Narsil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -1, D:1) a stone (2, 24, D:1) a +0 club (3, -1, D:1) a stone (4, -1, D:1) a stone (10, 23, D:1) a stone (13, 21, D:1) a +0 short sword (13, 22, D:1) a +0 club (15, -19, D:1) a +0 dagger (23, -33, D:1) a +0 dagger (31, -10, D:1) a +0 scale mail (32, -13, D:1) 22 bolts (34, 3, D:1) a +0 leather armour (37, -26, D:1) a +0 ring mail (39, 7, D:1) a +0 short sword (44, 22, D:1) a +0 spear (47, -15, D:1) a +0 club (47, -14, D:1) 12 sling bullets (48, 10, D:1) 10 stones Level 2 of the Dungeon (6, -20, D:2) a +0 short sword (13, -4, D:2) a +0 hand axe (14, 18, D:2) a +0 whip (17, -10, D:2) 22 stones (19, 8, D:2) a stone (20, -11, D:2) a +0 short sword (22, -12, D:2) a +0 club (22, 7, D:2) a +0 dagger (40, -12, D:2) a +0 club (40, -4, D:2) a stone (41, -7, D:2) a +0 hunting sling 25 stones (42, -17, D:2) a stone (42, -15, D:2) a stone (43, -20, D:2) a cursed -1 short sword (43, 7, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (2, -3, D:3) a +0 club (4, 31, D:3) a +0 mace of crushing (9, 0, D:3) 14 sling bullets (10, 23, D:3) a stone (10, 24, D:3) a stone (10, 25, D:3) a stone (10, 26, D:3) a stone (11, 25, D:3) a stone (11, 29, D:3) a +0 short sword (12, 17, D:3) a +0 dagger (13, 35, D:3) 15 bolts (22, 25, D:3) a +6 dagger of protection (37, 16, D:3) a +0 whip (38, 16, D:3) a +0 flail (38, 17, D:3) 3 stones (38, 28, D:3) a +0 leather armour (51, 15, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces (10, -22, D:4) 20 stones (11, -22, D:4) a +0 flail a +0 flail (11, -21, D:4) a +0 spear (21, 4, D:4) 11 gold pieces (31, -10, D:4) 18 gold pieces (39, 11, D:4) a +0 buckler (49, -8, D:4) 6 gold pieces (51, -12, D:4) 7 gold pieces (52, 14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 14 bolts (7, 7, D:5) a +0 scale mail (11, -23, D:5) a +0 war axe (18, -17, D:5) a +0 dagger (26, 5, D:5) 7 poisoned needles (30, 2, D:5) a +0 short sword (30, 7, D:5) 17 stones (32, 6, D:5) 13 sling bullets (41, 15, D:5) a +0 robe a +0 scythe (50, -12, D:5) an arrow (51, 8, D:5) 8 sling bullets (52, -13, D:5) an arrow (54, -12, D:5) 13 arrows a +0 shortbow (57, 5, D:5) a cursed -2 giant club Level 6 of the Dungeon (2, -21, D:6) 17 stones (2, -17, D:6) 26 stones (4, 19, D:6) 16 arrows a cursed -1 shortbow (4, 20, D:6) an arrow (6, 18, D:6) an arrow (16, -13, D:6) a +0 short sword (22, -15, D:6) 18 arrows (24, 32, D:6) a +0 leather armour (27, -27, D:6) a +0 robe (27, 24, D:6) a +0 long sword a cursed +0 dagger a +0 robe a +0 robe (27, 25, D:6) a +3 flail a +0 robe (32, 7, D:6) 12 bolts (44, -28, D:6) 22 arrows (47, -13, D:6) a +0 whip (52, 6, D:6) a +0 ring mail (58, 2, D:6) 18 bolts Level 7 of the Dungeon (0, 0, D:7) 13 gold pieces a +0 club a +0 hand axe (0, 2, D:7) 10 gold pieces (5, -19, D:7) 3 gold pieces (6, 5, D:7) 10 sling bullets (9, -10, D:7) 15 gold pieces (11, -10, D:7) 7 gold pieces (22, -10, D:7) 9 gold pieces (22, 25, D:7) 17 bolts Level 8 of the Dungeon [Shop] Siozom's Antique Armour Boutique a +2 pair of gloves of archery (559 gold) a +1 ring mail of poison resistance (338 gold) a +2 chain mail of fire resistance (559 gold) a +0 pair of boots of flying (299 gold) a +2 plate armour of fire resistance (1040 gold) a +0 leather armour of cold resistance (234 gold) a +2 ring mail of magic resistance (546 gold) a +3 chain mail of poison resistance (611 gold) (5, -11, D:8) 12 stones a +0 long sword a +0 robe (7, -11, D:8) a +0 robe a +3 short sword (7, -10, D:8) 7 arrows a +0 shortbow a cursed +0 robe a cursed +3 mace (9, -9, D:8) an arrow (11, -9, D:8) an arrow (12, -9, D:8) an arrow a cursed +0 club (13, -9, D:8) a stone (16, -2, D:8) 4 gold pieces (18, -10, D:8) the +4 rapier of Iroqag {holy, -Tele rF++ MR+ Str+9} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+9). It greatly protects you from fire. