Naru Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -24, D:1) a stone (2, -23, D:1) a stone (3, -26, D:1) a stone (4, -10, D:1) a +0 club a +0 club (6, -10, D:1) a +0 short sword (7, 5, D:1) 22 stones (17, 2, D:1) a +0 club (37, -28, D:1) 5 stones (37, -15, D:1) a +0 club (42, -28, D:1) 7 tomahawks of returning Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 18, D:2) 13 stones (0, 19, D:2) a stone (0, 20, D:2) a stone (0, 25, D:2) a stone (4, 9, D:2) a +0 dagger a +0 hunting sling 19 stones (4, 10, D:2) a +0 club a stone (4, 11, D:2) a +0 dagger (4, 13, D:2) a +0 club a +0 hunting sling 16 stones (4, 16, D:2) a stone (6, 8, D:2) a stone (7, 1, D:2) a +0 club (7, 8, D:2) a +0 dagger (22, 5, D:2) a +0 mace (23, 23, D:2) a +0 dagger a +0 animal skin (28, -2, D:2) a +0 club (28, 8, D:2) a stone (28, 13, D:2) a +0 dagger a +0 dagger (28, 15, D:2) a +0 hunting sling 24 stones a +0 dagger (32, -1, D:2) a +0 leather armour (40, -1, D:2) a +0 robe (41, -1, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 great sword (9, -14, D:3) a +0 leather armour (19, -17, D:3) a stone (21, -16, D:3) a +0 club 20 stones (27, -10, D:3) a +0 short sword (27, 3, D:3) a +0 war axe (27, 4, D:3) a stone (28, -31, D:3) 24 arrows (33, -17, D:3) a cursed -3 club (41, 4, D:3) a +0 dagger (43, 3, D:3) a +0 flail a +0 ring mail a cursed -2 short sword a +0 leather armour (50, -6, D:3) 22 stones (58, 0, D:3) a +0 scimitar Level 4 of the Dungeon (1, -2, D:4) 14 stones (29, 13, D:4) a +0 club (36, 17, D:4) a +0 leather armour a +0 whip (37, 17, D:4) a +0 trident (41, 13, D:4) a +0 short sword a +0 leather armour (45, 28, D:4) a +0 quarterstaff (53, 2, D:4) a +0 robe (58, 6, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) a cursed -3 dagger a +0 robe (1, -3, D:5) an arrow (1, -2, D:5) a +0 helmet (2, -2, D:5) a +0 dagger (7, -8, D:5) a tomahawk a +0 dagger (8, -10, D:5) a tomahawk (8, -8, D:5) a +0 whip (8, 1, D:5) a +0 shortbow 18 arrows (9, -11, D:5) 2 tomahawks (10, -11, D:5) a tomahawk (10, -4, D:5) a +0 ring mail (15, -7, D:5) a +0 ring mail (22, -30, D:5) 16 stones (23, -21, D:5) a +0 robe Level 6 of the Dungeon (2, 11, D:6) a +0 hand axe (10, 21, D:6) a +0 rapier (13, 12, D:6) an arrow (14, 11, D:6) 2 arrows (16, 5, D:6) 17 bolts (16, 11, D:6) an arrow (17, 11, D:6) a +0 shortbow 4 arrows (18, 11, D:6) an arrow (19, -11, D:6) a +0 giant club (19, -9, D:6) a +0 hand axe of venom (19, 11, D:6) an arrow (19, 12, D:6) 2 arrows (20, 12, D:6) 4 arrows (21, 6, D:6) a +0 flail (29, -13, D:6) a cursed +0 falchion (30, -22, D:6) 3 needles of sleeping (31, -14, D:6) a +0 hand axe (42, -2, D:6) a +0 dagger (42, 3, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Zellil's Antique Weapon Shop a +0 mace (114 gold) a +0 trident (133 gold) a +0 dagger (76 gold) the +6 spear "Itwutz" {holy, MR+ Dex+2} (1983 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It affects your resistance to hostile enchantments. a +0 flail (133 gold) a +0 halberd (152 gold) a +0 quarterstaff (152 gold) a +4 quarterstaff of protection (1018 gold) a +0 hand axe (114 gold) the +9 lajatang "Fatech" {flame, rF+ MR+ Str+6} (3910 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It protects you from fire. It affects your resistance to hostile enchantments. a +1 quarterstaff of draining (539 gold) (0, 0, D:7) 3 needles of confusion (9, -5, D:7) a cursed -3 giant club (15, -2, D:7) a +0 short sword (16, -3, D:7) a +0 dagger a cursed -2 robe (17, -15, D:7) 16 arrows (17, 12, D:7) a +0 halberd (18, 15, D:7) a +4 whip of electrocution (20, 10, D:7) 18 stones (22, 11, D:7) a +0 