NarcSill Level 1 of the Dungeon (6, 6, D:1) a +0 club (18, -18, D:1) a +0 dagger a stone (19, -19, D:1) a +0 hand axe (27, -30, D:1) a +0 dagger a +0 whip (43, -13, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (15, 2, D:2) 5 stones (21, 9, D:2) 7 stones (30, -19, D:2) a +0 dagger (34, -20, D:2) a +1 whip of venom 4 stones a +0 scale mail (34, -15, D:2) a +0 leather armour (36, -16, D:2) a +0 short sword (39, -15, D:2) a +0 club (50, -25, D:2) a +0 club (50, 4, D:2) a +0 club Level 3 of the Dungeon (13, -11, D:3) a +0 short sword 4 stones (13, -10, D:3) a +0 short sword (14, -22, D:3) a +0 dagger (14, -9, D:3) a +0 short sword a +0 whip 2 stones (14, -7, D:3) a +0 whip (15, -24, D:3) a +0 whip (26, -5, D:3) a +0 leather armour (44, -26, D:3) a +0 short sword (46, -15, D:3) a stone (47, -51, D:3) 8 stones (47, -1, D:3) 4 stones (55, 5, D:3) a +0 leather armour (57, -26, D:3) 6 stones (58, -6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (1, 6, D:4) 18 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 6, D:5) a +0 dagger a +0 flail (2, 8, D:5) a +0 whip (3, 8, D:5) a +0 short sword a +0 leather armour (7, 1, D:5) 4 stones (23, 2, D:5) a +0 spear (23, 15, D:5) a +0 whip a +0 shortbow (26, 17, D:5) a +1 whip of flaming a +0 robe (32, 9, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Miothroi's Antique Weapon Shoppe a +0 dagger (66 gold) a +0 club (33 gold) a +0 short sword (99 gold) a +0 rapier (132 gold) a +0 long sword (115 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (1151 gold) Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +0 short sword (99 gold) a +0 scimitar (132 gold) a +0 morningstar (132 gold) [Shop] Peppo's Armour Boutique a +1 ring mail of fire resistance (224 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) the +5 robe of the Blacksmith {rF- Str-2 Dex+5 Archmagi} (644 gold) Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. Archmagi: It increases the power of your magical spells. a +0 robe (9 gold) a +0 robe (9 gold) (0, 0, D:6) 4 stones (1, 7, D:6) a +0 giant spiked club (5, -6, D:6) a staff of alchemy (10, -14, D:6) a +0 pair of boots (30, 15, D:6) a +0 short sword (33, 1, D:6) a book of Spatial Translocations (33, 11, D:6) a staff of conjuration (35, 13, D:6) 5 stones (36, -8, D:6) a +0 leather armour a +0 dagger (40, 7, D:6) the +0 robe of Icwuk {rF+} rF+: It protects you from fire. Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (15, 6, D:7) 6 boomerangs (16, -22, D:7) a +0 helmet (18, -7, D:7) a +0 robe (26, -14, D:7) a +0 spear (26, -13, D:7) a +0 spear (26, -12, D:7) a +0 spear (29, -14, D:7) a +0 spear (55, 15, D:7) a +0 ring mail (57, 1, D:7) 6 stones (62, 21, D:7) a +0 mace (64, -24, D:7) a +0 robe (65, -18, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 mace (0, 1, D:8) a +0 club (1, 0, D:8) a +0 club (3, 0, D:8) a +0 plate armour a +0 flail (4, 0, D:8) a +0 leather armour (10, 17, D:8) a +0 whip (10, 38, D:8) a +0 orcbow (20, -17, D:8) +0 steam dragon scales a steam dragon corpse the Ecumenical Temple