Dungeon Crawl Stone Soup version 0.24-a0-81-gd227540562 (webtiles) character file. Game seed: 6160560683227582514 7 Napalmbreeze the Skirmisher (level 2, 0/19 HPs) Began as a Gargoyle Monk on Feb 7, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:52 (532 turns). Napalmbreeze the Skirmisher (Gargoyle Monk) Turns: 532, Time: 00:00:53 Health: 0/19 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 12 Int: 10 God: Gold: 16 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles d - 38 stones (quivered) Armour b - a +0 robe (worn) Scrolls g - a scroll of identify {unknown} Potions e - a potion of degeneration {unknown} Comestibles c - 2 rations f - 3 chunks of flesh Skills: * Level 3.6 Fighting + Level 3.1 Maces & Flails + Level 0.5 Armour - Level 2.4 Dodging - Level 2.1 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Some of the chunks of flesh in your inventory have rotted away. You hit the jackal but do no damage. The jackal is severely wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You have reached level 2! The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. You die... #.# ####.##########+#+##### #...................... #...................... #..÷.....(............. #...................... #..................(... #...........###'###### ##...........# #@# .............# #h# ##...........# #h. ##.#+######## #### #.#.# #.#.# ###.#.# ÷...#.# #####.######################.# You could see 2 jackals. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Napalmbreeze the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 530 | D:1 | Reached XP level 2. HP: 2/19 MP: 2/2 532 | D:1 | Slain by a jackal Levels and vault maps discovered: Action || total -------------------------++------- Melee: Mace || 39 Stab: Sleeping || 1 Armor: Robe || 11 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------