Nattefrost Level 1 of the Dungeon (0, 0, D:1) 18 arrows (32, 0, D:1) a +0 mace (21, 9, D:1) 17 arrows of frost (7, 10, D:1) a +0 robe (48, 13, D:1) a +0 helmet (27, 14, D:1) a +0 leather armour (24, 17, D:1) a +0 club (29, 17, D:1) a +0 club (19, 18, D:1) a +0 club (2, 36, D:1) 9 arrows (-6, 39, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) an uncursed ring of wizardry (2, 23, D:2) a +0 ring mail (-16, 25, D:2) 19 arrows (-16, 30, D:2) a +0 hunting sling (-18, 38, D:2) 19 arrows (12, 43, D:2) a +0 dagger (34, 52, D:2) a +2 robe of cold resistance (14, 53, D:2) a +0 rapier (29, 54, D:2) a scroll of immolation Level 3 of the Dungeon (0, 0, D:3) a +0 club (-21, 5, D:3) a +0 long sword (-42, 6, D:3) a +0 dagger (-43, 7, D:3) a +0 short sword (-53, 12, D:3) a +0 ring mail (-53, 22, D:3) a +0 club (-17, 29, D:3) a +0 club (-18, 33, D:3) a +0 short sword a cursed -1 whip (-42, 42, D:3) a scroll of immolation Level 4 of the Dungeon [Shop] Loitinti's Magic Scroll Shoppe a scroll of fog (20 gold) a scroll of teleportation (30 gold) a scroll of recharging (95 gold) a scroll of blinking (75 gold) a scroll of fog (20 gold) a scroll of remove curse (30 gold) a scroll of identify (20 gold) a scroll of fog (20 gold) (-23, 5, D:4) 11 arrows (-12, 9, D:4) 10 poisoned needles (-11, 9, D:4) a +0 hand axe (-18, 17, D:4) a +0 dagger (-35, 18, D:4) a +1 dagger of chaos (-15, 18, D:4) a +0 club (-15, 19, D:4) a +0 club (-9, 21, D:4) a +0 dagger (-8, 21, D:4) a +0 club (-38, 22, D:4) a +0 club (-35, 22, D:4) a +0 mace a +2 robe of cold resistance (-20, 22, D:4) a +0 leather armour (-10, 23, D:4) a +0 dagger a +0 ring mail (-25, 24, D:4) a +0 scale mail (-20, 24, D:4) a +0 club (-19, 24, D:4) a +0 club 4 tomahawks a +0 leather armour (4, 25, D:4) 3 scrolls of random uselessness (-24, 26, D:4) a +0 leather armour a +0 chain mail (-17, 26, D:4) a +0 chain mail (-24, 27, D:4) a +0 club (-15, 29, D:4) a +0 club (-16, 30, D:4) a +0 dagger a +0 scale mail (-13, 30, D:4) a +0 hunting sling (-24, 31, D:4) a +0 whip (-17, 32, D:4) a +0 club a +0 spear (-16, 32, D:4) a +0 spear a throwing net (-19, 33, D:4) a +0 leather armour (-18, 33, D:4) a cursed -3 short sword a +0 short sword (-40, 45, D:4) a +0 hand axe a scroll of amnesia (-27, 45, D:4) a +0 whip a scroll of immolation (8, 49, D:4) 3 scrolls of amnesia Level 5 of the Dungeon (0, 0, D:5) a +0 buckler (32, 19, D:5) a +0 chain mail (33, 23, D:5) a +0 giant club a +0 dagger (32, 24, D:5) a +0 dagger (33, 24, D:5) a +0 dagger a +0 club (33, 25, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Peus Ko Peach's Weapon Shoppe a +0 short sword (39 gold) the cursed +2 flail of Gallantry {venom, +Fly} (263 gold) It poisons the flesh of those it strikes. It lets you fly. It has a curse placed upon it. the +6 bardiche of Zoebe {venom, +Rage +Inv rF- rN+} (721 gold) It poisons the flesh of those it strikes. It makes you vulnerable to fire. It protects you from negative energy. It lets you turn invisible. It lets you go berserk. a +1 executioner's axe of chopping (286 gold) 25 stones (32 gold) a +0 whip (32 gold) a +0 scythe of freezing (96 gold) the +3 scythe of Annihilation {pain, MR- Int+4 SInv} (492 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you see invisible. 