Nattfarinn Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 31, D:1) a +0 short sword (15, 2, D:1) a +0 dagger (21, 5, D:1) 13 poisoned darts (22, 37, D:1) a +0 club (25, 6, D:1) 11 sling bullets (26, -5, D:1) 14 stones (28, -1, D:1) 8 boomerangs (39, 15, D:1) a +0 club (39, 33, D:1) a +0 club a +0 club (47, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (7, -9, D:2) a +0 dagger (9, 25, D:2) a +0 club (11, 22, D:2) a +0 club (12, 20, D:2) a +0 hand axe a +0 ring mail (14, 19, D:2) a +0 club (18, 11, D:2) 11 arrows (22, -2, D:2) a +0 dagger (22, 33, D:2) a +0 short sword (48, 17, D:2) a +0 club (53, 4, D:2) 3 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 7, D:3) a +0 leather armour (2, 2, D:3) 15 arrows (9, -18, D:3) 17 stones (14, -27, D:3) a +0 war axe (18, -27, D:3) a +0 dagger a +0 leather armour (20, 2, D:3) 13 poisoned darts (21, 19, D:3) a +0 short sword a +0 leather armour (24, -16, D:3) 23 arrows (25, -6, D:3) 4 large rocks (28, 2, D:3) a +0 whip a +0 ring mail (28, 7, D:3) a +0 hand axe a +0 hand axe a +0 leather armour (28, 8, D:3) a +0 short sword a +0 leather armour (37, 23, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 plate armour (0, 8, D:4) a +0 ring mail (13, 5, D:4) a +0 long sword (15, 13, D:4) a +0 short sword (29, 29, D:4) 24 stones (45, 21, D:4) a +1 mace of protection (52, 38, D:4) 24 stones (54, 3, D:4) a +0 mace (54, 5, D:4) a +0 mace (55, 6, D:4) a +2 mace of draining (57, 12, D:4) a +0 mace Level 5 of the Dungeon (3, 25, D:5) 23 stones (4, 10, D:5) a +0 giant club (18, 26, D:5) 13 stones (23, 25, D:5) a +0 leather armour (26, 13, D:5) a +0 hand axe (29, 1, D:5) a +0 giant club (30, -10, D:5) a +0 robe (46, 8, D:5) a +0 ring mail (46, 16, D:5) a +0 giant spiked club (46, 38, D:5) a +0 shortbow 20 arrows (51, -4, D:5) a +0 rapier (52, 17, D:5) a +0 leather armour Level 6 of the Dungeon (6, 27, D:6) a +0 scale mail (7, 2, D:6) 6 arrows (7, 27, D:6) 12 arrows (20, -6, D:6) a ring of fire (22, -7, D:6) a scroll of fear (23, -1, D:6) the ring of Ganoel {Fire *Contam +Blink Dex+3 Stlth+} [ring of fire] It enhances your fire magic. It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you blink. It causes magical contamination when unequipped. It makes you more stealthy. (25, -6, D:6) 26 bolts (25, -1, D:6) a potion of curing (25, 0, D:6) 20 gold pieces (31, -2, D:6) a +0 flail (36, 29, D:6) a +4 falchion a +0 robe a +0 great sword a +0 robe a +3 great sword a +0 robe a +0 great sword a +0 robe (41, 30, D:6) a +2 trident a +0 robe (44, 19, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) the +2 kite shield of Sif Muna's Supremacy {Harm rElec Regen+} It insulates you from electricity. It increases your rate of regeneration. It increases damage dealt and taken. (7, 19, D:7) 13 stones (11, -6, D:7) a +0 club (11, -4, D:7) a +0 giant spiked club (15, -10, D:7) 2 large rocks (22, -15, D:7) a +0 dagger (22, 21, D:7) a +0 dagger (24, -10, D:7) a +0 giant club (still there?) an ogre corpse (still there?) (25, -10, D:7) a +0 dagger (still there?) a +0 robe (still there?) a +0 falchion (still there?) (25, -9, D:7) a +0 trident of flaming (still there?) a +0 chain mail (still there?) (25, 14, D:7) 7 boomerangs (25, 27, D:7) a +0 pair of gloves (32, 26, D:7) 14 bolts (39, 5, D:7) 17 poisoned darts the Ecumenical Temple