Dungeon Crawl Stone Soup version 0.28-a0-194-g42b4daccc1 (webtiles) character file. Game seed: 11391908438868558347 23 Nattfarinn the Grave Robber (level 2, 0/22 HPs) Began as a Deep Dwarf Necromancer on Aug 18, 2021. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (513 turns). Nattfarinn the Grave Robber (Deep Dwarf Necromancer) Turns: 513, Time: 00:01:42 Health: 0/22 AC: 2 Str: 11 XL: 2 Next: 72% Magic: 0/5 EV: 12 Int: 15 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 buckler Wands d - a wand of charming (11) Scrolls b - a scroll of fear {unknown} c - a scroll of identify {unknown} g - 3 scrolls of torment {unknown} Potions e - 2 potions of might {unknown} Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 2.1 Spellcasting * Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 64% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 32% N/A 2% 1 Vampiric Draining Necr 8% 2d7 9% 3 Animate Dead Necr 8% N/A 26% 4 Agony Necr 16% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 87%) The endoplasm writhes in agony. You kill the endoplasm! An adder comes into view. You start resting. An adder is nearby! Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, chance to affect: 81%) The adder hisses angrily. The adder writhes in agony. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to affect: 81%) You miscast Pain. You are very lightly contaminated with residual magic. Nothing appears to happen. The adder closely misses you. Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to affect: 81%) The adder writhes in agony. The adder bites you. x2 Casting: Pain (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to affect: 81%) The adder writhes in agony. The adder barely misses you. You closely miss the adder. The adder is almost dead. The adder bites you. You die... #. ,..# ***#.## * .#..# *S.# #..# ,...#.## #..# ##.# ..#?.#...# #.# #.#.##†#.# #.# #........# #.# #####..### #.# #.#### #####.# #..S@# #.....# ####.# #.###.# #.####.# #.# #......# #.####### ######## #........ #........ ######### You could see an adder. Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:2) A giant cockroach (D:2) 4 ball pythons 4 frilled lizards (D:2) 2 kobolds 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nattfarinn the Deep Dwarf Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 140 | D:1 | You fall into a shaft and drop 1 floor! 269 | D:2 | Reached XP level 2. HP: 4/22 MP: 0/5 402 | D:2 | HP: 1/22 [adder (3)] 409 | D:2 | Reached skill level 5 in Necromancy 513 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_basic, minmay_misc_feat_plants, minmay_misc_feat_roman, chequers_garden D:2: layout_loops_ring, basic_altar, amethyst_killhole, minmay_small_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Necromancy | 5 | 5.0 Dodging | | 2.1 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Pain || 29 Armor: Robe || 1 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 513 | 505 | 8 | 73 | 327 | 2 | 256.5 | Dungeon | 513 | 505 | 8 | 73 | 327 | 2 | 256.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 372 daAuts D:1: 141 daAuts