Dungeon Crawl Stone Soup version 0.27-a0-1365-ge71e8f7681 (webtiles) character file. Game seed: 4013530171363618988 11 Napalmbreeze the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on June 28, 2021. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:42 (335 turns). Napalmbreeze the Magician (Djinni Fire Elementalist) Turns: 335, Time: 00:02:43 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles b - 3 curare-tipped darts Armour a - a +0 robe (worn) Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 5% 1 b - Conjure Flame Conj/Fire 11% 6-21 17% 3 c - Inner Flame Hex/Fire 11% N/A 17% 3 d - Sticky Flame Conj/Fire 11% 2d3 50% 4 e - Fireball Conj/Fire 5% 3d5 83% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The endoplasm is moderately wounded. The foxfire hits the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Found 13 gold pieces. An endoplasm comes into view. You see here 13 gold pieces. The endoplasm quivers. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. You feel a terrible chill! Your foxfire dissipates! You see here 13 gold pieces. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm hits you. Your foxfire dissipates! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm hits you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ##.## ##..# #.## ##.# #.# #..# #.## ..... #####.## .....## #......##......##≈ #.####.........#≈≈ #.# #.##......#≈. #@# #.# .... #≈. #J# #.# ... #≈. #$# #.# # #≈. #.# #.# #≈. #.# #.. #≈≈ #.# ### #≈≈ #.# #.≈ #.# #.8. #.. ...# You could see an endoplasm. Vanquished Creatures 3 ball pythons (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (others) 19 foxfires (D:1) 19 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Napalmbreeze the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 91 | D:1 | Found Asuaghiust's Armour Shop. 193 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 335 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_loops_ring, serial_shops, nicolae_shop_statue_plus, hellmonk_ecumenical_altar_heavens_door Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Foxfire || 16 Armor: Robe || 2 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 335 | 335 | 0 | 104 | 135 | 1 | 335.0 | Dungeon | 335 | 335 | 0 | 104 | 135 | 1 | 335.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 335 daAuts