Narval Level 1 of the Dungeon (1, -30, D:1) a +0 club (3, -6, D:1) a +0 plate armour (8, -14, D:1) a +0 leather armour (19, -16, D:1) a +0 robe (20, -28, D:1) a +0 robe (21, -15, D:1) a +0 hunting sling (22, -11, D:1) a +0 club (28, -20, D:1) 4 stones (36, -9, D:1) a +0 hunting sling (37, -42, D:1) a +0 ring mail (38, -42, D:1) a +0 robe (41, -19, D:1) a +0 dagger (51, -19, D:1) a +0 leather armour (54, -28, D:1) a +0 hand axe (58, -45, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 1, D:2) a +0 club (9, 21, D:2) 5 boomerangs (11, -4, D:2) 3 stones (12, 11, D:2) a +0 club (15, -1, D:2) a +0 club (20, -24, D:2) a +0 mace (24, -12, D:2) 19 stones a +0 club a +0 hunting sling a +0 club (26, 8, D:2) a +0 ring mail (27, -17, D:2) a +0 club (28, -4, D:2) a +0 club (33, -1, D:2) 3 large rocks (34, -22, D:2) a stone (37, -18, D:2) a +0 dagger (51, -28, D:2) 22 sling bullets (55, -28, D:2) a +0 chain mail (58, 5, D:2) a +0 club a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -16, D:3) a +0 morningstar a +0 ring mail (4, -27, D:3) a +0 short sword (still there?) a +0 ring mail (still there?) (9, 18, D:3) a +0 quarterstaff (10, -2, D:3) a +0 club (11, -20, D:3) a +0 whip (still there?) a +0 leather armour (still there?) (11, -18, D:3) a +0 hand axe (13, -23, D:3) a +0 leather armour a +0 hand axe (13, -20, D:3) a +0 robe a +0 hand axe (14, -23, D:3) a +0 robe a +0 dagger (14, -21, D:3) a +0 club a +0 ring mail (15, -23, D:3) a +0 short sword (24, 17, D:3) 13 sling bullets (26, 5, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 falchion (27, -33, D:3) a +0 club (27, 5, D:3) a +0 chain mail 3 boomerangs (28, 5, D:3) a +0 scale mail (30, 6, D:3) a +0 ring mail a +0 hand axe (31, -6, D:3) a +0 spear (32, 6, D:3) a +0 falchion (40, -26, D:3) a +0 dagger (42, 1, D:3) a +0 robe a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (25, -23, D:4) a +0 ring mail (41, -7, D:4) a +0 giant club (44, -3, D:4) 25 stones (45, -14, D:4) 10 poisoned darts (56, -5, D:4) a +0 short sword (60, 12, D:4) a +0 spear (61, 10, D:4) a +0 spear (62, 9, D:4) a +0 club (67, -21, D:4) a +0 club Level 5 of the Dungeon [Shop] Louwuolo's Assorted Antiques a +0 chain mail (81 gold) a scroll of identify (36 gold) a +2 short sword of venom (280 gold) a +0 cloak (81 gold) a +0 short sword (54 gold) a +0 quarterstaff (72 gold) (0, 0, D:5) a potion of degeneration {!q} (7, -17, D:5) 4 silver boomerangs (10, -40, D:5) 23 bolts (10, -4, D:5) 16 bolts (10, 15, D:5) a +0 helmet (14, -34, D:5) a +0 mace (16, -33, D:5) a +0 vampiric spear (17, -35, D:5) a +0 spear (25, -15, D:5) a +0 vorpal mace (26, -15, D:5) a +0 dagger a +0 dagger (28, -4, D:5) 2 potions of degeneration {!q} (32, -15, D:5) a +0 club (33, -14, D:5) a +0 flail (39, 8, D:5) 12 poisoned darts (47, 0, D:5) a +0 glaive (57, -39, D:5) a +0 ring mail (58, 3, D:5) a +0 great mace (61, -4, D:5) 13 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -24, D:6) a +0 dagger (11, -19, D:6) a +0 falchion of holy wrath (16, -37, D:6) a +2 quarterstaff of draining a +0 leather armour (17, -37, D:6) a +0 hand axe a +0 mace a +0 leather armour (18, -9, D:6) 23 stones (20, -37, D:6) a +0 plate armour a +0 battleaxe (21, -9, D:6) a +0 robe (24, -32, D:6) a +0 shortbow (26, -35, D:6) a +1 long sword of holy wrath (29, -27, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Akkeph's Magic Scroll Emporium a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of fog (22 gold) a scroll of silence (82 gold) a scroll of holy word (82 gold) a scroll of random uselessness (11 gold) a scroll of identify (22 gold) (1, 21, D:7) 17 stones (2, 32, D:7) a +0 spear a +0 ring mail (6, -8, D:7) a +0 shortbow 14 arrows (9, 25, D:7) a +0 shortbow 19 stones (9, 35, D:7) a +0 scale mail (10, 23, D:7) a +0 rapier (11, 17, D:7) a +0 shortbow 16 arrows (11, 