NarcSill Level 1 of the Dungeon (0, 0, D:1) a +0 trident (5, -5, D:1) a +0 club (10, -7, D:1) a +0 mace (15, 1, D:1) a +2 short sword of speed a +0 dagger (17, 20, D:1) a +0 short sword (20, 20, D:1) 7 stones (23, 0, D:1) a +0 club (26, 9, D:1) a +0 club (40, 29, D:1) a +0 club 5 stones (46, -11, D:1) a +0 club (49, 10, D:1) a +0 short sword 5 stones (50, 11, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (4, 10, D:2) a +0 spear (6, 5, D:2) an adder corpse (14, -4, D:2) a bat corpse (15, -2, D:2) a ball python corpse (16, -9, D:2) a quokka corpse (31, -10, D:2) a +0 leather armour (40, 4, D:2) a jackal skeleton (40, 16, D:2) a bat corpse (skeletalised by now) (42, 20, D:2) 5 stones (43, 17, D:2) a +0 trident (44, 24, D:2) a rat corpse