Nattfarinn Level 1 of the Dungeon (0, 0, D:1) 18 stones (2, -23, D:1) a +0 club (10, -27, D:1) 4 stones (10, 1, D:1) 23 stones (13, -20, D:1) a +0 robe (18, -32, D:1) 14 stones (25, -26, D:1) a +0 robe (41, -25, D:1) a +0 mace (43, -22, D:1) a +0 club (45, -22, D:1) a +0 short sword (46, -7, D:1) a +0 club (48, -19, D:1) a +0 chain mail (48, -13, D:1) a +0 robe (48, -7, D:1) a +0 dagger (48, 13, D:1) 17 arrows (64, 5, D:1) a +0 whip (64, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (15, 16, D:2) a +0 club (17, 8, D:2) a +0 dagger (21, 9, D:2) a +0 club (22, 8, D:2) a +0 giant club a +0 club (26, -2, D:2) a +0 short sword (37, 22, D:2) a +0 dagger (39, 36, D:2) a +0 ring mail (39, 41, D:2) 17 bolts (41, 49, D:2) a +0 chain mail (46, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, -20, D:3) a +0 giant club (9, -20, D:3) a +0 dagger (22, 1, D:3) 22 arrows (23, 6, D:3) 11 arrows (25, 20, D:3) a +0 leather armour (28, 21, D:3) a +0 club (31, 25, D:3) a +0 club (32, 5, D:3) a +2 dagger of speed (46, -16, D:3) a staff of fire (49, -9, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -1, D:4) a +0 leather armour (10, 16, D:4) a +0 leather armour (12, -12, D:4) a +0 ring mail (16, 0, D:4) a +0 dagger (17, 14, D:4) the ring "Nawn" {Ice rPois Str-5 Int-5 Dex+6} [ring of ice] It enhances your ice magic. It affects your strength (-5). It affects your intelligence (-5). It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (20, -11, D:4) a +0 trident (25, 12, D:4) a +3 hunting sling (32, 17, D:4) a staff of earth (39, 10, D:4) a +0 leather armour (42, 23, D:4) a +0 club (43, 11, D:4) a +0 hand axe (44, -9, D:4) a +0 robe (44, 12, D:4) a +0 hand axe (45, 9, D:4) a +0 club (45, 17, D:4) a +0 short sword (46, 14, D:4) 23 arrows (56, 26, D:4) a +0 scale mail (60, 25, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (2, 13, D:5) 18 arrows a +0 shortbow (2, 14, D:5) a +0 giant club (6, -11, D:5) 26 arrows a +0 shortbow (8, 12, D:5) a +0 hunting sling (14, -30, D:5) a +0 shortbow 20 arrows (18, -8, D:5) a scarf of repulsion (20, -1, D:5) a +2 hand axe of freezing a +0 robe (28, -8, D:5) a wand of flame (20) (30, 7, D:5) a +0 hand axe a +0 ring mail (31, 7, D:5) a +0 dagger a +0 robe a +0 club 3 boomerangs (32, 6, D:5) a +0 dagger a +0 robe (34, -16, D:5) a +0 leather armour (35, 6, D:5) a +0 hand axe a +0 chain mail (36, -14, D:5) a +0 shortbow 22 arrows (41, 0, D:5) a +0 shortbow 10 arrows a +0 robe (44, 9, D:5) a +0 robe (45, 13, D:5) a +0 hand axe a +0 leather armour (46, -23, D:5) a +2 mace of holy wrath (46, 11, D:5) a +0 flail (46, 12, D:5) a +0 short sword (47, 12, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Nalim's Magic Scroll Emporium a scroll of enchant weapon (97 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of silence (97 gold) a scroll of teleportation (39 gold) (8, 0, D:6) a +0 dagger of draining a +0 robe (11, -16, D:6) 4 scrolls of noise a scroll of random uselessness (28, -3, D:6) a +0 ring mail a +0 trident (36, 32, D:6) a +3 battleaxe of freezing a +0 robe (37, 21, D:6) a +0 giant club (39, -2, D:6) 4 large rocks (39, 19, D:6) a +0 robe (40, 25, D:6) a +0 robe a +5 dagger of freezing (52, 10, D:6) a +0 shortbow a +4 dagger 27 arrows a +0 robe Level 7 