Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9691771107375395971 3527 Naow the Zephyrmancer (level 10, -1/56 HPs) Began as an Octopode Air Elementalist on Nov 26, 2024. Was an Initiate of Vehumet. Slain by a sky beast (4 damage) ... on level 7 of the Dungeon. The game lasted 00:23:49 (8657 turns). Naow the Zephyrmancer (Octopode Air Elementalist) Turns: 8657, Time: 00:23:50 Health: -1/56 AC: 1 Str: 8 XL: 10 Next: 8% Magic: 19/19 EV: 12 Int: 22 God: Vehumet [......] Gold: 359 SH: 0 Dex: 12 Spells: 11/21 levels left rFire . . . w - +2 whip (freeze) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . h - amulet of regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++++ (no ring) HPRegen 1.09/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 359 gold pieces. Inventory: Hand Weapons w - a +2 whip of freezing (weapon) Jewellery h - an amulet of regeneration (around mantle) q - an amulet of the acrobat Wands k - a wand of flame (22) s - a wand of paralysis (7) x - a wand of mindburst (15) z - a wand of acid (7) Scrolls b - 4 scrolls of amnesia {unknown} c - 4 scrolls of teleportation {unknown} d - 6 scrolls of identify {unknown} e - a scroll of fog {unknown} i - 3 scrolls of poison {unknown} o - a scroll of blinking {unknown} r - a scroll of torment {unknown} t - a scroll of silence {unknown} y - a scroll of immolation {unknown} Potions a - 3 potions of magic f - 3 potions of haste {unknown} g - 3 potions of curing j - 2 potions of attraction {unknown} l - 3 potions of might {unknown} m - 2 potions of enlightenment {unknown} n - 4 potions of heal wounds {unknown} p - 2 potions of berserk rage {unknown} u - a potion of resistance {unknown} v - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging + Level 9.4 Stealth + Level 6.1 Spellcasting + Level 6.2 Conjurations * Level 9.5 Air Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 82% 3-7/arc 1% 2 c - Swiftness Air 48% N/A 1% 3 d - Airstrike Air 24% 2d(4-20) 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 9% 1 Confusing Touch Hex 6% N/A 26% 3 Vampiric Draining Necr 6% 2d6 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ! Annotations: D:5 1 runed translucent door, Crazy Yiuf D:7 Maurice Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The zap hits the howler monkey. The howler monkey is moderately wounded. The howler monkey hoots and howls with incredible vigour! The howler monkey barely misses you. You hit the howler monkey. You freeze the howler monkey. Your grab misses the howler monkey. You squeeze the howler monkey. The howler monkey is severely wounded. The howler monkey closely misses you. You hit the howler monkey. You freeze the howler monkey. You grab the howler monkey. You squeeze the howler monkey. You kill the howler monkey! Vehumet accepts your kill. Something hits you. Something shocks you. You miss something. Something hits you but does no damage. You miss something. Something hits you. Something shocks you. You barely miss something. Your squeeze misses something. Something hits you. Something shocks you. You barely miss something. Your squeeze misses something. Something hits you. Something shocks you. Something hits you. Something shocks you. You hit something. You freeze something. Your squeeze misses something. Something hits you. Something shocks you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You completely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * You hit something but do no damage. Something hits you but does no damage. You closely miss something. Your squeeze misses something. Something hits you but does no damage. You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * Something shocks you. * * * LOW HITPOINT WARNING * * * You hit something. You freeze something. A gnoll comes into view. It is wielding a +0 whip. Something hits you. You die... ### #.# #.# #.# .. #.# .# #.# h# #.# .# # #@# .####.. ##########{# ##....... #.......##.######........ ##.......##.g.h..{..{..... #......................... #.........#.#####....##.