Nattefrost Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-4, 2, D:1) a +0 short sword (-36, 5, D:1) 8 bolts (-7, 13, D:1) a +0 whip (-40, 14, D:1) a +0 club (-16, 15, D:1) a +0 short sword (-24, 16, D:1) a +0 hand axe (-12, 16, D:1) a +0 club (-36, 25, D:1) a +0 club (-22, 29, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +2 naga barding (1, 8, D:2) 12 bolts (-21, 11, D:2) a +0 hat Level 3 of the Dungeon (-20, 8, D:3) a +0 club (-4, 8, D:3) a +0 dagger (-27, 11, D:3) 13 arrows of frost (-28, 14, D:3) a +0 robe (-26, 14, D:3) a +0 mace (-9, 17, D:3) 28 bolts (-4, 20, D:3) a +0 club a +0 dagger (-11, 22, D:3) a cursed -2 robe (-43, 27, D:3) a +0 whip a +0 robe (-39, 36, D:3) a cursed -1 whip (-5, 41, D:3) a +0 club (-1, 42, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 rapier a +0 leather armour (7, 8, D:4) a Fen Folio (5, 11, D:4) a +0 broad axe (29, 35, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 robe (-19, 4, D:5) a +0 ring mail (-13, 4, D:5) 7 arrows of dispersal (-20, 7, D:5) 22 arrows (1, 12, D:5) a +0 war axe (-32, 13, D:5) a +0 leather armour a +0 robe a +0 dagger a +0 flail (1, 13, D:5) the +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (-44, 14, D:5) a +0 leather armour (-30, 15, D:5) a +0 robe a +0 dagger (-29, 16, D:5) a +0 leather armour a +0 hand axe (0, 16, D:5) 26 sling bullets (-9, 18, D:5) a +0 halberd a +0 robe (-34, 19, D:5) a +3 quarterstaff (-42, 30, D:5) a +0 robe (-7, 34, D:5) 4 large rocks Level 6 of the Dungeon (0, 0, D:6) a +0 mace (10, 5, D:6) a scroll of noise (18, 5, D:6) 16 arrows of flame (18, 6, D:6) a +0 scale mail (-33, 12, D:6) a +0 dagger a cursed +0 robe (-31, 12, D:6) a +0 short sword a cursed -3 dagger a +0 robe (0, 14, D:6) a +0 leather armour (22, 14, D:6) a +0 giant spiked club (-25, 20, D:6) 7 poisoned needles (1, 21, D:6) 28 arrows (-1, 24, D:6) an arrow of frost (13, 24, D:6) a +0 leather armour (6, 27, D:6) a +0 shortbow (7, 27, D:6) an arrow of frost Level 7 of the Dungeon (0, 0, D:7) a cursed +0 helmet (44, 1, D:7) a potion of poison (-1, 8, D:7) 26 bolts (-3, 10, D:7) a +0 dagger a +0 robe (-3, 11, D:7) a cursed -1 dagger a +0 robe (-3, 13, D:7) a wand of flame (24) a cursed -2 flail a +0 scale mail a +0 dagger a +0 robe (-3, 15, D:7) a +0 dagger a +0 robe (-3, 25, D:7) the +10 rapier "Yplaychu" {pierce, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (4, 27, D:7) a +0 leather armour (44, 27, D:7) a book of Beasts a +0 helmet (7, 29, D:7) 26 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 battleaxe a +0 robe a +0 whip a cursed -3 whip (3, 0, D:8) a +0 dagger (26, 5, D:8) a +0 war axe (5, 7, D:8) a +0 dagger (37, 9, D:8) a +0 giant spiked club (49, 21, D:8) a +1 dire flail of venom (49, 22, D:8) a +0 flail (48, 23, D:8) a +0 club a +0 chain mail (46, 24, D:8) a +0 shortbow 14 arrows of flame a +0 flail a +0 leather armour (46, 25, D:8) 3 arrows of flame (46, 26, D:8) a +0 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 dagger a +0 robe (1, 0, D:9) a cursed +0 war axe a +0 robe (0, 1, D:9) a +0 hand axe a +0 robe (-2, 2, D:9) a book of Clouds (0, 2, D:9) a cursed +0 spear a +0 robe a +1 short sword of freezing a +0 robe (3, 6, D:9) a +0 dagger (20, 6, D:9) a wand of magic darts (10) (-2, 7, D:9) 15 arrows (32, 13, D:9) 30 bolts (23, 18, D:9) a +0 club a +0 chain mail of poison resistance (24, 19, D:9) a +0 hand axe (25, 20, D:9) a +0 hand axe (17, 21, D:9) a +0 robe (-15, 31, D:9) a +0 ring mail (32, 31, D:9) a +0 scimitar (21, 33, D:9) a +0 hand axe (18, 34, D:9) a +0 falchion (19, 34, D:9) a +0 dagger a +0 scale mail (20, 34, D:9) a +2 shortbow of flaming 24 arrows a +0 flail a +0 chain mail (15, 35, D:9) a cursed -3 short sword a +0 blowgun 7 poisoned needles (18, 35, D:9) a +0 dagger a +0 ring mail (18, 38, D:9) a +0 dagger a +0 short sword (18, 39, D:9) a +0 dagger (18, 40, D:9) a +0 dagger (18, 41, D:9) a +0 war axe a +0 ring mail a +0 shield Level 10 of the Dungeon (0, 0, D:10) an uncursed staff of cold (9, 7, D:10) 18 sling bullets (15, 16, D:10) a +0 buckler (17, 24, D:10) 13 poisoned needles (14, 34, D:10) a +0 robe (18, 42, D:10) a +0 giant club (13, 43, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (18, 44, D:10) a +1 double sword a +0 chain mail of fire resistance (-2, 46, D:10) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a river rat corpse (-3, 3, Lair:1) a river rat skeleton (-1, 4, Lair:1) 18 arrows (-47, 23, Lair:1) a +0 ring mail (11, 32, Lair:1) a +0 chain mail (16, 38, Lair:1) a +1 broad axe of freezing a +0 ring mail