Narsil Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 27, D:1) a cursed +0 leather armour (3, 23, D:1) 18 sling bullets (5, -16, D:1) a +0 club (15, -14, D:1) a royal jelly (23, 0, D:1) 27 bolts (28, -11, D:1) a +0 club (28, 15, D:1) a +0 robe (32, 3, D:1) a +0 club (35, 22, D:1) a +0 club (35, 24, D:1) a bread ration (40, 34, D:1) a +0 ring mail (49, 6, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (0, 21, D:2) a +0 club (16, 28, D:2) 7 sling bullets (17, 25, D:2) a +0 dagger (18, -15, D:2) a +0 short sword (20, 34, D:2) a bread ration (21, 23, D:2) a +0 dagger (24, 13, D:2) a +0 buckler (25, -4, D:2) a meat ration (26, -15, D:2) a +0 club (27, 26, D:2) 45 stones (28, -13, D:2) a +0 club a +0 club (33, -19, D:2) 16 bolts (33, 22, D:2) 24 stones (35, 11, D:2) a +0 club (35, 31, D:2) a meat ration (37, 28, D:2) a +0 dagger (37, 29, D:2) a +0 dagger (unseen) (38, 29, D:2) a +0 club (still there?) a +0 dagger (still there?) a +0 scale mail (still there?) (41, -5, D:2) a +0 club (42, -8, D:2) 20 sling bullets (48, 26, D:2) a +0 dagger (58, -18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail (10, 12, D:3) a stone (10, 14, D:3) a royal jelly (12, 10, D:3) a +0 helmet a +0 animal skin a +0 dagger (12, 11, D:3) a stone (13, 9, D:3) a stone (14, 8, D:3) 20 stones a +0 hunting sling a +0 dagger (14, 16, D:3) 19 stones (15, 8, D:3) a +0 dagger (15, 9, D:3) 2 stones (17, 9, D:3) 11 stones a +0 hunting sling (20, 6, D:3) a +0 scale mail (26, 13, D:3) a +0 ring mail a +0 dagger a +0 flail a +0 hand axe (29, 13, D:3) a +0 robe a +0 dagger (35, 26, D:3) 3 tomahawks (38, 21, D:3) a +0 leather armour (40, 19, D:3) a +0 hand axe (42, 15, D:3) a +0 hand axe (43, 39, D:3) a cursed -1 quarterstaff (44, -4, D:3) a +0 whip (46, 21, D:3) 15 arrows (50, 36, D:3) a +0 club (52, -5, D:3) a +0 mace (53, -4, D:3) a +2 quarterstaff of chaos (53, 5, D:3) a +0 mace (53, 6, D:3) a +1 mace of protection (55, 5, D:3) a +0 mace Level 4 of the Dungeon [Shop] Micwuz's Antique Weapon Shoppe a +0 quarterstaff (100 gold) the +7 scimitar "Kegad" {freeze, rN+ Int+4} (1545 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. a +0 short sword (75 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +3 glaive (587 gold) a +1 flail of protection (280 gold) a +0 mace (75 gold) a +0 dagger (50 gold) a +0 falchion (75 gold) (0, 0, D:4) a +0 mace (3, -11, D:4) a +0 leather armour (6, 12, D:4) a +0 ring mail (10, -1, D:4) a +0 quarterstaff (11, 9, D:4) a +0 robe a +0 dagger (12, 16, D:4) a +0 ring mail a +0 whip (13, 7, D:4) a +0 mace (13, 12, D:4) a +0 short sword (26, -5, D:4) a meat ration (28, -4, D:4) 29 stones (38, 6, D:4) a +0 ring mail 15 stones (38, 17, D:4) 17 arrows (43, 20, D:4) 3 tomahawks a +0 short sword (45, 19, D:4) a +0 ring mail a +0 mace (45, 21, D:4) a +0 flail (52, -5, D:4) 22 stones (52, -2, D:4) 22 arrows Level 5 of the Dungeon (0, 0, D:5) 9 gold pieces (10, 0, D:5) a cursed +0 great sword a +0 robe (11, 2, D:5) a cursed +0 dire flail a +0 robe (13, -25, D:5) 15 stones (13, -3, D:5) a +0 mace (13, -1, D:5) a cursed +1 flail a +0 robe (14, -30, D:5) a +0 leather armour a +2 dire flail of holy wrath (19, -2, D:5) a cursed +0 great sword a +0 robe (20, -14, D:5) a +0 leather armour (25, 3, D:5) a bread ration (27, -25, D:5) a +0 leather armour (31, -9, D:5) a +0 dagger of speed a +0 robe (32, -33, D:5) a +0 scale mail (32, -10, D:5) a cursed +0 hand axe a +0 flail (46, -14, D:5) a +0 war axe (59, -44, D:5) 13 arrows Level 6 of the Dungeon [Shop] Xunic's Food Emporium 2 fruits (36 gold) a royal jelly (24 gold) a bread ration (60 gold) 2 fruits (36 gold) a meat ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) 2 fruits (36 gold) a bread ration (60 gold) (1, 3, D:6) a bread ration (5, 1, D:6) a +0 ring mail (11, 6, D:6) a cursed -2 club a +0 club a +0 leather armour a +0 war axe a +0 plate armour (12, 3, D:6) a +0 robe (16, 4, D:6) a +0 robe (17, -7, D:6) a meat ration (22, -32, D:6) 13 stones (23, -25, D:6) a +3 trident (27, 15, D:6) the cursed +1 hand axe of Action {flame, rElec Str+3 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. (32, -23, D:6) a royal jelly (34, -2, D:6) 18 arrows (35, -9, D:6) a +0 leather armour (37, -20, D:6) a +0 plate armour (37, -19, D:6) a +0 robe a +0 dagger (37, -17, D:6) a +0 ring mail a +0 dagger (38, -22, D:6) a +0 robe a +0 dagger (38, -19, D:6) a +0 robe a +0 dagger (49, -2, D:6) a cursed +0 robe Level 7 of the Dungeon (0, 0, D:7) the +10 plate armour "Xusil" {Regen+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It increases your rate of regeneration. (3, 17, D:7) a +2 mace of venom (6, 18, D:7) a bread ration (7, -2, D:7) a +0 troll leather armour (12, 9, D:7) 13 arrows (15, 11, D:7) a +3 quarterstaff of protection (26, -14, D:7) a bread ration (27, 26, D:7) a +0 ring mail (29, 11, D:7) a book of Callings (31, 10, D:7) a +0 robe (33, 8, D:7) a +0 mace (37, 30, D:7) a +0 rapier (39, 38, D:7) 25 bolts (42, -3, D:7) 15 arrows (42, 11, D:7) a +0 hand axe (55, -7, D:7) a +0 leather armour Level 8 of the Dungeon (6, 21, D:8) 21 arrows (12, -6, D:8) 11 arrows (13, 11, D:8) a +0 cloak (17, -7, D:8) a +0 giant spiked club a +0 giant spiked club (19, -20, D:8) a +0 giant spiked club (20, -21, D:8) a +0 rapier (21, -17, D:8) a +0 whip a +0 ring mail (21, -15, D:8) a tomahawk (21, -14, D:8) a tomahawk (22, -15, D:8) a +0 broad axe a tomahawk a +0 chain mail a +0 falchion (22, -12, D:8) 2 tomahawks (23, -19, D:8) a +0 hunting sling (23, -13, D:8) a +0 trident (24, -10, D:8) a tomahawk (25, -10, D:8) a tomahawk (25, -9, D:8) a +0 leather armour a +0 flail (26, -11, D:8) a +0 hand axe a +0 leather armour (36, -17, D:8) a +0 falchion of protection (37, -14, D:8) a +0 spear (40, -9, D:8) a sling bullet (41, -8, D:8) a sling bullet (48, -28, D:8) 13 stones (51, -32, D:8) a +0 dagger a +0 club (51, -30, D:8) a cursed -2 hand axe a +0 whip (52, -33, D:8) a +0 ring mail (unseen) (53, -33, D:8) a +0 flail a +0 whip (58, -23, D:8) a +0 giant club a +0 giant club (71, -16, D:8) 16 stones Level 9 of the Dungeon (0, 0, D:9) 3 curare-tipped needles (0, 5, D:9) a cursed -3 blowgun a +0 falchion (0, 8, D:9) a +0 dagger (0, 9, D:9) a +0 bardiche (1, 0, D:9) 2 stones (1, 1, D:9) a curare-tipped needle a +0 dagger a +0 robe a +0 ring mail a +0 dagger (2, 0, D:9) 2 curare-tipped needles (9, 12, D:9) a cursed +0 ring mail (9, 14, D:9) 24 arrows (10, 2, D:9) a +0 morningstar (12, 16, D:9) a +0 scale mail (15, -4, D:9) a +0 mace (16, 12, D:9) a +0 giant club (18, -1, D:9) a +0 chain mail (26, 24, D:9) a scroll of identify (34, 26, D:9) 23 gold pieces (unseen) (36, 24, D:9) a +0 leather armour (38, 25, D:9) 5 gold pieces (41, 11, D:9) a +4 battleaxe a +0 robe (46, 9, D:9) a scroll of enchant armour the Ecumenical Temple