 dagger an orc skeleton the felid skeleton of Natasha (7, -12, D:4) a +0 dagger a +0 robe (7, 3, D:4) the felid skeleton of Natasha (8, -10, D:4) a +0 leather armour (10, -12, D:4) a +0 hand axe (21, -4, D:4) a +0 dagger (22, -2, D:4) a +0 dagger (24, -11, D:4) the +8 dagger "Evumure" {freeze, *Noise rC+++ Int+3 Dex-2} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rC+++: It renders you almost immune to cold. *Noise: It may make a loud noise when swung. (28, 4, D:4) a +0 club a goblin skeleton the felid skeleton of Natasha (30, 8, D:4) a quokka skeleton (31, 11, D:4) a +0 mace (37, -11, D:4) a +2 mace of draining a +0 robe a +0 dagger an orc skeleton (38, -11, D:4) a +0 flail an orc skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 dagger (3, 14, D:5) 2 darts of dispersal a +0 scale mail (4, 15, D:5) a +0 falchion an orc skeleton (5, 52, D:5) a +0 hammer (8, 21, D:5) a +0 club (9, 19, D:5) a +0 short sword (9, 23, D:5) a +2 dagger of protection (19, 27, D:5) a +0 robe a +0 dagger an orc skeleton (27, 25, D:5) a +0 hand axe an orc skeleton (28, 25, D:5) a +0 club a +0 leather armour a +2 whip of distortion (32, 31, D:5) a +0 ring mail (34, 10, D:5) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (38, 19, D:5) a +0 leather armour (40, 49, D:5) a +0 club (42, 21, D:5) an orb of guile (43, 42, D:5) a stone (45, 6, D:5) a +0 leather armour (48, 39, D:5) a +0 leather armour an orc skeleton (49, 40, D:5) a +0 whip (51, 50, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Ruevy's Self-Published Books the Encyclopedia of Truth and Just Ice (728 gold) Spells Type Level a - Freeze Ice 1 b - Frozen Ramparts Ice 3 c - Ozocubu's Armour Ice 3 d - Ozocubu's Refrigeration Ice 7 e - Polar Vortex Ice 9 Sif Muna's Atlas of Aperture Sorcery (728 gold) Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Passage of Golubria Translocation 4 c - Malign Gateway Summoning/Translocation 7 d - Death's Door Necromancy 9 the Compilation of Curse Words (780 gold) Spells Type Level a - Slow Hexes 1 b - Anguish Hexes/Necromancy 4 c - Silence Hexes/Air 5 d - Enfeeble Hexes 7 e - Discord Hexes 8 Sif Muna's Octavo of Ultimate Ambition (1478 gold) Spells Type Level a - Chain Lightning Conjuration/Air 9 b - Fire Storm Conjuration/Fire 9 c - Shatter Earth 9 d - Polar Vortex Ice 9 e - Death's Door Necromancy 9 f - Dragon's Call Summoning 9 the Vellum of Magical Constructs (702 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Animate Armour Summoning/Earth 4 d - Summon Lightning Spire Summoning/Air 4 e - Spellforged Servitor Conjuration/Summoning 7 the Almanac of the Thanatonomastikon (494 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Death Channel Necromancy 6 c - Death's Door Necromancy 9 the Handbook of Eternal Blood (182 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Vampiric Draining Necromancy 3 the Folio of Amateur Aromatherapy (494 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Eringya's Noxious Bog Alchemy 6 the Parchment of Pristine Conjurations (494 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Iskenderun's Battlesphere Conjuration 5 d - Orb of Destruction Conjuration 7 (0, 0, D:6) the +0 robe of Ogie {Stlth+ Archmagi} Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. (6, -19, D:6) a +0 leather armour (10, -7, D:6) an iguana skeleton (14, 13, D:6) 3 stones (17, -3, D:6) a stone (17, 6, D:6) a black bear skeleton (25, 7, D:6) a +0 flail (28, -22, D:6) 7 stones (33, -14, D:6) a +0 shortbow (33, -8, D:6) a +0 rapier (36, 16, D:6) a +0 leather armour (38, -7, D:6) a +0 dagger a +0 flail an orc corpse (skeletalised by now) (38, -6, D:6) a +0 flail (39, -11, D:6) a water moccasin corpse (skeletalised by now) (40, 14, D:6) a +0 quarterstaff (45, -14, D:6) the +2 cloak of the Zebra {rElec rN++ Will+ Str-4} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. (46, 21, D:6) a +0 dagger (47, -21, D:6) a +0 rapier (48, 1, D:6) a +0 whip (48, 21, D:6) a +0 whip a +0 leather armour a +0 whip a gnoll corpse (skeletalised by now) (50, 20, D:6) a +0 club a gnoll corpse (skeletalised by now) (50, 21, D:6) a +0 whip a gnoll corpse (skeletalised by now) (65, -28, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (65, -21, D:6) 5 stones Level 7 of the Dungeon (7, -5, D:7) a vampire mosquito corpse (20, -14, D:7) 15 gold pieces (22, -14, D:7) 20 gold pieces (26, -27, D:7) a +0 club an orc corpse