of the Dungeon [Shop] Jeecs's Book Shop a book of the Earth (845 gold) a book of Alchemy (975 gold) a book of Necromancy (390 gold) a manual of Axes (1435 gold) a book of Clouds (585 gold) a book of Minor Magic (260 gold) a book of Unlife (845 gold) a book of Geomancy (455 gold) a book of Misfortune (260 gold) (0, 0, D:7) a +0 hunting sling (12, -8, D:7) 27 arrows (12, 26, D:7) a +0 long sword (13, -10, D:7) a +0 quarterstaff (15, -16, D:7) a +0 dagger a +0 robe (15, -14, D:7) a +0 club a +0 leather armour (17, -13, D:7) a +0 club (21, 33, D:7) a +0 dagger (21, 34, D:7) a +0 robe a +0 dagger (22, 33, D:7) a +0 flail (23, 33, D:7) a +0 trident (25, 33, D:7) a +0 robe a +0 dagger (43, 0, D:7) a +0 robe a +1 whip of freezing (47, 15, D:7) a +0 dagger a +0 robe (47, 16, D:7) a +0 dagger a +0 robe (51, 16, D:7) a +0 dagger a +0 robe (52, 25, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (6, 46, D:8) a +0 mace a +0 plate armour (8, -4, D:8) a +0 falchion (8, 47, D:8) a +2 dagger of electrocution a +0 robe (9, -2, D:8) a +0 club a +0 leather armour (9, 0, D:8) a +0 dagger (9, 19, D:8) 13 bolts (21, 8, D:8) a +0 giant club (33, 19, D:8) 22 arrows (35, 27, D:8) a +0 whip (40, -2, D:8) 19 arrows (40, 24, D:8) a +0 vampiric dagger a +0 robe a +1 falchion of flaming a +0 leather armour (42, 23, D:8) a +0 dagger a +0 robe (43, 3, D:8) a +0 hand axe (43, 22, D:8) a +0 hand axe a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (16, 0, D:9) 15 bolts (26, 2, D:9) a +0 hand axe (32, -23, D:9) 7 poisoned darts (32, -17, D:9) a +0 hunting sling (33, -22, D:9) a +1 short sword of draining 6 poisoned darts (35, -24, D:9) a +0 dagger (37, -24, D:9) a scroll of random uselessness (39, 10, D:9) a +0 whip (41, 9, D:9) a +0 club (42, 8, D:9) a +0 whip (43, 0, D:9) a +0 club (43, 1, D:9) a +1 vorpal trident a +0 ring mail (43, 7, D:9) a +0 spear a +0 scale mail (45, 0, D:9) a +0 whip 2 throwing nets (52, -9, D:9) a +0 scale mail (52, 0, D:9) a +0 club (56, -22, D:9) a +0 chain mail of positive energy Level 10 of the Dungeon (0, 1, D:10) a +0 club (1, 3, D:10) a +0 broad axe a +0 plate armour (3, 4, D:10) a +0 dagger a +2 robe of the Archmagi (4, 3, D:10) a +0 leather armour (7, 21, D:10) 8 sling bullets (13, 28, D:10) an amulet of faith (15, 25, D:10) a +0 giant spiked club (15, 34, D:10) a +0 hand axe (16, 15, D:10) 17 bolts (17, 18, D:10) a +0 rapier (17, 19, D:10) 12 arrows a +0 shortbow (17, 20, D:10) a +0 leather armour a +0 hand axe (17, 21, D:10) a +0 leather armour 4 boomerangs a +0 flail (17, 32, D:10) a +0 robe a +0 dagger (18, 18, D:10) a +0 robe a +0 dagger (19, 32, D:10) a +0 plate armour a +0 war axe (21, 45, D:10) a +0 scale mail (23, 36, D:10) 22 bolts (30, 10, D:10) a +0 ring mail (34, 20, D:10) a +0 long sword (35, 9, D:10) a +0 ring mail (52, 2, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 falchion (16, -26, D:11) a +0 flail a +0 chain mail a +0 mace (18, -24, D:11) a +0 robe a +3 dagger (19, -23, D:11) a +0 robe a +0 dagger (31, -18, D:11) a +0 ring mail (39, -27, D:11) a +0 whip (42, -11, D:11) a +0 scale mail a +0 short sword (42, -3, D:11) a +0 mace (45, -5, D:11) a +0 barding (46, -10, D:11) a +0 giant club a +0 giant club (49, -18, D:11) a +0 mace (49, -4, D:11) a +0 