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (18, 2, D:8) a potion of agility (19, -9, D:8) a +0 giant spiked club (20, -18, D:8) 19 arrows (28, -18, D:8) 4 stones a +0 club a cursed +0 ring mail (29, -19, D:8) a stone (29, -18, D:8) a +0 battleaxe a +0 plate armour (35, -22, D:8) a +0 halberd (35, -11, D:8) 23 stones (38, -19, D:8) 34 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (8, -1, D:9) 19 stones (16, 19, D:9) a +0 plate armour a cursed -3 flail (16, 20, D:9) a +0 leather armour a +3 flail a +0 leather armour a +0 short sword (16, 21, D:9) a +0 leather armour a +0 trident (25, 1, D:9) a +0 dagger (31, 39, D:9) a +0 battleaxe a +0 chain mail (40, 34, D:9) a +0 giant club a +0 giant spiked club (42, 39, D:9) 10 gold pieces (43, 39, D:9) 4 gold pieces (61, -3, D:9) a +0 scale mail (65, 15, D:9) a tomahawk (65, 16, D:9) 3 tomahawks a +0 club a cursed +0 chain mail (65, 17, D:9) a +2 leather armour of fire resistance a +0 club a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 19 stones (3, 35, D:10) 16 stones (12, 15, D:10) a +3 falchion of flaming a +0 robe of magic resistance (14, 11, D:10) a +0 dagger a +0 robe (14, 22, D:10) a +0 mace (22, 13, D:10) a +0 flail a +0 leather armour (22, 22, D:10) a cursed +0 robe (23, 10, D:10) 11 arrows (24, 41, D:10) a +0 giant club a +0 giant club (30, 46, D:10) a +0 war axe (40, 9, D:10) a +0 falchion a +0 ring mail a +0 dagger a +0 robe (40, 14, D:10) a +0 club (40, 15, D:10) a +0 dagger (44, 24, D:10) a cursed +0 flail a +0 robe a +2 falchion a +0 robe a +0 great sword a +0 robe (44, 25, D:10) a +3 war axe a +0 robe a +2 spear a +0 robe (46, 11, D:10) 19 poisoned needles (46, 17, D:10) a +0 trident (49, 17, D:10) a +0 rapier Level 11 of the Dungeon [Shop] Wothraeb's Weapon Emporium a +4 long sword of protection (314 gold) a +3 battleaxe of electrocution (398 gold) a +2 halberd of distortion (264 gold) 6 javelins of returning (115 gold) the +8 hand axe of Disaster {chop, *Slow rF+ rC- Int+6} (702 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. It may slow you when you take damage. the +7 spear of the Swamp {pierce, *Contam Str+4} (591 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It causes magical contamination when unequipped. a +0 vampiric glaive (258 gold) a +6 dagger of protection (412 gold) the cursed +1 flail "Savvil" {protect, rPois rC- rN+++ Dex-4} (276 gold) It protects the one who uses it against injury (+AC on strike). It affects your dexterity (-4). It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It has a curse placed upon it. a +4 hand crossbow of flaming (339 gold) a +2 halberd of venom (201 gold) (0, 0, D:11) a cursed -3 ring of slaying (10, 24, D:11) a +0 giant club a +0 dire flail a book of Clouds (15, -5, D:11) the Papyrus of Destructive Stones Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 c - Passwall Transmutation/Earth 2 d - Stone Arrow Conjuration/Earth 3 e - Irradiate Conjuration/Transmutation 5 f - Lee's Rapid Deconstruction Earth 5 (22, -6, D:11) 14 arrows (25, 4, D:11) a stone (25, 5, D:11) a tomahawk (25, 6, D:11) 10 stones a +0 whip a +0 flail of protection a +0 hand axe 2 tomahawks a +0 dagger a cursed -1 giant club (27, 25, D:11) 15 stones (29, 16, D:11) 17 sling bullets (32, 23, D:11) 10 stones (36, -10, D:11) 16 poisoned needles (44, -11, D:11) 27 sling bullets (47, -12, D:11) a +0 war axe the Ecumenical Temple