Nattfarinn Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 28, D:1) a +0 whip 2 stones (3, -2, D:1) a +0 short sword (9, -4, D:1) 19 arrows (17, -5, D:1) 27 arrows (23, 23, D:1) a +0 ring mail (40, 2, D:1) a +0 chain mail (53, 11, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 47, D:2) 16 stones (12, 34, D:2) a +0 short sword 5 stones (14, 51, D:2) a +0 dagger (23, 1, D:2) 30 stones (23, 39, D:2) a +0 trident (37, 9, D:2) a +0 scythe a +0 robe (40, 12, D:2) a +0 dagger a +0 robe (61, 17, D:2) 31 stones (71, 4, D:2) 5 large rocks Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 leather armour a +0 club (1, 3, D:3) a +0 robe (10, -12, D:3) a +0 scale mail (10, 2, D:3) a +0 club a +0 dagger (11, 5, D:3) a +0 club (11, 7, D:3) a +0 club a +0 club (11, 9, D:3) a +0 dagger (13, 7, D:3) a +0 falchion (15, 9, D:3) a +0 trident a +0 leather armour (17, 17, D:3) a +0 hunting sling (still there?) 20 stones (still there?) 4 poisoned darts (still there?) (26, 21, D:3) 3 scrolls of teleportation (32, 19, D:3) 17 arrows (33, -9, D:3) a +0 ring mail a +0 mace (37, 22, D:3) a +0 rapier (38, 26, D:3) 21 stones (43, 19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (12, 0, D:4) 2 stones a +0 whip (19, 28, D:4) a +0 cloak (21, -2, D:4) 26 arrows (29, 8, D:4) 22 stones (30, -16, D:4) 17 stones (32, 11, D:4) 16 arrows (36, -16, D:4) 29 arrows (36, 16, D:4) a +0 dagger (38, 16, D:4) 15 stones (44, 10, D:4) 15 arrows (48, 13, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Liydwaed's Antique Weapon Shoppe the +8 hunting sling "Zoozaoc" {venom, rCorr} (1632 gold) Any ammunition fired from it poisons the flesh of those it strikes. rCorr: It protects you from acid and corrosion. a +0 hand axe of venom (168 gold) a +0 rapier (120 gold) a +4 shortbow of flaming (822 gold) a +0 mace (90 gold) a +0 trident (105 gold) a +0 hunting sling (45 gold) a +0 hunting sling (45 gold) a +0 war axe (105 gold) (0, 0, D:5) a +0 scale mail (4, -11, D:5) a +0 giant club (16, -2, D:5) a +0 giant club (17, 9, D:5) a +0 leather armour (18, 25, D:5) a +0 club a +0 robe (19, 20, D:5) 32 arrows (19, 24, D:5) a +0 halberd (23, 24, D:5) a +0 flail a +0 rapier a +0 leather armour (23, 30, D:5) a +0 leather armour (25, 11, D:5) 24 stones (27, 13, D:5) a +0 leather armour (31, 25, D:5) 16 sling bullets (37, -8, D:5) a +0 leather armour a +0 whip Level 6 of the Dungeon (15, -15, D:6) a +0 dagger a +0 dagger a +0 short sword a +0 whip 5 stones a +0 dagger a +0 club (20, -32, D:6) a +0 giant club a +0 giant club (26, -23, D:6) a +0 mace (28, -16, D:6) a +0 short sword (31, -26, D:6) a +0 giant club (32, -24, D:6) a +0 ring mail (36, -19, D:6) a +0 halberd (38, -29, D:6) a +0 spear a +0 scale mail (38, -17, D:6) a +0 morningstar a +0 leather armour (39, -32, D:6) a +0 whip (39, -31, D:6) a +0 ring mail (39, -24, D:6) a +0 giant club (40, -18, D:6) a +0 hand axe 3 boomerangs (40, -17, D:6) a +0 dagger a +0 robe (42, -21, D:6) a +0 club (43, -19, D:6) a +0 flail (50, -6, D:6) a +0 spear Level 7 of the Dungeon [Shop] Zoppimn's Armour Boutique a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 pair of boots (49 gold) the +1 plate armour of Space {Fly Int+4} (500 gold) Int: It affects your intelligence (+4). Fly: It grants you flight. a +2 plate armour of poison resistance (407 gold) a +1 scale mail of poison resistance (143 gold) [Shop] Vyf Joe's Book Shoppe a Necronomicon (728 gold) a book of the Warp (416 gold) a book of Touch (338 gold) a book of Weapons (416 gold) the Handbook of the Gliding Frostbite (494 gold) Spells Type