Nattfarinn Level 1 of the Dungeon (16, 25, D:1) a +0 mace (17, 18, D:1) 8 stones (18, -19, D:1) a +0 short sword (27, -3, D:1) a +0 club (27, 5, D:1) 8 poisoned darts (33, -11, D:1) 18 arrows (35, 23, D:1) 24 bolts (36, -15, D:1) a +0 leather armour (45, 10, D:1) 23 arrows (49, -4, D:1) a +0 dagger 5 stones a +0 ring mail (50, 8, D:1) a +0 short sword 3 stones (55, 6, D:1) a +0 robe (56, -4, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Tyol's Antique Armour Shop a +0 robe (16 gold) the +1 ring mail "Hero's Friend" {Contam MP+9 Dex+4 Stlth+} (931 gold) Dex: It affects your dexterity (+4). MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a +0 robe (16 gold) a +0 chain mail (103 gold) a +2 leather armour of cold resistance (437 gold) a +0 leather armour (46 gold) a +0 pair of gloves (103 gold) a +0 ring mail (92 gold) a +0 scale mail (92 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +2 plate armour of fire resistance (920 gold) (0, 0, D:2) 29 arrows (4, -17, D:2) a +0 club (12, -34, D:2) 16 sling bullets (15, -16, D:2) a +0 dagger (17, 3, D:2) a +0 dagger (24, 6, D:2) 11 stones (25, 9, D:2) 26 sling bullets (27, 9, D:2) a +0 dagger (31, -17, D:2) a +0 leather armour (34, -6, D:2) a +7 flail of protection a +0 scale mail (36, 7, D:2) a +0 club (44, 17, D:2) a +0 mace (45, -21, D:2) 12 bolts Level 3 of the Dungeon Level 4 of the Dungeon Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 3, D:5) a +0 flail (1, 3, D:5) a +0 flail (2, 5, D:5) 19 bolts (23, 11, D:5) 25 arrows (24, -1, D:5) a +0 club (25, -17, D:5) a +0 flail (27, -24, D:5) a +0 mace (28, -24, D:5) a +0 club (29, -24, D:5) a +0 trident a +0 leather armour a black bear corpse (skeletalised by now) (35, 3, D:5) a +0 club (39, -20, D:5) a water moccasin corpse (40, 9, D:5) 21 bolts