Dungeon Sprint DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 5777327959640993241 467 Naow the Zephyrmancer (level 6, 0/39 HPs) Began as a Deep Elf Air Elementalist on Nov 27, 2024. Was an Initiate of Vehumet. Killed from afar by a white imp (13 damage) ... with a puff of frost ... summoned by a kobold demonologist ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:23 (235 turns). Naow the Zephyrmancer (Deep Elf Air Elementalist) Turns: 235, Time: 00:02:23 Health: 0/39 AC: 2 Str: 5 XL: 6 Next: 81% Magic: 13/18 EV: 14 Int: 22 God: Vehumet [......] Gold: 270 SH: 0 Dex: 15 Spells: 10/20 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no teleportation @: fragile (+50% incoming damage) A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch You collected 270 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Wands h - a wand of paralysis (11) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 4.6 Fighting + Level 7.3 Dodging - Level 2.4 Stealth + Level 7.9 Spellcasting + Level 6.2 Conjurations * Level 9.5 Air Magic + Level 4.4 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 1% 1 b - Static Discharge Conj/Air 86% 3-7/arc 1% 2 c - Swiftness Air 50% N/A 1% 3 d - Airstrike Air 25% 2d(4-20) 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Makhleb Sif Muna Vehumet Wu Jian Xom Jiyva Lugonu Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The iron imp misses you. The glass eye gazes at you. Your body becomes as fragile as glass! The kobold demonologist misses you. The white imp hits you. The white imp freezes you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the kobold demonologist. The kobold demonologist is severely wounded. The zap hits the hellwing but does no damage. The kobold demonologist misses you. The kobold demonologist closely misses you. The iron imp hits you. The white imp hits you but does no damage. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the kobold demonologist. The kobold demonologist is severely wounded. The zap hits the hellwing! The hellwing is moderately wounded. The glass eye pulsates ominously. The kobold demonologist hits you with a +0 dagger. The kobold demonologist gestures wildly while chanting. The iron imp misses you. The white imp barely misses you. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the kobold demonologist. The zap misses the hellwing. The zap hits the glass eye. The glass eye is lightly wounded. The glass eye gazes at you. You feel your fragility will last longer. The kobold demonologist hits you with a +0 dagger. x2 The white imp gestures at you. The puff of frost hits you! You die... ######################## .#..').#..'..#__#K4G5..# .[..#..').#..'.5@K5#...# .#####'#####'#_5#### ..+ .# #..# #)#### ## .# #### ##[# .# #+#_.+ ⌠# +..._# ## #_.#+# ##+# You could see a glass eye, a hellwing (summoned), 2 kobold demonologists, an iron imp (summoned) and 3 white imps. Vanquished Creatures Sigmund (D) A slime creature (D) An ogre (D) A jelly (D) Ijyb (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Naow the Deep Elf Air Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 3 | D | Paralysed by Ijyb for 4 turns 9 | D | Killed Ijyb 10 | D | Reached skill level 1 in Fighting 10 | D | Reached skill level 4 in Air Magic 10 | D | Reached XP level 2. HP: 9/16 MP: 2/9 13 | D | Learned a level 2 spell: Static Discharge 46 | D | Noticed an ogre 52 | D | Killed an ogre 53 | D | Reached skill level 5 in Dodging 53 | D | Reached skill level 5 in Spellcasting 53 | D | Reached skill level 6 in Air Magic 53 | D | Reached XP level 3. HP: 22/22 MP: 10/12 53 | D | Reached XP level 4. HP: 27/27 MP: 10/13 59 | D | Learned a level 3 spell: Swiftness 64 | D | Learned a level 4 spell: Airstrike 64 | D | Noticed Sigmund 67 | D | Killed Sigmund 68 | D | Reached skill level 5 in Conjurations 68 | D | Reached skill level 8 in Air Magic 68 | D | Reached XP level 5. HP: 33/33 MP: 10/16 68 | D | Reached XP level 6. HP: 38/38 MP: 11/18 103 | D | Found an ornate altar of the Wu Jian Council. 103 | D | Found a shimmering blue altar of Sif Muna. 105 | D | Found a radiant altar of Vehumet. 118 | D | Became a worshipper of Vehumet 128 | D | Found a burning altar of Makhleb. 128 | D | Found a viscous altar of Jiyva. 128 | D | Found a shimmering altar of Xom. 128 | D | Found a corrupted altar of Lugonu. 128 | D | Noticed a slime creature 138 | D | Killed a slime creature 139 | D | Reached skill level 9 in Air Magic 223 | D | Noticed a kobold demonologist 223 | D | Noticed a glass eye 223 | D | Noticed a kobold demonologist 232 | D | Noticed a hellwing 235 | D | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 4 | 4.6 Dodging | 3 5 6 7 | 7.3 Spellcasting | 4 5 7 | 7.9 Conjurations | 2 4 5 6 | 6.2 Air Magic | 4 6 8 9 | 9.5 Evocations | 3 4 | 4.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 4 | 2 || 6 Cast: Shock | 5 | 23 || 28 Evoke: Wand | 1 | || 1 Stab: Paralysed | 4 | || 4 Armour: Robe | 3 | 11 || 14 Dodge: Dodged | 1 | 14 || 15