2 javelins (20 gold) 8 bolts of penetration (62 gold) the +9 short sword of Ascent {venom, +Fly Str+2 Dex+4} (913 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It affects your dexterity (+4). It lets you fly. a +0 flail (45 gold) a +0 vampiric short sword (143 gold) the +9 hunting sling of Fate {flame, rElec Str+2} (856 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It insulates you from electricity. [Shop] Hoicvito's Weapon Shop 22 poisoned needles (105 gold) 24 stones (28 gold) the cursed +1 short sword "Xerph" {antimagic, *Drain rC+ MP+9 Str+5} (358 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+5). It protects you from cold. It affects your magic capacity (+9). It causes draining when unequipped. It has a curse placed upon it. a +0 long sword (42 gold) a +0 mace (36 gold) a +0 dagger (24 gold) a +0 mace (36 gold) a +6 antimagic war axe (510 gold) 21 stones (25 gold) [Shop] Xoollawo's Distillery a potion of might (40 gold) a potion of flight (30 gold) 2 potions of agility (80 gold) a potion of degeneration (10 gold) a potion of agility (40 gold) a potion of poison (10 gold) a potion of beneficial mutation (350 gold) [Shop] Ziacemij's Food Shop a meat ration (60 gold) a meat ration (60 gold) a slice of pizza (18 gold) a meat ration (60 gold) a meat ration (60 gold) a meat ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) (0, 0, D:6) an uncursed ring of teleportation (11, 7, D:6) a +0 falchion a +0 leather armour (12, 7, D:6) a +0 halberd a +0 dagger a +0 robe a +0 whip a +0 spear (-3, 8, D:6) 12 arrows of dispersal (5, 8, D:6) a +0 dagger (-3, 13, D:6) a +0 battleaxe (30, 13, D:6) an uncursed staff of power a +0 chain mail (2, 17, D:6) a +0 giant club (22, 17, D:6) a +0 quarterstaff (-12, 21, D:6) a +0 robe (-8, 23, D:6) a +0 leather armour (-12, 27, D:6) a +0 dagger (-12, 29, D:6) a +0 short sword (-12, 30, D:6) a +0 club (15, 30, D:6) a +0 robe (16, 30, D:6) a +0 short sword (37, 30, D:6) a +0 hunting sling (-12, 33, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 mace a cursed +0 leather armour (-5, 1, D:7) a wand of slowing (18) (-14, 18, D:7) 23 sling bullets (9, 26, D:7) a +0 rapier (6, 27, D:7) a scroll of amnesia (-21, 31, D:7) a +0 short sword a +0 chain mail (12, 32, D:7) a +0 giant club (-18, 34, D:7) a +0 dagger a +0 robe (31, 34, D:7) 6 needles of slowing (0, 41, D:7) a +0 long sword of protection a +0 plate armour (1, 41, D:7) a cursed +0 dagger a +0 robe (1, 42, D:7) a +0 flail (2, 47, D:7) a +0 leather armour a +0 mace (4, 47, D:7) a +0 morningstar a +0 scale mail (-4, 49, D:7) a +0 halberd (-3, 49, D:7) a +0 club a +0 club (-3, 50, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) the +3 rapier "Movvip" {elec, +Rage MR++ MP+9 Str+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you go berserk. (7, 2, D:8) a +0 scale mail (-15, 3, D:8) a +0 robe (-31, 8, D:8) a +0 giant spiked club (-26, 8, D:8) a +0 long sword (-8, 9, D:8) a +0 short sword (0, 9, D:8) a +2 dagger a +0 robe (-3, 11, D:8) a wand of magic darts (21) (-21, 21, D:8) a +0 leather armour (-16, 22, D:8) 5 arrows (-17, 23, D:8) a +0 halberd (-17, 25, D:8) a +0 scale mail a +0 spear (-16, 26, D:8) a +0 robe a cursed +0 battleaxe (-15, 26, D:8) a +0 glaive a +0 robe (-21, 27, D:8) a +0 dagger (-13, 27, D:8) a cursed +0 battleaxe a +0 leather armour (-20, 29, D:8) 17 arrows a +0 shortbow (-23, 30, D:8) a +0 great sword (22, 31, D:8) a +0 giant spiked club (-23, 32, D:8) a +0 trident (-6, 32, D:8) a +0 mace of protection (-5, 35, D:8) a +0 robe (11, 43, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Supyla's Book Shop Socryo's Rites and Rhymes, Part Five (930 gold) Spells Type Level