Narsil Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 3, D:1) a +0 club (1, 4, D:1) a +0 dagger (3, 11, D:1) a +0 spear (19, -17, D:1) a +0 mace (20, -14, D:1) a +0 short sword (20, 19, D:1) a +0 club (23, 0, D:1) a +0 robe (32, 0, D:1) 22 stones (35, 25, D:1) a +0 hand axe (36, -1, D:1) a +0 club (45, 17, D:1) a cursed +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip a stone (8, -18, D:2) a +0 club (8, -17, D:2) 3 javelins (32, 13, D:2) a +0 buckler (33, -27, D:2) a +0 club (35, -22, D:2) 14 stones (36, -24, D:2) a +0 mace (39, -3, D:2) a +0 club (40, -24, D:2) a +0 hand axe (40, -14, D:2) a +0 ring mail (48, -20, D:2) a cursed +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 25 stones (1, 7, D:3) a cursed +0 club (1, 9, D:3) a +0 hand axe (3, -5, D:3) a +0 robe (4, 7, D:3) a tomahawk a +0 dagger (7, 7, D:3) a tomahawk (17, -2, D:3) a +0 dagger (19, 2, D:3) a +0 club (19, 12, D:3) 22 stones (20, 13, D:3) a +0 club (20, 29, D:3) a +0 scale mail a +0 dagger a +0 robe a +0 club a +0 chain mail (21, 30, D:3) a +0 club a +0 falchion a cursed +0 ring mail (25, -2, D:3) a +0 dagger (26, 16, D:3) a +0 pair of boots (26, 42, D:3) a +0 whip (30, -9, D:3) 22 sling bullets (31, 26, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +7 hand axe of Battle {chop, +Rage rElec MR- Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you go berserk. It makes you more stealthy. (1, 9, D:4) 21 sling bullets (10, -20, D:4) a +0 leather armour (11, -19, D:4) a +0 dagger a +0 robe (14, -20, D:4) a +0 club a +0 ring mail of poison resistance (14, 14, D:4) a ration (26, 1, D:4) a +0 ring mail (34, 5, D:4) a +0 mace (37, -8, D:4) a +0 hunting sling of freezing (48, 18, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (19, -43, D:5) a +0 quarterstaff (19, -13, D:5) a +0 rapier a +0 leather armour (32, 1, D:5) 19 stones (32, 6, D:5) a +1 robe of magic resistance (34, 0, D:5) a +0 robe (46, -28, D:5) a +0 trident a cursed +0 leather armour a +0 short sword a +0 dagger a +0 robe (49, -38, D:5) a +0 spear (52, -51, D:5) 4 tomahawks (56, -1, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (0, 4, D:6) a +0 pair of boots (4, -7, D:6) a +0 helmet (6, -11, D:6) a +0 giant club (10, -2, D:6) a +0 dagger a cursed -3 shortbow (36, 13, D:6) a +0 spear of venom Level 7 of the Dungeon (0, 0, D:7) a +0 vampiric spear (7, -2, D:7) a +0 spear (7, 3, D:7) a +0 shortbow (10, 9, D:7) a +0 club (10, 11, D:7) a +0 robe a +0 club (10, 17, D:7) 22 stones (16, -11, D:7) a book of Air a book of Misfortune (26, 23, D:7) a +0 chain mail a +0 flail (26, 25, D:7) a +0 falchion (40, -10, D:7) a book of Necromancy (41, -12, D:7) a +0 leather armour (44, -16, D:7) a +0 shortbow (45, -14, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 18 bolts (3, -24, D:8) a +0 whip (3, -22, D:8) a +0 dagger a +0 robe (4, -24, D:8) 3 stones (4, -22, D:8) a +0 mace (6, -17, D:8) a +0 giant club (11, -3, D:8) a +0 trident (13, -2, D:8) a +0 shortbow (20, -21, D:8) 13 gold pieces (21, 6, D:8) 12 bolts (26, -12, D:8) a +0 robe (26, 3, D:8) a +0 spear (28, -1, D:8) a +0 leather armour (32, -6, D:8) a +0 mace (36, 11, D:8) a +0 hunting sling (37, 5, D:8) a +0 rapier a +0 robe (38, 5, D:8) a +0 great sword a +0 robe (39, 3, D:8) a +0 morningstar a +0 ring mail (44, 5, D:8) 20 stones (45, 6, D:8) a cursed -2 morningstar a +0 robe (49, 3, D:8) 25 stones (57, 11, D:8) 22 sling bullets Level 9 of the Dungeon (0, 0, D:9) a yak corpse (skeletalised by now) the Ecumenical Temple