Level Known a - Freezing Cloud Conjuration/Ice/Air 5 no b - Metabolic Englaciation Hexes/Ice 5 no c - Conjure Ball Lightning Conjuration/Air 6 no Ozocubu's Autobiography (312 gold) a book of Dangerous Friends (520 gold) a book of Lightning (468 gold) [Shop] Arrosowu's Antique Weapon Shoppe the +3 hand crossbow of the Thirsty Gods {vorpal, Int+5} (942 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+5). a +0 shortbow (75 gold) a +1 hand axe of freezing (310 gold) the +6 glaive "Ydiomn" {freeze, rN+ Dex+2 Stlth+} (1497 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 club (25 gold) a +0 battleaxe (162 gold) a +0 arbalest (112 gold) (0, 0, D:7) 15 arrows (7, 5, D:7) a +0 club a +0 leather armour (13, 5, D:7) a +0 short sword of holy wrath a +0 scale mail (16, 24, D:7) a scroll of identify a ring of see invisible 3 potions of degeneration a +0 mace (17, 24, D:7) a +2 quarterstaff of chaos a +0 cloak (23, 16, D:7) a +0 short sword (23, 32, D:7) a +0 mace (25, 20, D:7) a +0 whip (25, 25, D:7) a +1 flail of holy wrath (30, 22, D:7) a +0 spear (31, 22, D:7) a +0 whip (31, 24, D:7) a +0 club a +0 leather armour (32, 24, D:7) a +0 club (35, 1, D:7) a +0 trident (41, 2, D:7) a +0 flail (41, 44, D:7) a +0 whip a +0 short sword a +0 dagger a +0 robe (42, 15, D:7) a +0 flail (44, 9, D:7) 18 arrows (45, 7, D:7) 24 stones (45, 13, D:7) 28 stones (46, 3, D:7) 6 large rocks (46, 5, D:7) a +0 dire flail a +0 plate armour (47, 5, D:7) a +0 club (49, 9, D:7) a +0 barding (49, 11, D:7) a +0 hand axe (52, -4, D:7) a +5 hunting sling of freezing a +0 quarterstaff 14 sling bullets a +0 leather armour (55, 38, D:7) a +0 giant spiked club (65, 32, D:7) 29 sling bullets Level 8 of the Dungeon (0, 0, D:8) 23 sling bullets (9, -3, D:8) a +0 club a +0 whip a +0 spear a +0 ring mail a +0 club a +0 dagger a +0 robe (9, 20, D:8) a +0 chain mail (10, -4, D:8) a +0 spear a +0 club (10, -2, D:8) a +0 club a +0 robe (17, 0, D:8) a +0 chain mail (20, 30, D:8) a +1 whip of freezing (31, 17, D:8) a +0 war axe (31, 36, D:8) a +0 mace (35, 13, D:8) 9 stones (35, 39, D:8) an orb of light (36, 37, D:8) a +0 flail of venom (37, 40, D:8) a scroll of identify (39, 2, D:8) a +0 club (42, 28, D:8) a +0 longbow (46, 5, D:8) a +0 glaive (46, 9, D:8) a +0 robe (46, 23, D:8) a +0 chain mail (49, 16, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 19 arrows (2, 3, D:9) a +0 scale mail (4, 11, D:9) a +0 spear (6, -7, D:9) 17 stones (7, -6, D:9) a +0 ring mail a +0 hand axe (11, -10, D:9) a +0 ring mail (11, -1, D:9) a +0 dagger (11, 0, D:9) a +0 robe a +0 dagger (12, -2, D:9) a +0 scale mail a +0 whip (12, 10, D:9) 24 arrows a +0 shortbow (12, 11, D:9) +0 acid dragon scales (24, -17, D:9) a +0 mace (24, -6, D:9) 17 stones (27, -10, D:9) a +0 hand axe (28, 23, D:9) 24 sling bullets (29, 25, D:9) a +0 ring mail a +0 flail (29, 26, D:9) a +0 chain mail a +0 flail (32, -9, D:9) 26 stones (32, 25, D:9) a +0 leather armour a +0 falchion (35, 22, D:9) a +0 spear (36, 21, D:9) a +0 spear (36, 23, D:9) a +0 spear (39, 20, D:9) a +0 spear (47, 16, D:9) a +0 leather armour (48, -6, D:9) a +0 cloak (48, 6, D:9) a +0 robe of positive energy Level 10 of the Dungeon [Shop] Ceownoos's Weapon Shoppe a +0 long sword (42 gold) a +0 mace (36 gold) a +0 club (12 gold) a +0 dire flail (48 gold) a +3 executioner's axe of flaming (420 gold) a +3 battleaxe of venom (297 gold) 17 sling bullets (102 gold) the +3 sling "Punk" {acid, rCorr} (781 gold) Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. a +0 trident (42 gold) (0, 0, D:10) a +0 ring mail (1, -8, D:10) a +0 kite shield (3, 2, D:10) a +0 dagger a +0 robe (3, 9, D:10) a +0 trident 12 stones (4, 0, D:10) a +0 dagger a +0 robe (4, 3, D:10) a +0 halberd a +0 plate armour (4, 5, D:10) a +0 dagger a +0 robe (13, -30, D:10) 23 bolts (21, -8, D:10) a +0 chain mail (29, -7, D:10) a +0 flail (40, -14, D:10) a scroll of identify (51, -7, D:10) 20 stones Level 11 of the Dungeon (0, 0, D:11) 4 large rocks (3, -28, D:11) a +0 ring mail (6, -26, D:11) a potion of degeneration (7, -17, D:11) a +0 leather armour (9, -21, D:11) a +2 flail of draining (12, -7, D:11) 15 stones (13, -20, D:11) a +0 rapier (14, -30, D:11) 23 stones (14, -21, D:11) 28 stones (19, -18, D:11) a +0 rapier (20, -16, D:11) a +0 plate armour (24, -16, D:11) 2 large rocks (24, -3, D:11) a +0 pair of boots (31, -15, D:11) a scroll of identify (34, -13, D:11) a +0 hunting sling (35, -18, D:11) a +0 morningstar (35, -17, D:11) a +0 short sword a +0 leather armour (36, -30, D:11) a +0 club (36, -19, D:11) a +0 dagger a +0 robe (37, 5, D:11) a +0 giant club a +0 giant spiked club (46, -20, D:11) a +0 spear a +0 troll leather armour a +0 giant club a +0 giant club a +0 long sword a +0 plate armour a +0 giant club (47, -20, D:11) a +0 club a +0 trident a +0 scale mail a +0 kite shield a +0 club a +0 dagger a +0 mace a +0 short sword a +0 leather armour a +0 halberd a +0 plate armour a +0 short sword a +0 ring mail a +0 trident a +0 dire flail a +0 plate armour a +0 war axe a +0 plate armour a +0 dagger (48, -20, D:11) a +0 short sword a +0 spear (51, 3, D:11) a scroll of noise Level 12 of the Dungeon (0, 0, D:12) a +0 pair of boots (0, 31, D:12) the +2 falchion of Luhed {chaos, rElec rC+} Each time it hits an enemy it has a different, random effect. rC: It protects you from cold. rElec: It insulates you from electricity. (2, -4, D:12) a +0 scimitar of flaming (5, 34, D:12) a +0 tower shield (7, 16, D:12) a +0 trident a +0 scale mail (8, 17, D:12) a +0 spear (10, 19, D:12) a +0 club (12, 20, D:12) a +0 flail of protection (16, 13, D:12) a +0 flail (17, 11, D:12) 21 stones (17, 32, D:12) a +0 whip (28, 22, D:12) a +0 giant club a +0 giant spiked club (32, 17, D:12) a +0 flail (35, 19, D:12) a +0 halberd (39, 18, D:12) a +0 dire flail (47, 1, D:12) a +0 ring mail a +0 dagger (50, 26, D:12) a +0 troll leather armour (55, 3, D:12) 22 stones (57, 7, D:12) a scroll of identify (57, 21, D:12) a +0 halberd the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (1, 2, Lair:1) 23 stones (14, 2, Lair:1) a +0 robe (28, -6, Lair:1) a scroll of identify (29, 6, Lair:1) a +0 rapier (30, -6, Lair:1) a +0 spear of freezing (30, 2, Lair:1) a +3 dagger of chaos a +1 hat of intelligence +0 steam dragon scales a +0 robe of resistance a +0 robe a +2 dagger (38, 34, Lair:1) a scroll of identify (41, 47, Lair:1) a +1 flail of protection (50, 41, Lair:1) 28 sling bullets (61, 27, Lair:1) 21 stones Level 2 of the Lair of Beasts (18, 1, Lair:2) a scroll of identify (24, -51, Lair:2) 20 sling bullets (54, -2, Lair:2) a +0 leather armour (67, 8, Lair:2) 11 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 javelins (14, -9, Lair:3) a +0 hunting sling an ice cave (0, 0, IceCv) 23 stones (4, 0, IceCv) a +0 kite shield of cold resistance (18, 17, IceCv) a staff of conjuration (19, 15, IceCv) a +0 ring mail (19, 16, IceCv) a +0 mace of draining (20, 15, IceCv) a +2 dagger of freezing (20, 16, IceCv) a +2 lajatang of freezing (21, 16, IceCv) a +2 chain mail of cold resistance (36, 6, IceCv) a +0 plate armour (54, 8, IceCv) 15 arrows (66, 9, IceCv) a scarf of resistance