Narqulie Level 1 of the Dungeon (0, 0, D:1) 27 bolts (5, 0, D:1) a +0 club (7, 0, D:1) a +1 dagger of venom a stone (10, 0, D:1) a stone (12, 0, D:1) a stone (13, 16, D:1) a +0 hand axe (17, 13, D:1) 22 bolts (20, 20, D:1) a +0 robe (22, -1, D:1) a +0 hunting sling (23, -1, D:1) a cursed -1 dagger (28, 32, D:1) a +0 mace (32, 4, D:1) a +0 short sword a stone (32, 10, D:1) a stone (33, 23, D:1) a cursed +0 club (37, -4, D:1) 17 stones (37, 15, D:1) 20 sling bullets (40, 17, D:1) a +0 short sword (42, 12, D:1) a +0 pair of gloves (44, 19, D:1) 2 tomahawks (46, 20, D:1) a +0 dagger (57, 21, D:1) a +0 cloak (59, 5, D:1) a +0 club Level 2 of the Dungeon (2, 0, D:2) a +0 leather armour (6, 2, D:2) a +0 ring mail (6, 27, D:2) a +0 club 4 stones (7, 27, D:2) a stone (16, 13, D:2) a +0 pair of boots (21, 33, D:2) a +0 club (22, 17, D:2) a +0 cloak (23, 5, D:2) a stone (24, 3, D:2) a +0 short sword a stone (32, 34, D:2) a +0 club (33, 20, D:2) a +0 scale mail (47, 39, D:2) a cursed +0 ring mail (53, 13, D:2) 12 poisoned needles Level 3 of the Dungeon (14, 6, D:3) a +0 club (21, -24, D:3) a +0 spear (26, 35, D:3) 14 poisoned needles (29, -20, D:3) a +0 club (31, 7, D:3) a stone (33, 35, D:3) a +0 club (34, 5, D:3) a stone (36, 4, D:3) a +0 short sword 3 stones (36, 19, D:3) a +0 club (44, 2, D:3) a +0 whip Level 4 of the Dungeon [Shop] Goufif's Weapon Shoppe a +0 hand axe (30 gold) a +0 whip of electrocution (82 gold) a +0 mace (30 gold) the +2 hand axe of Uskayaw's Approval {flame, rC+ MP+9 Str+4} (567 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It protects you from cold. It affects your magic capacity (+9). a +0 hand crossbow (35 gold) a throwing net (30 gold) a +4 hand axe of chopping (265 gold) 19 arrows (38 gold) a +0 hunting sling (15 gold) a +0 rapier (40 gold) a +3 rapier of speed (290 gold) a +0 dagger (20 gold) a +0 whip (25 gold) [Shop] Angeonuu's Antique Weapon Emporium a +2 short sword of electrocution (351 gold) a +0 flail (63 gold) a +2 arbalest of flaming (361 gold) a +0 arbalest (81 gold) the +5 falchion of Defiance {freeze, rN++ MR++ Int-4} (862 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-4). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. a +0 quarterstaff (72 gold) a +0 trident (63 gold) a +2 rapier of venom (302 gold) a +0 war axe (63 gold) a +0 whip (45 gold) (10, -3, D:4) a +0 ring mail (16, 4, D:4) 6 steel tomahawks (20, 12, D:4) a +0 leather armour (32, -26, D:4) a +0 spear (33, -19, D:4) a +0 giant club (34, -19, D:4) a +0 flail (35, 4, D:4) a throwing net (45, -19, D:4) 25 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (9, -11, D:5) a +0 chain mail a +0 flail (10, -10, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, -13, D:5) a +0 ring mail a +0 flail (14, -12, D:5) a +0 dagger a +0 robe a cursed +0 giant club an adder corpse (skeletalised by now) an ogre corpse (skeletalised by now) (15, -28, D:5) a +0 leather armour (18, -16, D:5) 20 stones (24, -11, D:5) a jackal corpse (skeletalised by now) (25, -13, D:5) a jackal corpse (skeletalised by now) (25, -12, D:5) a jackal corpse (skeletalised by now) (25, -11, D:5) a jackal corpse (27, -11, D:5) a worm corpse (29, -36, D:5) a +0 leather armour (29, -15, D:5) a cursed +0 whip a +0 robe (31, -11, D:5) a +0 robe (35, -9, D:5) a leopard gecko corpse (38, -12, D:5) a +0 helmet (40, -3, D:5) 15 stones