23, D:7) a +0 mace (11, 28, D:7) 14 stones (14, 0, D:7) a +0 ring mail (19, 20, D:7) a +0 hand crossbow (28, -12, D:7) 14 sling bullets (35, 1, D:7) a +2 shortbow of freezing 12 arrows (38, 10, D:7) a +0 whip a +0 scale mail (38, 11, D:7) a +0 giant club (38, 12, D:7) a +0 club a +0 scale mail (39, 7, D:7) a +0 falchion (42, 27, D:7) 18 sling bullets (43, 5, D:7) a +2 vorpal flail (47, 5, D:7) 22 sling bullets Level 8 of the Dungeon (0, 0, D:8) 19 sling bullets (1, 27, D:8) a +0 giant club (2, 17, D:8) a +0 dagger (3, 21, D:8) a +0 giant spiked club a +0 giant spiked club (3, 49, D:8) a +0 flail (4, 49, D:8) a +0 club (10, 17, D:8) a +0 chain mail a +0 mace (11, 15, D:8) a +0 ring mail (12, 15, D:8) a +2 whip of electrocution (13, 16, D:8) a +0 scimitar (16, 6, D:8) a +0 halberd (20, 5, D:8) a +0 plate armour (21, 27, D:8) 13 stones (23, 14, D:8) a +0 giant club (24, 11, D:8) 12 bolts (25, 7, D:8) a +0 robe Level 9 of the Dungeon (1, 31, D:9) a +0 robe a +0 halberd (2, -4, D:9) a +2 whip of electrocution the +2 quarterstaff of Risk Management {vamp, Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+3). a +3 dagger a +1 chain mail of willpower a +4 chain mail of positive energy (2, 31, D:9) a +0 robe a +0 mace (3, -4, D:9) a +0 hat (3, 33, D:9) a +0 robe a +0 dagger (3, 34, D:9) a +0 robe a +0 battleaxe (4, 32, D:9) a +0 robe a +5 dire flail a +0 robe a +0 dagger (5, 43, D:9) a +0 hand axe a +1 vorpal hand axe 3 boomerangs a +0 scale mail (6, 41, D:9) a +0 dagger a +0 robe (7, 16, D:9) a +0 shortbow 21 arrows (7, 38, D:9) a +0 giant club (7, 40, D:9) a +0 hand axe a +0 short sword a +1 chain mail of positive energy (27, 18, D:9) 20 poisoned darts (28, -1, D:9) a +0 scimitar (29, 26, D:9) a +2 spear of venom (35, 27, D:9) a +0 giant club (35, 42, D:9) a +0 dagger (36, 33, D:9) a +0 shortbow 19 arrows (37, 39, D:9) 20 sling bullets (39, 41, D:9) a +0 dire flail a +0 chain mail (39, 43, D:9) a +1 war axe of draining (45, 17, D:9) a +0 trident 5 boomerangs (55, 15, D:9) a +0 hand axe (56, 4, D:9) 18 arrows (59, 9, D:9) a +0 whip 4 boomerangs (60, 11, D:9) a +0 dagger a +0 robe (61, 10, D:9) a +0 scale mail (61, 11, D:9) a +0 club (62, 14, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Paul's Antique Weapon Shoppe the +8 halberd of Eternal War {flame, rElec Str-5 Int+2 Dex+10} (1821 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your intelligence (+2). It affects your dexterity (+10). It insulates you from electricity. a +0 hand axe (72 gold) a +0 hand axe (72 gold) a +0 vorpal halberd (192 gold) a +0 club (24 gold) a +0 rapier (96 gold) a +0 morningstar (96 gold) a +0 shortbow (72 gold) a +0 long sword (84 gold) a +0 quarterstaff (96 gold) a +0 dagger (48 gold) (0, 0, D:10) a +0 ring mail (1, -44, D:10) 28 stones (6, -4, D:10) a +0 mace (13, -21, D:10) a +0 shortbow 21 arrows (14, -15, D:10) a +0 hand axe a +0 leather armour (17, -9, D:10) 26 arrows (19, -11, D:10) a +0 trident a +0 ring mail (20, -15, D:10) a +0 scimitar a +0 plate armour (24, -11, D:10) a +0 quarterstaff (25, -15, D:10) a bullfrog corpse (skeletalised by now) (31, -7, D:10) a +0 giant club a +0 giant spiked club (44, 6, D:10) a +0 pair of gloves (45, 4, D:10) a +0 hunting sling a +0 quarterstaff 15 sling bullets a +0 leather armour (47, -5, D:10) 22 stones (51, -19, D:10) a +0 chain mail (52, -14, D:10) a +0 shortbow 17 arrows (53, -13, D:10) a +0 dagger a +0 robe (53, 6, D:10) a +0 dagger (53, 7, D:10) a +0 dagger a +0 chain mail (54, 6, D:10) a +0 club (54, 7, D:10) a +0 war axe (55, 6, D:10) a +0 dagger (56, -16, D:10) a +0 club (59, -12, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 7 gold pieces (31, 19, D:11) a +0 shortbow (still there?) 29 arrows (still there?) (32, 20, D:11) a +0 shortbow (still there?) 18 arrows (still there?) (35, 16, D:11) 23 stones