a - Warp Weapon Charms/Translocation 5 b - Venom Bolt Conjuration/Poison 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Silence Hexes/Air 5 f - Metabolic Englaciation Hexes/Ice 5 Trog disapproves of the use of such an item. a book of Cantrips (240 gold) a Grand Grimoire (1324 gold) a Young Poisoner's Handbook (480 gold) a book of Enchantments (600 gold) a book of Flames (420 gold) a book of Ice (780 gold) a book of Battle (480 gold) a book of Debilitation (480 gold) a Necronomicon (1324 gold) a book of Minor Magic (240 gold) a Fen Folio (900 gold) [Shop] Seomif's Antique Armour Boutique the cursed +1 ring mail of the Swamp {MR+} (315 gold) It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 pair of boots (157 gold) a +1 ring mail of poison resistance (140 gold) a +0 helmet of see invisible (157 gold) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 *Curse} (1785 gold) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. a +0 robe (24 gold) the +3 pair of gauntlets of War {Slay+5} (1662 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). a cursed +0 scale mail (140 gold) a +0 ring mail (140 gold) a +0 ring mail (140 gold) a +0 scale mail (140 gold) the +1 leather armour "Ugah" {rC+} (245 gold) It protects you from cold. a +0 helmet of intelligence (157 gold) [Shop] Minn's Antique Weapon Shop a +0 glaive (182 gold) a +0 rapier (112 gold) a +3 dagger of holy wrath (56 gold) a +0 mace (84 gold) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} (2923 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. a +0 rapier (112 gold) a +0 spear (84 gold) a +0 falchion (84 gold) (0, 0, D:9) a +2 whip of freezing (34, 1, D:9) 16 arrows (-6, 2, D:9) 10 arrows (33, 10, D:9) a +0 shortbow (-8, 15, D:9) a +0 falchion a +3 short sword a +0 ring mail (-7, 15, D:9) a +0 trident a +0 ring mail a +0 mace (-6, 15, D:9) a +0 hand axe a +0 hand axe a +0 ring mail (-8, 16, D:9) a +0 hand axe a +0 ring mail (-7, 16, D:9) a +0 short sword a +0 leather armour a +0 flail a +0 leather armour a +0 club (-6, 16, D:9) a +0 trident a +0 chain mail a +0 hand axe (-4, 16, D:9) a +0 flail a +0 dagger a +0 leather armour (-6, 17, D:9) a cursed +0 flail (-5, 17, D:9) a +0 dagger a cursed +0 leather armour (10, 18, D:9) a +0 hand axe (-16, 19, D:9) a +0 plate armour (17, 22, D:9) 13 poisoned needles (36, 23, D:9) a +0 leather armour (-20, 24, D:9) a +0 club (-19, 24, D:9) a +0 flail (-4, 24, D:9) a +0 hunting sling (-4, 32, D:9) a +0 giant spiked club (2, 33, D:9) a +0 club a +0 long sword a +0 plate armour a +0 shortbow a +0 mace 13 arrows Level 10 of the Dungeon [Shop] Ysely Ucs's General Store a bread ration (80 gold) 13 stones (20 gold) a +2 pair of boots (264 gold) a potion of degeneration (16 gold) a potion of agility (64 gold) 3 scrolls of noise (48 gold) 12 bolts of penetration (115 gold) a scroll of silence (120 gold) 14 poisoned needles (89 gold) a potion of agility (64 gold) 24 stones (38 gold) a scroll of identify (32 gold) (0, 0, D:10) a +0 shortbow 20 arrows (2, 0, D:10) an arrow (15, 5, D:10) a +0 hunting sling (17, 19, D:10) a scroll of summoning (41, 23, D:10) a +0 war axe (-6, 25, D:10) a +0 scimitar a +0 plate armour (-4, 25, D:10) a +0 robe (-6, 26, D:10) a +0 mace 4 tomahawks of returning a +0 leather armour (-5, 26, D:10) a +0 hand axe (25, 27, D:10) a scroll of amnesia (-13, 29, D:10) a +4 dagger (37, 41, D:10) a +0 hand crossbow (46, 43, D:10) a +0 chain mail (16, 47, D:10) an adder corpse