Dungeon Sprint DCSS version 0.24.0-28-g17ded55e90 (webtiles) character file. Game seed: 1440992025367933090, levelgen mode: deterministic 0 Nattfarinn the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on Nov 12, 2019. Slain by Ijyb ... wielding a +0 club (1 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:14 (16 turns). Nattfarinn the Vexing (Vampire Enchanter) Turns: 16, Time: 00:00:14 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Revivify You were in the Dungeon. You were bloodless. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 N/A Tukima's Dance Hex ###..... 10% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 24% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Aim: Ijyb, wielding a +0 club and wearing a +0 ring mail (heavily wounded, chance to defeat MR: 62%) Ijyb is outlined in light. Ijyb hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb screams, "Me very upset!" Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb. You bite Ijyb, but do no damage. Ijyb is heavily wounded. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb misses you. You hit Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Nattfarinn the Vampire Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D | Noticed Ijyb 16 | D | Slain by Ijyb Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Dagger || 6 Bite || 1 Cast: Corona || 1 Abil: Exsanguinate || 1 Stab: Sleeping || 1 Dodge: Dodged || 1