Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 12769690451097246198 499 Naow the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Nov 26, 2024. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:09 (3456 turns). Naow the Conjurer (Deep Elf Conjurer) Turns: 3456, Time: 00:03:10 Health: -2/32 AC: 2 Str: 4 XL: 6 Next: 94% Magic: 5/16 EV: 12 Int: 25 God: Gold: 258 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . p - +0 war axe (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lethally poisoned (-2 -> -29) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 258 gold pieces. Inventory: Hand Weapons p - a +0 war axe of electrocution (weapon) r - a +2 vampiric dagger Missiles c - a throwing net Armour a - a +0 robe (worn) h - a +1 helmet Jewellery u - a +6 ring of intelligence Wands t - a wand of mindburst (17) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of immolation {unknown} j - 3 scrolls of teleportation {unknown} k - 2 scrolls of revelation {unknown} l - 2 scrolls of summoning {unknown} m - a scroll of silence {unknown} n - a scroll of blinking {unknown} s - a scroll of fear {unknown} v - a scroll of fog {unknown} x - a scroll of amnesia {unknown} Potions b - a potion of magic f - 2 potions of invisibility {unknown} g - 3 potions of heal wounds {unknown} i - a potion of degeneration {unknown} o - a potion of curing {unknown} q - a potion of attraction {unknown} w - a potion of lignification {unknown} Skills: + Level 4.9 Dodging - Level 2.4 Stealth + Level 5.5 Spellcasting * Level 7.2 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Fulminant Prism Conj/Alch 12% 3d8 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Starburst Conj/Fire 12% 6d5 95% 6 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Hepliaklqana Yredelemnul Shops: D:2 ? D:4 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin hisses angrily. The magic dart hits the jelly. You kill the jelly! The magic dart hits the water moccasin. The water moccasin is lightly wounded. The magic dart hits the water moccasin. The water moccasin is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, 70% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin misses you. The water moccasin bites you! The searing ray hits the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. The searing ray hits the water moccasin! The water moccasin is almost dead. The water moccasin bites you! You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You finish channelling your searing ray. You feel very sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 70% to hit) The searing ray hits the water moccasin. You kill the water moccasin! (Press . to maintain the ray.) You die... #... ######... #### #.......#+##..# #.......#.....# #.......#.....+ #.......#.....# #.......#'#####... ######....@....... #....'............ #....#............ ########...#............ ...#..##...###+##....### ...+........# ....# ...#........# ...?# ...#........# ....# ...#........# There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A scorpion (D:3) A jelly (D:5) An orc priest (D:3) 2 hounds (D:4) 3 iguanas (D:4) 2 orc wizards (D:3) 4 gnolls (D:4) 6 adders A white imp (D:5) 3 dart slugs 4 ribbon worms 11 orcs (D:3) 4 ball pythons 5 endoplasms 2 giant cockroaches 5 goblins 3 hobgoblins 2 quokkas 12 bats 4 frilled lizards 5 kobolds 4 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Naow the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 221 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 539 | D:1 | Found a faded altar of an unknown god. 922 | D:2 | Found a basalt altar of Yredelemnul. 951 | D:2 | Reached skill level 5 in Conjurations 951 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 983 | D:2 | Found Ysed's Magic Scroll Boutique. 1631 | D:3 | Learned a level 2 spell: Searing Ray 1635 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1733 | D:3 | Found a blossoming altar of Fedhas. 1871 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/13 1926 | D:3 | Reached skill level 6 in Conjurations 2367 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/15 2402 | D:4 | Reached skill level 5 in Spellcasting 2611 | D:4 | Found Qiru's Armour Shop. 3002 | D:4 | Reached skill level 7 in Conjurations 3318 | D:4 | Found a hazy altar of Hepliaklqana. 3392 | D:5 | Entered Level 5 of the Dungeon 3447 | D:5 | Noticed a water moccasin 3456 | D:5 | Killed a water moccasin 3456 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, nicolae_ecumenical_lake_church D:2: kennysheep_big_flooded_room, layout_rooms, basic_altar, serial_shops, shop, roderic_roman_lattice D:3: layout_rooms, mainiacjoe_overflow_alcove_1, kennysheep_generic_room_6 D:4: layout_loops_ring, mainiacjoe_overflow_alcove_4, serial_shops, shop, minmay_misc_feat_chi D:5: layout_gridville, serial_shops, shop, minmay_misc_feat_encased Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 4 | 4.9 Conjurations | 5 6 7 | 7.2 Spellcasting | 4 5 | 5.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | | 7 || 7 Cast: Magic Dart | 69 | 126 || 195 Searing Ray | 1 | 9 || 10 Armour: Robe | 1 | 22 || 23 Dodge: Dodged | 3 | 36 || 39