Dungeon Crawl Stone Soup version 0.21-a0-624-g16f8e2cdda (webtiles) character file. 9 Narsil the Vexing (level 2, -2/28 HPs) Began as a Vampire Enchanter on Dec 24, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:33 (499 turns). Narsil the Vexing (Vampire Enchanter) Turns: 499, Time: 00:01:34 Health: -2/28 AC: 2 Str: 12 XL: 2 Next: 3% Magic: 0/5 EV: 12 Int: 17 God: Gold: 33 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking, very quick A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls f - a scroll of teleportation {unknown} g - a scroll of identify {unknown} Potions d - 2 potions of blood e - a potion of magic {unknown} h - a potion of berserk rage Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: - Level 2.0 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You kill the jackal! You have reached level 2! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to defeat MR: 71%) The jackal is outlined in light. The jackal completely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You completely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The jackal bites you. You die... #.. #.# #.# #.# #.# #h# #h# #@# #.# ######## #.# #....... #.#########....... #................. #########......... #.#....... #.#....... #.##.....# You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A bat (D:1) A hobgoblin (D:1) 2 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Narsil the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 495 | D:1 | Reached XP level 2. HP: 2/19 MP: 1/5 499 | D:1 | Slain by a jackal Vault maps used: D:1: lightli_arrival_isolated_outpost Skill XL: | 1 | ---------------+----+----- Short Blades | 2 | 2.0 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.7 Action || total -------------------------++------- Melee: Dagger || 28 Bite || 1 Cast: Corona || 4 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 2 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 6 | 0.0 | 499 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 6 | 0.0 | 499 +---------+---------+-------+---------+---------+-------+---------