Napalmbreeze Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -4, D:1) 16 sling bullets (2, 8, D:1) a +0 club (2, 17, D:1) 5 boomerangs (2, 20, D:1) 24 stones (23, 9, D:1) 17 arrows (34, 32, D:1) a cursed +0 leather armour (36, 7, D:1) a stone (37, 7, D:1) a stone (41, 6, D:1) 11 bolts (44, 18, D:1) a +0 dagger 4 stones (48, -4, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 15 stones (1, 3, D:2) a +0 club (5, 0, D:2) a +0 club (7, -2, D:2) a cursed +0 club (11, -8, D:2) a +0 club (12, 1, D:2) a +0 club a +0 hunting sling 9 stones (12, 3, D:2) a stone (12, 7, D:2) a stone (12, 8, D:2) a stone (12, 15, D:2) a +0 dagger (24, 1, D:2) 18 stones (27, 26, D:2) 11 arrows (30, -12, D:2) 3 datura-tipped darts Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (0, 45, D:3) a +0 leather armour (2, 24, D:3) a scroll of magic mapping (4, 0, D:3) a stone (4, 10, D:3) a +0 hand axe (4, 20, D:3) 4 gold pieces (5, 21, D:3) 17 gold pieces (5, 31, D:3) a wand of disintegration (18) (6, 20, D:3) 10 gold pieces (14, 21, D:3) 12 stones (21, 2, D:3) a +0 spear (21, 25, D:3) a +0 dagger (21, 26, D:3) a +0 club Level 4 of the Dungeon [Shop] Yjotz's Antique Armour Emporium a +1 helmet (253 gold) a +0 robe (15 gold) a +0 ring mail (88 gold) a +1 leather armour of positive energy (242 gold) a +0 scale mail of cold resistance (242 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 robe (15 gold) a +0 chain mail (99 gold) [Shop] Jaotys's Antique Weapon Boutique the +9 hand crossbow "Facwes" {velocity, -Tele MR+++ Int+6} (1734 gold) Any bolt fired from it inflicts extra damage. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. the cursed +3 shortbow of Guilt {venom, rPois Dex+3} (761 gold) It poisons the ammo it fires. It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. a +0 dagger (46 gold) a +0 war axe (80 gold) a +0 falchion (69 gold) a +0 trident (80 gold) the +7 great sword of Chagrin {freeze, -Tele Str+8 Int-2} (1396 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It affects your intelligence (-2). It prevents most forms of teleportation. a +2 halberd of chopping (414 gold) a +0 falchion (69 gold) [Shop] Suutt's Distillery a potion of berserk rage (60 gold) a potion of heal wounds (60 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) 2 potions of berserk rage (120 gold) a potion of heal wounds (60 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) a potion of magic (96 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of might (48 gold) a potion of degeneration (12 gold) (0, 0, D:4) a +0 club (0, 1, D:4) a +0 club a +0 scale mail (1, -1, D:4) a +0 club (6, -33, D:4) a +0 dagger a +0 robe (7, -33, D:4) a +0 robe (8, -33, D:4) a +0 flail (10, -9, D:4) an uncursed staff of wizardry (10, 6, D:4) a +0 giant club (12, 10, D:4) 7 atropa-tipped darts (30, 18, D:4) 2 scrolls of noise (32, -31, D:4) a +0 ring mail (35, -2, D:4) 15 poisoned darts (36, -6, D:4) 22 sling bullets (40, 1, D:4) 20 stones (40, 2, D:4) 12 gold pieces (41, 0, D:4) a potion of curing (41, 1, D:4) a scroll of noise (42, -34, D:4) a +0 scale mail (42, 1, D:4) 5 gold pieces (43, 1, D:4) a +0 war axe (44, 1, D:4) 2 gold pieces (44, 2, D:4) 11 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, -3, D:5) a +0 scale mail (16, -22, D:5) a +0 giant club (16, -18, D:5) a +0 leather armour (16, -12, D:5) 23 stones (20, -5, D:5) 21 poisoned darts (25, -26, D:5) a cursed +0 leather armour a +0 trident (26, -27, D:5) a +0 flail (27, -6, D:5) a +0 long sword (29, -28, D:5) a +0 war axe (34, -22, D:5) 8 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 20, D:6) a cursed +0 hand axe a +0 robe (0, 21, D:6) a cursed +2 halberd of freezing a +0 robe (0, 27, D:6) 11 sling bullets (2, 20, D:6) a +0 robe a +5 spear of freezing (7, 21, D:6) a +0 giant spiked club (9, 27, D:6) 19 stones (12, 12, D:6) 33 bolts (15, 16, D:6) 2 arrows (15, 17, D:6) an arrow (15, 18, D:6) an arrow (15, 19, D:6) 2 arrows (15, 20, D:6) an arrow (15, 23, D:6) 13 arrows a +0 shortbow (17, 38, D:6) a +0 giant club (25, 0, D:6) a +0 leather armour (26, 2, D:6) 18 stones (27, 32, D:6) a +0 robe (29, 16, D:6) a +0 robe (38, 35, D:6) 13 stones (39, 29, D:6) a +0 dagger a +0 robe (44, -8, D:6) a +0 trident a +0 ring mail of cold resistance (44, -1, D:6) a +0 cloak (45, 11, D:6) a +0 hand axe (46, 17, D:6) 18 sling bullets (47, -9, D:6) a +0 robe a +0 dagger (52, -12, D:6) a +0 hand axe a +0 ring mail (52, -11, D:6) a cursed +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Dyex's Antique Weapon Shop a +0 short sword (75 gold) a +0 trident (87 gold) a +2 arbalest of freezing (502 gold) a +0 club (25 gold) the +8 Wrath of Trog {antimagic, *Rage} (2000 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. the cursed +0 morningstar "Xevanum" {venom, *Corrode rF+ rC+++ SInv} (1235 gold) It poisons the flesh of those it strikes. It protects you from fire. It renders you almost immune to cold. It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. the +10 halberd "Gekhuzae" {chop, Str+3 SInv} (1837 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. a +0 great sword (162 gold) a +0 rapier (100 gold) (0, 0, D:7) a stone (0, 1, D:7) 16 stones (1, 0, D:7) a stone (3, -2, D:7) a +0 whip (5, -3, D:7) a +0 hand axe a +0 falchion a +0 chain mail (7, 2, D:7) a +0 short sword (still there?) a sky beast corpse (still there?) (7, 3, D:7) a howler monkey corpse (8, 4, D:7) a +0 whip a stone (12, 5, D:7) a +0 flail a +0 leather armour (13, 6, D:7) a +0 dagger (unseen) (14, 5, D:7) a +0 whip (unseen) (17, 10, D:7) a ration (18, -1, D:7) 29 stones (20, -6, D:7) 26 stones (35, 7, D:7) the +4 war axe of the Turnip {chop, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (40, 17, D:7) a +0 hand axe (44, 14, D:7) a +0 halberd a throwing net a +0 flail (44, 33, D:7) a +0 leather armour (54, 29, D:7) a +0 scythe Level 8 of the Dungeon (0, 0, D:8) 20 sling bullets (8, -4, D:8) a +0 dagger the Ecumenical Temple