long sword (55, -18, D:11) a +0 hand axe (56, -15, D:11) a +0 leather armour a +0 mace a +0 ring mail a +0 trident (57, -12, D:11) a +0 short sword Level 12 of the Dungeon [Shop] Rivuskea's Armour Shoppe a +0 plate armour (345 gold) a +0 plate armour (345 gold) a +2 robe of willpower (265 gold) a +0 crystal plate armour (1200 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) (0, 0, D:12) 4 stones a +0 short sword (1, -1, D:12) 5 stones (1, 1, D:12) a +0 short sword (2, 22, D:12) a +0 scale mail a +0 falchion (3, 3, D:12) 3 poisoned darts a stone (9, 25, D:12) a +0 flail a +0 scale mail (9, 27, D:12) a +0 robe a +0 dagger a +0 trident (10, 28, D:12) a +0 plate armour a +0 mace (11, 1, D:12) a +0 dagger (12, 30, D:12) 5 poisoned darts a +0 whip a +0 giant spiked club (12, 39, D:12) a +0 falchion (13, 30, D:12) a +0 chain mail a +0 mace (13, 31, D:12) a +0 plate armour a +0 glaive (14, 32, D:12) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 mace (14, 34, D:12) a +0 mace a +0 chain mail (15, 12, D:12) a +0 falchion (15, 32, D:12) a +0 dagger a +0 robe (15, 33, D:12) a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 hand axe a +0 chain mail (15, 34, D:12) a +0 falchion 3 silver boomerangs (15, 35, D:12) a +0 club a +0 scale mail (15, 37, D:12) a +0 plate armour a +0 trident (15, 38, D:12) a +0 ring mail a +0 dagger (16, 13, D:12) a +0 mace a +0 ring mail (16, 34, D:12) a +0 dagger (17, 34, D:12) a +0 leather armour (17, 35, D:12) a +0 club (18, 36, D:12) a +0 ring mail a +2 vorpal flail (20, 35, D:12) a +0 chain mail a +0 long sword (26, 44, D:12) a +0 dagger a +0 leather armour (26, 45, D:12) a +0 short sword a +0 leather armour (27, 4, D:12) a +0 chain mail (28, 2, D:12) a +0 troll leather armour (29, 2, D:12) a staff of cold a +1 pair of gloves the +0 hat "Bausot" {Rampage Will+} It affects your willpower, your defense against some magical effects. It bestows one free step when moving towards enemies. an amulet of faith a +4 ring of protection a ring of flight (29, 45, D:12) a +0 dagger a +0 robe (30, 11, D:12) a +0 hand axe (30, 25, D:12) 5 arrows a +0 shortbow (32, 24, D:12) 30 arrows a +0 shortbow (33, 25, D:12) 27 arrows a +0 shortbow (34, 25, D:12) 19 arrows a +0 shortbow (37, 5, D:12) a +0 long sword (37, 46, D:12) a +0 war axe (39, 6, D:12) a +0 whip a +0 leather armour (40, 7, D:12) a +0 dagger (41, 7, D:12) a +0 club 22 stones (41, 8, D:12) a +0 flail a +0 club (48, 35, D:12) a +0 club (49, 34, D:12) a +0 dagger a +0 robe (51, 32, D:12) a +0 broad axe a +0 robe (52, 6, D:12) a +3 short sword (52, 46, D:12) a +0 dagger (53, 8, D:12) a +0 dagger a +0 robe (54, 8, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (1, 15, D:13) a +0 dagger (2, -7, D:13) a +0 battleaxe a +0 plate armour (3, -8, D:13) a +0 dagger a +0 robe (7, -14, D:13) a +0 leather armour (11, 10, D:13) a +0 hand axe a +0 ring mail (12, 10, D:13) a +0 club a +0 dagger of electrocution a +0 robe a +0 dire flail a +0 chain mail (14, -21, D:13) 11 stones (23, -8, D:13) a +1 glaive of protection (24, 27, D:13) a +0 dagger (24, 29, D:13) 16 bolts a +0 arbalest (24, 30, D:13) a +0 chain mail a +0 long sword (24, 31, D:13) a +0 robe a +0 dagger (25, 28, D:13) 17 bolts a +0 arbalest (27, -21, D:13) a +1 