Dungeon Crawl Stone Soup version 0.28-a0-194-g42b4daccc1 (webtiles) character file. Game seed: 144208731112243571 28 Nattfarinn the Grave Robber (level 2, -1/22 HPs) Began as a Deep Dwarf Necromancer on Aug 17, 2021. Slain by Terence (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:04 (981 turns). Nattfarinn the Grave Robber (Deep Dwarf Necromancer) Turns: 981, Time: 00:02:05 Health: -1/22 AC: 2 Str: 11 XL: 2 Next: 96% Magic: 0/5 EV: 12 Int: 15 God: Gold: 35 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet Scrolls f - a scroll of enchant weapon {unknown} Potions b - a potion of berserk rage {unknown} d - a potion of curing {unknown} e - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting * Level 5.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 68% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 34% N/A 2% 1 Vampiric Draining Necr 8% 2d7 8% 3 Animate Dead Necr 8% N/A 26% 4 Agony Necr 17% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (chance to affect: 82%) Terence writhes in agony. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, chance to affect: 82%) Terence writhes in agony. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, chance to affect: 82%) Terence barely resists. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, chance to affect: 82%) Terence writhes in agony. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence shouts, "Get ready for death!" Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You die... .# * * * ######.# ....... * #......# ,....... #......#, ....... , #......#, ...... #......#, .... #......###..#* , #......##@.### #........@...#*. #....<...###....# * #.......## .### , #.....#.####..#. , #.....#.#....... , , #.....#...#* * #.....#.<## #........# #.....#### You could see Terence. Vanquished Creatures 4 ball pythons (D:1) 4 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 5 kobolds (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nattfarinn the Deep Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 203 | D:1 | Reached XP level 2. HP: 7/22 MP: 0/5 498 | D:1 | Found a faded altar of an unknown god. 617 | D:1 | Reached skill level 5 in Necromancy 971 | D:2 | Noticed Terence 979 | D:2 | HP: 1/22 [Terence (3)] 981 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms, dilly_ecumenical_altar_fadedgnrine D:2: layout_rooms, kennysheep_nondescript, uniq_natasha, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.2 Necromancy | 5 | 5.1 Dodging | | 2.1 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 53 Cast: Pain || 45 Armor: Robe || 11 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 980 | 952 | 28 | 51 | 733 | 2 | 490.0 | Dungeon | 980 | 952 | 28 | 51 | 733 | 2 | 490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 920 daAuts D:2: 60 daAuts