NarcSill Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -22, D:1) 5 stones (11, 26, D:1) 7 stones (13, 1, D:1) a +0 dagger a +0 ring mail (14, -13, D:1) a +0 club (15, 4, D:1) a +0 club (17, 28, D:1) a +0 dagger (24, -16, D:1) a +0 dagger (25, -3, D:1) a +0 sling (32, -12, D:1) a +3 short sword (35, 20, D:1) a +0 dagger (39, -29, D:1) a +0 short sword (42, -13, D:1) 5 javelins (45, 11, D:1) a +0 dagger (49, -3, D:1) a flux talisman Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 2, D:2) a +0 dagger (19, 14, D:2) a throwing net (20, -28, D:2) a +0 cloak of willpower (22, 18, D:2) a +0 halberd a gnoll corpse (25, -36, D:2) a +0 club (27, 7, D:2) 5 stones (29, 8, D:2) a +0 flail a gnoll corpse (34, -35, D:2) a bat corpse (skeletalised by now) (42, -10, D:2) a potion of brilliance (42, -5, D:2) a +0 spear a gnoll corpse (45, -14, D:2) a +0 spear (51, 1, D:2) a +0 dagger