pair of boots a +0 cloak (27, -6, D:13) a +0 giant club (27, 27, D:13) a +0 war axe (27, 28, D:13) 30 bolts a +0 vorpal arbalest (46, 21, D:13) a +2 mace of protection (50, 2, D:13) a staff of fire (50, 26, D:13) 19 stones (52, 8, D:13) a +0 scale mail (53, -10, D:13) a +0 chain mail a +0 leather armour a +0 club a +0 plate armour a +0 glaive (54, -13, D:13) a +0 hand axe (55, -12, D:13) a +0 short sword (56, -12, D:13) a +0 leather armour a +0 dagger a +0 club a +0 whip (56, -11, D:13) a +1 short sword of flaming (57, -19, D:13) a +0 cloak Level 14 of the Dungeon (0, 0, D:14) a +0 spear (14, 9, D:14) 4 large rocks (35, -18, D:14) a +0 scale mail (56, -15, D:14) a +0 war axe Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (3, -8, D:15) a +0 shortbow (7, -30, D:15) a +0 giant club a +0 giant club (8, 4, D:15) a +0 scale mail (9, -28, D:15) a +0 longbow (9, 2, D:15) a +0 shortbow (10, 3, D:15) a +0 robe a +0 whip (11, -9, D:15) a +0 leather armour (13, 6, D:15) a +0 morningstar (14, 5, D:15) a +2 shortbow of freezing (19, -23, D:15) 20 stones (22, -32, D:15) a +0 shortbow (22, -31, D:15) a +0 shortbow (31, -10, D:15) a +2 buckler of protection a +0 vorpal shortbow (31, -9, D:15) a +1 battleaxe of freezing (31, -4, D:15) a +0 arbalest 24 bolts (41, -23, D:15) 4 large rocks (42, -23, D:15) a +0 longbow (43, -37, D:15) a staff of earth (44, -23, D:15) a +0 dagger a +0 robe a +0 great mace a +0 giant club (47, -13, D:15) a +0 short sword (51, -27, D:15) 3 large rocks (52, -23, D:15) a +0 flail (54, -17, D:15) 18 sling bullets (55, -37, D:15) a +2 chain mail of cold resistance (57, -33, D:15) 3 large rocks (57, -28, D:15) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Coakhlecith's Antique Weapon Shop a +2 vorpal great sword (737 gold) a +0 flail (119 gold) a +2 hand axe of electrocution (663 gold) the +10 shortbow "Uwempej" {vorpal, rF+ rC- Will+} (2281 gold) Any arrow fired from it inflicts extra damage. It protects you from fire. It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. a +0 hand crossbow (119 gold) the +3 scimitar of the Ageing Fulmar {chaos, rC+ Will+ Int-4} (1135 gold) Each time it hits an enemy it has a different, random effect. It affects your intelligence (-4). It protects you from cold. It affects your willpower, your defense against some magical effects. a +4 arbalest of flaming (1023 gold) a +0 dagger (68 gold) the +2 hand axe "Naenn" {flame, +Rage Str+2 Int-4 Dex+4} (1023 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (-4). It affects your dexterity (+4). It lets you go berserk. (16, -25, Orc:1) a +0 giant club (22, -5, Orc:1) a +0 short sword (22, -4, Orc:1) a +0 robe a +0 dagger (23, -5, Orc:1) a +0 mace (23, -4, Orc:1) a +0 robe a +0 dagger (24, -4, Orc:1) a +0 mace a +0 chain mail a +0 scimitar (24, 1, Orc:1) a +0 club (26, -7, Orc:1) a +3 dagger of venom (26, 2, Orc:1) a +0 chain mail a +0 scimitar (27, -28, Orc:1) a +0 chain mail a +0 battleaxe (27, -3, Orc:1) a +0 leather armour a +2 dagger of protection a +0 chain mail a +0 trident (27, -1, Orc:1) a +0 short sword (27, 3, Orc:1) a +0 chain mail a +0 club (28, -29, Orc:1) a +0 chain mail a +0 club (28, -6, Orc:1) a +0 ring mail a +0 dagger (28, -3, Orc:1) a +0 flail (28, 4, Orc:1) a +0 whip (30, -32, Orc:1) a +0 club (30, -31, Orc:1) a +0 war axe of venom (39, -49, Orc:1) 4 large rocks (40, -48, Orc:1) a +0 battleaxe 8 boomerangs a +0 plate armour (40, -40, Orc:1) a potion of degeneration (42, -48, Orc:1) a +0 short sword (43, -30, Orc:1) a +0 giant spiked club (44, -28, Orc:1) a +0 dagger a +0 robe (46, -33, Orc:1) a +0 hand axe (47, -33, Orc:1) a +0 plate armour a +0 dire flail (51, -45, Orc:1) a +0 dagger a +0 robe a +0 mace a +0 trident a +0 chain mail a +0 leather armour (51, -43, Orc:1) a +0 dagger a +0 ring mail (52, -46, Orc:1) a +0 dagger a +0 robe a +0 battleaxe a +0 arbalest 11 bolts a +0 plate armour (53, -47, Orc:1) a +0 flail a +0 leather armour (55, -50, Orc:1) a +0 dagger of electrocution a +0 robe (55, -49, Orc:1) a +0 mace of protection a +0 plate armour (56, -51, Orc:1) a +0 hand axe (56, -49, Orc:1) a +0 ring mail (66, -47, Orc:1) a +0 ring mail (67, -49, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Seco's Antique Armour Emporium a +0 robe (20 gold) a +0 leather armour (58 gold) a +2 hat (464 gold) a +1 troll leather armour (638 gold) a +2 scale mail of cold resistance (609 gold) a +2 pair of gloves of strength (623 gold) a +0 ring mail (116 gold) a +0 buckler (130 gold) a +0 scale mail (116 gold) [Shop] Onutus's General Store a +6 shortbow (525 gold) a ring of ice (375 gold) 29 stones (43 gold) 15 sling bullets (112 gold) a +0 club (15 gold) a +0 scale mail (60 gold) a ring of protection from cold (375 gold) 16 stones (24 gold) a scroll of random uselessness (15 gold) a potion of heal wounds (75 gold) a +0 quarterstaff (60 gold) 18 sling bullets (135 gold) a lightning rod (inert) (450 gold) [Shop] Puutuuq's Book Shoppe the Handbook of Quantum Battle Magic (928 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Foxfire Conjuration/Fire 1 no c - Gell's Gravitas Translocation 3 yes d - Manifold Assault Translocation 4 yes e - Lightning Bolt Conjuration/Air 5 no a book of Burglary (1200 gold) a book of Hexes (800 gold) a book of Misfortune (320 gold) a book of Callings (480 gold) a book of Necromancy (480 gold) a book of Necromancy (480 gold) a Fen Folio (1200 gold) [Shop] Tiosaxiss's Antique Weapon Emporium a +0 dagger (52 gold) a +2 whip of flaming (429 gold) a +1 vorpal falchion (299 gold) a +0 fustibalus (390 gold) a +0 flail of protection (161 gold) a +0 trident (91 gold) a +0 short sword (78 gold) a +0 hand axe (78 gold) the +12 great sword "Nauteaw" {flame, Stlth+} (2119 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you more stealthy. a +0 flail (91 gold) a +0 quarterstaff (104 gold) [Shop] Hul Colerr's Antique Armour Boutique a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +1 chain mail of cold resistance (445 gold) a +0 cloak (121 gold) a +0 chain mail (121 gold) a +2 robe of cold resistance (477 gold) a +2 helmet of see invisible (580 gold) a +0 robe (18 gold) a +2 hat of intelligence (567 gold) a +0 tower shield (121 gold) (0, 0, Orc:2) a +2 bardiche of protection a ring of magical power a +0 robe of willpower (3, -8, Orc:2) 5 large rocks (3, -5, Orc:2) a +0 ring mail a +0 flail a +0 robe a +0 dagger of venom (4, -4, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 mace a +0 chain mail a +0 halberd 8 large rocks (4, -3, Orc:2) a +0 robe a +0 dagger (5, -5, Orc:2) a +0 mace 2 large rocks (5, -4, Orc:2) a +0 trident a +0 great mace a +0 dire flail (5, -3, Orc:2) a +0 flail (6, -6, Orc:2) 5 large rocks (6, -5, Orc:2) a +0 robe of willpower a +0 dagger (8, -6, Orc:2) a +0 robe a +0 dagger a +0 mace (8, 1, Orc:2) 3 large rocks (11, -18, Orc:2) a +0 leather armour a +0 hand axe (12, -18, Orc:2) a +0 mace (22, -13, Orc:2) a +0 giant club a +0 giant spiked club a +0 dire flail a +0 dire flail (24, -11, Orc:2) 4 large rocks (27, -19, Orc:2) a +0 giant club (28, -20, Orc:2) a +0 giant club (39, -37, Orc:2) a +0 dire flail a +1 vorpal dire flail (40, -36, Orc:2) 5 large rocks (42, -36, Orc:2) 3 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, -14, Lair:1) a +0 scimitar (11, -2, Lair:1) 17 bolts (15, -12, Lair:1) 22 arrows (28, 14, Lair:1) 30 bolts (29, -17, Lair:1) 7 poisoned darts (32, 2, Lair:1) 6 boomerangs (33, -12, Lair:1) a +0 flail (36, -26, Lair:1) 15 poisoned darts (42, -19, Lair:1) 24 arrows (46, -15, Lair:1) a +0 shortbow (47, -16, Lair:1) 12 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a ring of magical power (1, -3, Lair:2) 4 gold pieces (1, 1, Lair:2) 17 sling bullets (2, -3, Lair:2) a +3 leather armour of willpower (2, -1, Lair:2) a staff of earth (2, 0, Lair:2) 10 gold pieces (2, 1, Lair:2) a potion of might (5, -19, Lair:2) a +0 flail (10, 11, Lair:2) a +0 hunting sling (13, -3, Lair:2) a +0 plate armour (17, 11, Lair:2) a +0 rapier (18, -9, Lair:2) a +0 pair of gloves (37, 9, Lair:2) 14 poisoned darts (39, 9, Lair:2) a +0 scale mail (48, -9, Lair:2) 20 bolts (55, 5, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 arbalest (3, -2, Lair:3) a +0 short sword (5, -33, Lair:3) a +0 scale mail (11, 14, Lair:3) a +0 broad axe (13, -29, Lair:3) 2 boomerangs of dispersal (14, -30, Lair:3) 20 arrows (18, -23, Lair:3) a +0 falchion (18, -5, Lair:3) 20 stones (18, -3, Lair:3) a +0 long sword (19, -11, Lair:3) 11 poisoned darts (22, -5, Lair:3) a +0 helmet a +2 spear a +1 buckler 385 stones a +2 hunting sling of freezing a +0 spear a +0 robe (23, -15, Lair:3) 16 bolts (26, -20, Lair:3) 31 stones (40, -26, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 halberd (2, 2, Lair:4) a +0 short sword (8, -4, Lair:4) a +0 hand axe (9, 7, Lair:4) a swamp worm corpse (9, 14, Lair:4) the amulet "Ciero" {rElec Regen+ Stlth+} [amulet of regeneration] It insulates you from electricity. It increases your rate of regeneration. It makes you more stealthy. (9, 17, Lair:4) the +5 plate armour of Complete Protection {+Inv rC- Int+4} It affects your intelligence (+4). It makes you vulnerable to cold. It lets you turn invisible. a +2 kite shield (10, 7, Lair:4) a swamp worm corpse (14, 11, Lair:4) a +0 ring mail (16, 30, Lair:4) 21 stones (20, 29, Lair:4) a +0 ring mail (33, 13, Lair:4) 20 sling bullets (37, 14, Lair:4) a +0 club (47, 28, Lair:4) 23 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of gloves (8, 7, Lair:5) a +0 dagger (13, -17, Lair:5) 21 bolts (37, 18, Lair:5) a lightning rod (inert) (45, 1, Lair:5) 7 javelins (58, -2, Lair:5) 8 atropa-tipped darts (67, 1, Lair:5) 14 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 mace Level 1 of the Swamp (3, -6, Swamp:1) a +0 hand crossbow