whip (29, 3, D:7) a +0 giant spiked club (31, 6, D:7) a +0 falchion a +4 quarterstaff of chaos a +1 ring mail a +0 animal skin (37, -10, D:7) a +0 war axe a +0 plate armour (42, 8, D:7) a +0 dagger (52, -10, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) an uncursed staff of energy (0, 8, D:8) a +0 giant spiked club (0, 27, D:8) a +0 ring mail (2, 10, D:8) a +0 morningstar of protection (3, 10, D:8) a +0 dagger a +0 robe (4, 14, D:8) a +0 flail (4, 15, D:8) a +0 halberd a +0 plate armour (4, 19, D:8) a +0 hand axe a +0 leather armour (4, 20, D:8) a +0 hand axe a +0 whip (5, 19, D:8) a +0 flail a +0 plate armour (6, -4, D:8) a +0 scimitar (8, 5, D:8) a +0 club 8 needles of confusion (8, 6, D:8) a +0 club a +0 scale mail a +0 whip a +0 scale mail (11, 26, D:8) a cursed -1 falchion (12, 25, D:8) a +0 dagger a +0 chain mail a +0 flail of protection a cursed +0 ring mail (12, 26, D:8) a cursed +0 battleaxe a +0 plate armour (14, 6, D:8) a +0 trident a cursed -1 leather armour (15, 7, D:8) a +0 club (17, 3, D:8) a cursed -1 giant club (19, 7, D:8) a +0 great sword a +0 robe (19, 16, D:8) 2 needles of confusion (25, 1, D:8) a +0 chain mail (25, 2, D:8) a +0 scale mail (26, 19, D:8) 14 bolts (35, 0, D:8) a +0 scale mail (37, 1, D:8) a +0 pair of boots (37, 19, D:8) a +0 giant club a +0 giant spiked club (51, 16, D:8) a +0 cloak Level 9 of the Dungeon (0, 0, D:9) a +0 robe (7, 19, D:9) a +0 dagger a +0 robe (7, 20, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail (11, 0, D:9) an arrow (13, 1, D:9) a +0 flail a +0 shortbow 14 arrows (14, 3, D:9) 2 arrows (14, 4, D:9) 2 arrows (14, 5, D:9) an arrow (15, 2, D:9) 2 arrows (17, 36, D:9) 8 arrows (31, 26, D:9) a +0 plate armour a +0 long sword (37, 19, D:9) an arrow (37, 22, D:9) a +0 ring mail a +1 longbow of flaming 11 arrows a +2 great mace of draining (38, 29, D:9) 16 bolts (41, 18, D:9) an arrow (42, 30, D:9) 29 bolts (43, 17, D:9) an arrow (44, 2, D:9) a +0 giant club a +0 giant spiked club (46, 19, D:9) a +0 giant club a cursed -1 giant club (48, 17, D:9) a stone (48, 18, D:9) a stone (49, 17, D:9) an arrow (50, 11, D:9) 2 stones (51, 11, D:9) 2 stones (51, 12, D:9) 2 stones (51, 13, D:9) a stone (51, 35, D:9) 17 stones (52, 11, D:9) a stone (55, 11, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) a potion of might (4, 0, D:10) 19 stones (4, 2, D:10) 25 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of remove curse (12, -15, Lair:1) a +0 flail (12, -14, Lair:1) 15 stones (15, 17, Lair:1) a +0 hand axe of chopping (30, 18, Lair:1) a +0 buckler (36, -7, Lair:1) 26 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 16 bolts (3, 3, Lair:2) a +0 battleaxe (21, -29, Lair:2) 10 stones (22, 7, Lair:2) a +1 antimagic short sword (23, -17, Lair:2) a +0 robe (23, 2, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (49, 2, Lair:3) a +0 long sword (49, 13, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 sling bullets (19, 47, Lair:4) an uncursed staff of poison (45, 34, Lair:4) a scroll of immolation (51, 32, Lair:4) a +0 trident (53, 18, Lair:4) a +0 quarterstaff (60, 7, Lair:4) 12 stones (62, 11, Lair:4) 12 sling bullets Level 1 of the Snake Pit (0, 0, Snake:1) 27 stones (10, 10, Snake:1) a +6 great mace of protection a hog corpse (10, 11, Snake:1) a potion of haste (unseen) (16, 3, Snake:1) a +1 dagger of venom a +1 robe of fire resistance a naga skeleton (17, 3, Snake:1) a +0 spear a +0 robe (18, 3, Snake:1) a +0 war axe a +0 robe (19, 1, Snake:1) a +0 short sword (23, -13, Snake:1) a +0 rapier (23, 10, Snake:1) a cursed -2 falchion (24, 2, Snake:1) a +0 club